hivemind
Guest
do you prefer if the stories you experience in RPGs are told through the interaction of the various game systems or if they are told to you by the developer through narrative structures ??
do you think that an RPG that would complete abandon all premade narrative structures and simply focus on narrative storytelling could work ?(mount and blade kinda does this already I guess)
this thread is mostly inspired by this bit from the latest Avellone video
(31:53 if it doesn't work for someone)
do you think that an RPG that would complete abandon all premade narrative structures and simply focus on narrative storytelling could work ?(mount and blade kinda does this already I guess)
this thread is mostly inspired by this bit from the latest Avellone video
(31:53 if it doesn't work for someone)