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From Software The Dark Souls Discussion Thread

Joined
Jan 7, 2012
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15,273
Frankly, bosses in general are more jarring than anything in the environment. For instance, the Depths are perfectly reasonable up to Gaping Dragon, who is completely out of place. Even worse for Blighttown and Quelaag - dark. infested, slum-like area built over a swamp culminates in a wtf firebreathing spider with a naked woman on top. Capra and Taurus demons are completely arbitrary too, and have very little to do with the locations they're found in. Clearly they were designed first, and then placed at a location where it made sense given the game's progression, and that's fine. But that's also why I simply accept stuff like indiana jones traps in Sen's as something that's just there.

Gaping Dragon was a dragon that escaped the purging of dragons to hide in the sewers, and was deformed by the toxins there. Quelagg and her sister are basically the source of pyromancy, it was pyromancy that created the poison swamp of Blighttown. I don't really see how Taurus and Capra are out of place either.

If the bosses were placed based on game progression Capra should be a lot further in than the 2nd boss.

Coming up with a relatively arbitrary lore reason for an out-of-place element doesn't make it any less out-of-place. That's just Mass Effect 2 logic, we're in the future so guns don't need ammo anymore, but in the last few years we've developed thermal clips to cool them so you can reload while you reload. Capra and Taurus don't even have that as far as I'm aware, they're just sort of there because they feel like it. And how are they not out of place? The entire area up to taurus is the top level of a medieval city full of undead; and then suddenly - huge bull demon on a battlement; then more undead, a dragon out of nowhere, more undead, and either Capra or Gargoyles - the latter fit decently well though.

Moonlight Butterfly and Sif, for instance, fit very well, despite having more elaborate lore reasons for being where they are. My point is, a lot of stuff in Dark Souls is very arbitrary and just there for the gameplay it provides. The game is quite arcadey at its core, so it fits, but complaining about traps in Sen's of all things is just weird to me.

Doesn't seem arbitrary to me. Diseased creatures live in sewers? Yeah, thats totally normal. Blighttown being near pyromancers? Toxic and acidic substances are elementally associated with a combination of fire and water, there is no better place.

Capra and Taurus just being there isn't a bad thing. It's not like it's an ice demon in the fire level. Just a big enemy that is wandering around messing stuff up. Both of them give the impression of fairly intelligent monsters that moved out of their territory to become the literal boss of an area.
 

felipepepe

Codex's Heretic
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add me on gfwl (or i can add you, if i ever figure out that pos): Praetor137, then we meet at a low-traffic place where either you or me haven't killed the boss yet (the butterfly part of the forest where you pick up the partizan is probably the best, but i already killed that bitch :( )
Okay, just added you, just accept and we'll talk through message. ;)
 
Joined
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I may come out as an idiot to you guys, but where do you find all that lore? Like the reasons for bosses being where they are and stuff.

90% of the lore is from item descriptions oddly enough. Read up on all the unique weapons you find.
 

damicore

Augur
Joined
Oct 5, 2011
Messages
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Location
Buenos Aires, Argentina
I may come out as an idiot to you guys, but where do you find all that lore? Like the reasons for bosses being where they are and stuff.

90% of the lore is from item descriptions oddly enough. Read up on all the unique weapons you find.
I've been doing so, but so far I don't have many uniques, I'm at the moonlight butterfly and trying to play as unspoiled as possible.
 
Joined
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Messages
15,273
I may come out as an idiot to you guys, but where do you find all that lore? Like the reasons for bosses being where they are and stuff.

90% of the lore is from item descriptions oddly enough. Read up on all the unique weapons you find.
I've been doing so, but so far I don't have many uniques, I'm at the moonlight butterfly and trying to play as unspoiled as possible.

The weapons of bosses that you get from killing them/cutting off their tails tend to have lore about the monster.
 

Surf Solar

cannot into womynz
Joined
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Ok, so I became aware that one can snipe off the tail of that redkite dragon to get a nice sword, which I am using now. This helped me to finally defeat that fucking Capra Demon fuck yeah! I also could kill my third dark knight (the one on the tower near the dragon). I then proceeded to try to defeat Havel but he still instagibs me. :( Then went to the Graveyard and could finally defeat those giant skeletons and go into the catacombs only to get my ass handed to respawning skeletons because I could only find one of those Necromants. Then I went into the depths, was surprised thr enemies were relatively moderate but fell in a trap and lost 10k souls in the process. FU!
This game is awesome but yet so frustrating at times... Now I planned to go back and finally kill that fucking redkite dragon. Are there any tips to slay him in melee combat?
 
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Are there any tips to slay him in melee combat?

Don't? Facing him in melee will probably be a lot harder than most of the other things you are trying.

Depths is where you want to be. Keeping 10k souls in the bank while exploring a new area is just silly. Don't do that.
 

Surf Solar

cannot into womynz
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Yeah, that really was my own retardation. I thought I should explore the area to find a bonfire since I had no Estus bottles left and just fell into that pit. :/

As for that dragon, killing him with arrows doesnt work since he will heal himself. And since its relatively the first area of the game and I want to"complete" it I wanted to kill that fucker. Should I come back there later then?
 
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You can definitely kill him with a bow if you lay damage on fast enough. 30-40 heavy arrows + longbow should be enough. Buy 50 arrows to be sure.
 

Multi-headed Cow

Guest
Hurray! Did Blighttown, rang the second bell, helped a few guys with jolly cooperation on Queelag (Super duper easy, didn't even get hit when I killed her myself, and the first time I was summoned by someone I basically soloed the whole thing for him) and made my way back to Firelink only to find the fire's out, mute chick is dead, gold armor dork is missing, and THIS TERRIFYING MOTHERFUCKER APPEARED.

Probably gonna hoof it to the open gate now. Plus I wanna hit up Andre and see about upgrading my gear more.

DD8CAC2F0BF11BB095519F6B4AAE12E987305958
 

damicore

Augur
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Buenos Aires, Argentina
Oh god, those huge guys when you just get to blighttown are fucking annoying, they have massive health and fighting in those shitty platforms is a chore, any tips?
 

made

Arcane
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Dec 18, 2006
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5,131
Location
Germany
Oh god, those huge guys when you just get to blighttown are fucking annoying, they have massive health and fighting in those shitty platforms is a chore, any tips?
Jump attacks with the club + rolling worked wonders, just like against every other slow enemy. Also staying close and circling them.
Other than that, they can't follow you on ladders...
 

Tommers

Augur
Joined
May 3, 2012
Messages
181
Oh god, those huge guys when you just get to blighttown are fucking annoying, they have massive health and fighting in those shitty platforms is a chore, any tips?

Backstab.

Or arrows from the platforms.
 

Jasede

Arcane
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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Ignore them.
Wish I could have done that to those silver motherfuckers in 4-1 in Demon's Souls.
 

Machine

Arbiter
Joined
Apr 13, 2012
Messages
128
Location
cout<<
Acquired this game, and looks really interesting but controls are absolutely horrid ... even DMC3 port was more playable on mouse+kb than this crap. Gonna wait for modders to fix it(tm) I guess, real shame cause game looks decent.
 

ohWOW

Sucking on dicks and being proud of it
Dumbfuck Queued
Joined
Nov 15, 2011
Messages
2,449
What's your opinion on this port? Should I buy it, or bay it, is it worth it?

Heard it has games for windows live, that would be me going to the bay if the game itself is good.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,299
Acquired this game, and looks really interesting but controls are absolutely horrid ... even DMC3 port was more playable on mouse+kb than this crap. Gonna wait for modders to fix it(tm) I guess, real shame cause game looks decent.
Perfectly playable on keyboard only so not that a huge deal.
There's a mouse fix somewhere that emulates the mouse into gamepad input so it bypasses the retardo mode acceleration.
 

Malpercio

Arcane
Joined
Dec 8, 2011
Messages
1,534
^First time i hear about it, got a link?

90% of the lore is from item descriptions oddly enough. Read up on all the unique weapons you find.

Or you can just read the various posts around teh internet that sum up the whole plot, there is a lot of shit pretty hidden
Like the fact that titties is nothing but an illusion created by her sister (who is actually her brother raised as a girl) to trick the player and all the undeads into doing his biding.
 

felipepepe

Codex's Heretic
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Or you can just read the various posts around teh internet that sum up the whole plot, there is a lot of shit pretty hidden
Like the fact that titties is nothing but an illusion created by her sister (who is actually her brother raised as a girl) to trick the player and all the undeads into doing his biding.
The description of the Darkmoon ring states that pretty clearly, it falls to the player having the guts to do something about it:

"Ring granted to those bound by the Darkmoon Blade covenant. Answer Dark Sun Gwyndolin's summoning.
Gwyndolin, all too aware of his repulsive, frail appearence, created the illusion of a sister Gwynevere, who
helps him guard over Anor Londo. An unmasking of these deities would be tantamount to blasphemy."

Masterfully done, I would say.
 

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