Larry Thomas: Yes, Seinfeld’s ‘Soup Nazi’ is in Tesla Effect. Larry plays Lt. Danwicz, who takes over police duties from Mac Malden [the late Kevin Jones].
First I was annoyed having a bloody Seinfeld actor in there. Then I was angry they were replacing Kevin Jones. Then I read
why... and now I'm sad
RIP Kevin, you brought a dimension to McMalden that will forever be remembered
Taylor [played by Jodi Russell] slaps Tex several times [it is interactive after all]. Chris took it on the cheek a few times, and I mean literally. I stood in for Tex the day Ariel [Shannon Engemann] had to slap Tex hard. Chris was absent to attend a personal matter and I have to say after a few whacks you sorta get to like it – is that weird?
Adrian Carr
Some of the on-stage anecdotes are hilarious too. It really looks like everyone was having a good time making this, despite the extremely tight schedule. You can also see why the game cost so little despite so much FMV: they hired each actor for a SINGLE day. This is how you manage a tight budget.
It really is a great intreview. More of a monologue in parts, with Carr telling stories of TPD and the actors involved (so many of which have sadly departed since), but they're all great stories for anyone who likes the games.
The reason the Tex Murphy adventure games succeeded back in the '90s and most others failed was… story.
No Adrian, the reason TPD is considered as the best by so many of us is...
gameplay. Both the story and the FMV were great, but the story by itself wouldn't have done anything if it didn't support a large complex game world with a ton of challenging puzzles and quite a bit of nonlinearity, and if the FMV didn't react so well to choices that the player made. The reason Tex games succeeded and are remembered and we want more of them, is that unlike most other FMV games they managed to bring all the elements together, and the story did not steal away from the fact this was a game. It was an
interactive movie, whereas all the others were "interactive" movies. Never forget that.
I would like them to treat Tesla Effect like a Choose Your Own Adventure book, especially as Chris Jones plans to have a simplified version of the game for people who would love to experience Aaron Conners’s story but are intimidated by the game-puzzle aspects.
I don't mind simplified versions. MI2 had a simplified version for the pansies, and the Mega Monkey version was awesome. If you're implementing a simple CYOA version, keep in mind those of us who LIKE challenging puzzles in our Tex Murphy.
Screenshots make me go all
commie