Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 15,270
Anyone making a sequel for a audience carries a heavy curse.
Interview with the director.
He doesn't talk in retarded PR language. I think that game is in good hands.
Very nice interview. I particularly liked the bit about giving players a variety of deaths to enjoy. Who else in mainstream gaming today would say something like this? Everyone else is touting how many insta-kill QTE finishers their game has, and how hard the game is willing to physically suck your dick and tell you how amazing you are at popping moles in a glorified Dragon's Lair.
There was the marketing in Dead Space about player deaths, problem is that it is to hard to die in DS
Interesting to see how people rage over certain bosses that i never got problem with. Capra demon being one of them. Ceaseless discharges on the other hand... In my defense, i was underlevelled.
Everyone plays differently. I've seen a dude two-shot Ornstein and Smough on his first playthrough, and then die 20+ times to the Titanite Demon in Catacombs.
Everyone plays differently. I've seen a dude two-shot Ornstein and Smough on his first playthrough, and then die 20+ times to the Titanite Demon in Catacombs.
Titanite Demons w/ ranged attacks: 1/10
Tinanite Demons w/ melee: 8/10
Don't melee Tinanite Demons.
The harder titanite demons in Sen's fortress are definitely more challenging that most bosses, fuck them.
i raged so hard in that pit. some of their attaks goes through the walls so no cheap kitting in corridor and sometimes lizard mages one-shot me with lighting spells just when i needed a break for an estus flask i also did not have that rusty iron ring from asylum on my first blind runThe harder titanite demons in Sen's fortress are definitely more challenging that most bosses, fuck them.
i raged so hard in that pit. some of their attaks goes through the walls so no cheap kitting in corridor and sometimes lizard mages one-shot me with lighting spells just when i needed a break for an estus flask i also did not have that rusty iron ring from asylum on my first blind runThe harder titanite demons in Sen's fortress are definitely more challenging that most bosses, fuck them.
i raged so hard in that pit. some of their attaks goes through the walls so no cheap kitting in corridor and sometimes lizard mages one-shot me with lighting spells just when i needed a break for an estus flask i also did not have that rusty iron ring from asylum on my first blind runThe harder titanite demons in Sen's fortress are definitely more challenging that most bosses, fuck them.
Problem?
The harder titanite demons in Sen's fortress are definitely more challenging that most bosses, fuck them.
Pretty sure From made them to troll people that try to use a big weapon and heavy armor. They're a complete joke with ranged weapons though.
I think they moved one of the dogs in a patch or the pc version. Both use to be right (one on the left, one on the right) at the entrance, but when I played the PC version a few months ago, the dog on the left was by the stairs.Interesting to see how people rage over certain bosses that i never got problem with. Capra demon being one of them. Ceaseless discharges on the other hand... In my defense, i was underlevelled.
Capra is an interesting fight because it forces you to be very aware of blocking for possibly the first time in the game, specifically, that blocking can actually be a bad thing due to the way you can get locked into animations or have your stamina used up before you really know it. It teaches you how to dodge properly in situations where blocking doesn't work, which is an integral skill for the rest of the game.The 2nd dog is way to the back on the right in an alcove (now?).
The dog on the left charges immediately, the dog in the back moves if you can actually dodge/roll the first dog, not get one shotted by Capra's jump stun attack, and try to make it to the stairs.
Still (IMHO), too much stun locking/insta death for so early in the game.
Zep--
The fight is pitifully easy once you get the dogs down. The real problem is that this "tough love" approach means the difficulty of that fight is completely front-loaded and doesn't actually come from the boss itself, which is either good or band design depending on the mood I'm in.
The harder titanite demons in Sen's fortress are definitely more challenging that most bosses, fuck them.
Pretty sure From made them to troll people that try to use a big weapon and heavy armor. They're a complete joke with ranged weapons though.
Yeah, I ended up cheesing them with a bow or lightning miracles on both of my chars.