Hassar
Scholar
- Joined
- Dec 6, 2016
- Messages
- 208
That's understandable, but it'll fall by the wayside after watching O & S and later, The 4 Kings just keel over after a homing soulmass or two. My sorcerer character was the only time I played the game up to NG+7 because I just couldn't believe how OP it was even adjusted for higher game cycles.
I prefer playing magic-oriented characters, in general. But I also think the mechanics of soul arrow and soul spear were not thought out particularly well: manual aiming and maybe a timing “building up power” element would have worked better for the game philosophy by introducing a skill-based element rather than the lock on mechanics. As my skills increased, so that weapons became more efficient, I usually end up switching the majority of my offensive spells to soul spears, taking out regular enemies with weapons and bosses with higher damage spells.
It seemed to me that the philosophy behind the game worked better with pyromancy and miracles - those spells could be powerful, but subtly so, so that none of them ever became spam to win buttons.
I still prefer magic users, though.
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