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Game News The Age of Decadence Released

Discussion in 'News & Content Feedback' started by VentilatorOfDoom, Oct 14, 2015.

  1. Commissar Draco Codexia Comrade Colonel Commissar Patron

    Commissar Draco
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    Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    And its so unbelievably Satisfying when you do win some fight with one hit point left and battered armor or manage to con someone and get those 100 septim you need for new schematics... Bread apart from another game about Romans in Decadent setting when you get best Imperial Armor in Tutorial and kill Dragon five minutes later at level 2*. :thumbsup:

    *Provided you don't play using :obviously: Requiem Mode.

    Still some of Vince choices are just sadistic like Guards who wont lift a finger to help you in fights even when you are high ranking member of their faction or you cant use medicine even when enemies are 50 paces from you... something like using all your AP to access inventory or attack of opportunity when you try to gulp the potions in melee fight DnD would be nice balance between realism and Vincenism.
     
    Last edited: Oct 19, 2015
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  2. Amasius Augur

    Amasius
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    :lol:
     
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  3. I think the UI for the game is pretty damn good now. It has a nice polish and consistency about it.

    There are some really monstrous UIs out there for RPGs with huge budgets and I can't understand why.
     
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  4. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    Depends entirely on sales. We had a strong start, which is encouraging, but for us the revenues aren't a reward for years of past work but funding of the colony ship project. My goal is to launch it on Early Access in 3 years, which means whatever we get should be enough to cover 3 years of full time work.

    No rest. We work on AoD until the end of the year, then start working on the dungeon crawler and the colony ship game.
     
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  5. Tommy Wiseau Arcane

    Tommy Wiseau
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    So your best days as a game developer are already behind you. Thanks for letting us know Vinney.
     
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  6. GuiltyofBeingTrite Savant

    GuiltyofBeingTrite
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    Colony Ship game sounds fun, any more details on it?
     
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  7. Rivmusique Arcane Patron

    Rivmusique
    Joined:
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    Location:
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    Divinity: Original Sin Project: Eternity Pillars of Eternity 2: Deadfire
    Is the dungeon crawler going to be set in the same world as AoD? Whenever I see it mentioned I recall that being established, but now I'm not sure if I just made it up.

    Game is great btw, 2 playthroughs complete so far, a talky-loremaster/merchant guild and a fighty-mercenary/Imp Guard + screwing around by branching in different directions mid/late-game and playing until the end. Some stuff around the world that I know I haven't got to the bottom of yet and probably a bunch I have no idea about, solid value. Have a fair few questions that I don't want to ask/have answered by reading around until I've completed it 5(+++) more times.

    Some possible errors (some probably me being dumb) (lots of game spoilers):
    Show Spoiler

    - You can meet the Cartographer in the third city before you meet the Dom-something guy in Maadoran (I'll probably spell everything I attempt here wrong, but you'll know what I mean). The conversation seems to assume you've talked to Dom. If you manage to run in to Dom after this, you still get the conversation telling you to seek out the Cartographer (I got this on my first playthrough, I swear I swept that arena district 3 times before I caught that damn door. Had it in my head that perhaps he would turn up after an arena fight or something, as the guide you talk to says he might come around for the entertainment, and therefore my non-combat loremaster was fucked for it.).

    - The Oracle that was at The Arch on my fighter playthrough, having killed the slaver this time, you say that you are seeking Al-akir(? the buried pyramid ruin) when you arrive, I don't get the reason for that. Only mentions of that was in passing by Dom, and I don't think he said that the Arch people would know, so why ask them? And I was currently on a mission to escort Meru's men there, but finding it's location wasn't really part of that.

    - The Lady that you can bring in to the conspiracy to kill Maadoran Lord for the Merchant Guild, I asked for a favour as the reward, could never call it in. Would have loved to ask for:
    - Library access
    - Have the guard let me back in to the Abyss
    - Soldiers to help murder the Hellgate construct
    Is there anything that she can do for you if you choose "favour"? Just a Yes/No, no spoilers.

    - You can get stuck in the Inferie pit/tower ruin. Go down, mass murder village, get out via tele, take power supply (portal disabled), go back to pit, go in to pit again*. No way out. Fair enough, mostly*, but a game over screen would be good. Though perhaps it's saveable if you can murder the construct (which that character could not).

    *With everyone dead, you can use a rope to go in to the pit. Should probably be able to climb it to get out.

    - Post siege Gazeenar seems strange, I delivered the Air ship there with my Loremaster, having sided against Meru, and his second is still around to thank me for the service. Similarly, my fighter fought a little war against zealots with his old buddy Militades and House Crassus guards turned up to suppress the riot, even though we'd just slaughtered them in a war.

    - When you use the mask in the Lakebed, it doesn't tell you it's stealing a Power Tube from your inventory. Didn't notice for hours, when my Loremaster then picked up 2 more, I thought "fuck yeah that's three, now I can use that glove!" only to find my old one gone. Took me awhile to realise that that was where I lost it. FUCK YOU VD FOR MAKING ME WAIT A FEW MORE HOURS (when I found a new Tube) TO GET THE OPPORTUNITY TO HEARTLESSLY THROW SLAVES AT A PORTAL DEMON!

    - The Teron Loremaster that isn't Feng (Cassius?) tells you to come back when you find out what the "Jellyfish" does, but you can't ever tell him.
     
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  8. t Arcane Patron

    t
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    Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Dungeon crawler takes place in the mine Dellar tells you about.
     
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  9. VonVentrue Cipher Patron

    VonVentrue
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    Divinity: Original Sin Wasteland 2
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  10. Tommy Wiseau Arcane

    Tommy Wiseau
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    Disappointing no one threatens you with rape if you play as a female. It seems almost logically inconsistent given the setting
     
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  11. Bubbles I'm forever blowing

    Self-Ejected
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    Just downloaded a 117 MB update. Patch notes?
     
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  12. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    I can't see the front page (Steam is down for me) but Oscar said he posted an announcement.
     
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  13. Bubbles I'm forever blowing

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    It's down for me as well, but I trust Oscar.
     
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  14. Amasius Augur

    Amasius
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    The first piece about AoD from RPS was quite disappointing but todays one by Richard Cobbett is a fun read and this comment from him is promising:
    http://www.rockpapershotgun.com/2015/10/19/age-of-decadence-impressions/
    So they are reviewing it, nice.
     
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  15. Bubbles I'm forever blowing

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    Cobbett seemed appropriately hyped about AoD in Ghent, so it's no surprise that he liked the release version. Should have done the review too, though.
     
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  16. Crooked Bee (no longer) a wide-wandering bee Patron

    Crooked Bee
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Not by him? Hmm, whoever else reviews it may turn out to be more negative. It's just too niche of a game; finding two RPS reviewers who enjoy it might be unlikely. :P I guess we'll see.
     
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  17. Junmarko Arcane Patron

    Junmarko
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    I've just come across an immensely exploitative bug.

    After convincing Livia to join the Forty Thieves, you can continually speak to her in the tavern to raise stats and gain XP, indefinitely. (this is after you raid the warehouse)
     
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  18. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    Thanks, we'll take a look.
     
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  19. mike73 Novice

    mike73
    Joined:
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    I've got the Steam update as well. Linkie for the laziest of the lot: http://steamcommunity.com/app/230070/discussions/0/490123197958379937/

    I love how with each playthrough you discover a new area, a new dialogue or even a simple note you missed in some underground locker, giving meaningful explanation to the questions you might've thought would remain unanswered. I believe it's some of the best and well-constructed lore I've seen in a long, long time. Just enough with each playthrough so as not to reveal the whole mystery, also it's pretty impossible to discover everything in one sitting when every corner you turn might bring untimely death.
     
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  20. hivemind Guest

    hivemind
    fucking hell

    one of the solutions to TG6 actually made me feel bad
     
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  21. BlackAdderBG Arcane Patron Sad Loser

    BlackAdderBG
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Codex USB, 2014 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    TG6?
     
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  22. Bubbles I'm forever blowing

    Self-Ejected
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    Sixth Thieves Guild mission.
     
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  23. Lurker King Self-Ejected The Real Fanboy

    Self-Ejected
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    Guys, you should vote on Goral's list at GOG to increase the awareness about the game:

     
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  24. Bubbles I'm forever blowing

    Self-Ejected
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    Almost withheld my vote over the inclusion of Bloodlines, but the rest of the games are good enough.
     
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  25. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Location:
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    Brave Lo Wang arrives at the mysteriooz monastery to recover the elixir of popamole health regen!

    But what is this, the people living inside have dismantled the bridge? No matter, Lo Wang the ninja with 5 grappling hooks and 10 dexterity can certainly use acrobajix to vault over the few remaining planks and ropes to get to the other side!

    What do you mean he can't? Oh, I have to join up with the raiders waiting outside and storm the monastery after they magically conjure up a gangplank out of their asses as my only hope of getting inside? Okay! Let's do that!

    However, unbeknownst to the brave Lo Wang, the monastery inhabitants are not, as their name tags would suggest, just simple 'villagers' and 'young villagers'. They are an undercover Finnish sniper division that can tear any man apart with their shitty bronze regular arrows! Without Lo Wang, the raiders would surely be doomed... which only makes him wonder how do they manage to automagically win if he leaves the area and returns.

    But no fear! Brave Lo Wang cuts through the first line of melee defenders and goes up the elevator or ladder or whatever... to end up with 3 enemy dudes right in his face because that's what an archer would aspire to do!

    Still, no problem! After finally disposing of Simo Hayha and his cronies, and leaving behind his only remaining raider companion who has 9 hp left, he moves deeper into the monastery!

    But what is this? Raider head honcho and his two arrer boyz who 'stayed behind to cover the rear' have somehow managed to magically teleport themselves behind the broken bridge, the melee defenders, the elevator, the snipers and the ensuing fight right into the monastery... and they even had the time to LOOT IT ALREADY?

    For this treason, the raiders must surely die! Lo Wang has a brave tactical plan, so he moves away to a side room to hide from the two enemy archers, knife and bola in hand.

    BUT WHAT IS THIS? THE TWO ENEMY ARCHERS CAN SHOOT HIM THROUGH THE WALLS NO MATTER WHERE HE HIDES?!

    THESE WALLS MUST BE AMERICAN MADE!

    #justaodthings
     
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