Cowboy Moment
Arcane
- Joined
- Feb 8, 2011
- Messages
- 4,407
Because of all these things, second game generally replays better, while the first game provides a more memorable first playthrough and leaves one with a stronger impression in general.
I don't really know about that. The original dark souls has all sorts of cool sequence breaks and stuff you can do, right off the bat. Dark souls 2 is more controlled, areas don't generally open up until you are more or less guaranteed to have gained enough souls to be able to handle them. Can't particularly say I feel it improved the gameplay a lot either. Oh well.
I suppose that's a distinction between replaying a game in order to do some kind of challenge run (which is where the ability to heavily sequence break actually matters), like a speedrun or SL1; and replaying it just to try a different build or playstyle. DaS1 is better for the former, for obvious reasons. DaS2 is better for the latter, because it's much harder to trivialize the challenge using foreknowledge, and mechanics are much less susceptible to extreme abuse. So you can just play the game naturally, building the character you like, and not worry about having to intentionally gimp yourself in order to experience a bit of challenge.
It's like what Mikayel said a few pages back. Start up DaS1 for the first time in a year, parry the Black Knight in Undead Burg to death with a Plank Shield while naked at SL1, take no damage. Try same thing with a Heide Knight in DaS2, get rekt.
Personally, I've both finished DaS1 at SL1 (not that difficult once you know the game well), and speedran it in under 3 hours (much more challenging), and I'm very reluctant to try any of these in DaS2, seems much more intimidating.