What's the best complete roguelike in your opinions? No longer getting updates, just a solid game that didn't need to improve further.
tales of maj'eyal for build diversity and combat and dungeon crawl stone soup for resource management, encounter design and adapting to whatever you find in the dungeonWhat's the best complete roguelike in your opinions? No longer getting updates, just a solid game that didn't need to improve further.
Still getting updated, so it doesn't qualify.dungeon crawl stone soup
my bad i thought he meant like in development or early access. idk if tales of maj'eyal counts either then since it still gets updated from time to time (including class reworks) and there's an expansion coming out soon. now that i think about it all the major (and best imo) roguelikes are constantly being updated just with some being updated more frequently than others.Still getting updated, so it doesn't qualify.dungeon crawl stone soup
What's the best complete roguelike in your opinions? No longer getting updates, just a solid game that didn't need to improve further.
avoid dcss then since theyre notorious for that - removing playable races/classes instead of reworking them, changing core mechanics like attacks of opportunity, etc.Just been on my mind since people talking about which version of a roguelike was the best since the dev was supposedly making it worse with updates has come up a few times in discussions.
Ya, it was specifically that and cdda. iircavoid dcss then since theyre notorious for that - removing playable races/classes instead of reworking them, changing core mechanics like attacks of opportunity, etc.Just been on my mind since people talking about which version of a roguelike was the best since the dev was supposedly making it worse with updates has come up a few times in discussions.