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The big 4X thread (also unofficial patches + mods, also questions about these)

Borelli

Arcane
Joined
Dec 5, 2012
Messages
1,256
Ag
I remember a ground-based, 4X, fantasy game, from the post-3D era (so probably last 20 years), where units looked relatively 'old school fantasy' (i.e. like Ultima's artwork below) as opposed to modern MTG/WoW 'glowing veins n spikes' artwork.

Anyone know what I might be thinking of?


Was it Disciples?
Disciples looks quite interesting, but I remember the engine was polygonal/3D models rather than sprites.

From what I remember, the monsters were quite old school, so maybe Dragons, Minotaurs, Lizardmen, Beastmen....

EDIT: Maybe I'm just thinking of Fallen Enchantress.
Age of wonders?
 

Louis_Cypher

Arcane
Joined
Jan 1, 2016
Messages
1,469
Ag
I remember a ground-based, 4X, fantasy game, from the post-3D era (so probably last 20 years), where units looked relatively 'old school fantasy' (i.e. like Ultima's artwork below) as opposed to modern MTG/WoW 'glowing veins n spikes' artwork.

Anyone know what I might be thinking of?


Was it Disciples?
Disciples looks quite interesting, but I remember the engine was polygonal/3D models rather than sprites.

From what I remember, the monsters were quite old school, so maybe Dragons, Minotaurs, Lizardmen, Beastmen....

EDIT: Maybe I'm just thinking of Fallen Enchantress.
Age of wonders?
That's a good call - I don't think it was that, as Age of Wonders wasn't out yet, but I might give that a go - looks good.
 

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