CyberP probably means something like Zdoom or Duke32. The game still needs Dosbox to function.
AFAIK, everything you need to play is included in the System Shock Portable version, including DOSBox. You don't even need a copy of the original game.
CyberP probably means something like Zdoom or Duke32. The game still needs Dosbox to function.
# Better music (Doable)
Ah, I misunderstood then, thought you meant a new soundtrack.What? The same music tracks, upscaled to modern standards?
That's easily doable, compared to System Shock 2, where they'd be better off ditching the jungle angle completely and going with DECENT music.
Started playing SS Portable a couple of days ago. Man, level design has fallen so low since the 90s. Why can't anyone construct a fucking labyrinth anymore. Even Metroid got scaled down. It's like the game industry is intentionally trying to piss me off.
CyberP probably means something like Zdoom or Duke32. The game still needs Dosbox to function.
AFAIK, everything you need to play is included in the System Shock Portable version, including DOSBox. You don't even need a copy of the original game.
I'm happy to confirm that the rumors about an upcoming GOG release of the original System Shock are indeed true, and you can now purchase System Shock Enhanced Edition on GOG. This is the CD version of the game, now running through a custom windows loader that has been created by Malba Tahan - basically, enhancing and incorporating his already released mods like SHLINK and the mouselook/hires mod into one complete package, featuring;
- the game runs natively under windows, no (slow) dosbox emulation
- toggle able mouselook mode (smart, auto-disables itself when the player is interacting with objects)
- higher resolution support, up to 1024*768 (able to set custom ones as well, even widescreen)
- windowed mode
- scaling smoothing/filtering
- remappable keys
- no resolution changing when entering full map
- resolution and other settings now stored outside the savegames, eliminating the need to always set them anew once a game is started
- storing the settings externally also allows the log audio to be enabled by default
- can make screenshots by hitting printscreen (stored in \res\gen)
- couple of fixes to scaling, brightness and onscreen text
This is pretty much as good as it gets without a source port or an engine clone - I have to say that I'm quite impressed what a little cooperation between the IP owners and the community can accomplish. That reminds me, the Night Dive team says hello, and thanks everyone for all the support and mods - and as a token of appreciation, five free keys have been provided, first five (registered) users posting here (asking for a key) will receive one via pm.
So, what are you waiting for? The smoothest Citadel ever awaits.
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Just tried it a bit and it doesn't look as pixelated as I remember SS1 Portable looking a couple of years ago, feels a bit smoother as well. So yea, imo it's worth the money.
since you bought the game can you confirm that the classic installation group has the GAME.GOG file (should be roughly the size of a CD 300-600MB in size)
see if it's the actual untainted installation disc of the enhanced edition
can you report back your findings?
https://www.systemshock.org/index.php?topic=8030.0
This is pretty much as good as it gets without a source port or an engine clone