Karellen
Arcane
- Joined
- Jan 3, 2012
- Messages
- 327
So, here's some reportage from the second beta, which just ended. According to the Internet, no one from America was able to connect to the server and therefore couldn't play at all - there was no such problem in Europe, but even here, the online stuff didn't work properly. I saw a lot of funny messages and hilarious bloodstains and phantoms running around, but invading didn't seem to work at all, and I only ever saw one summon sign, so regrettably no jolly co-operation took place. Interestingly, that was after I'd already beaten the boss - I wonder if it's just for the beta, or if it's possible to summon people even after clearing an area in the actual game too?
The single player was great fun, though, since they now have enemy monsters that pursue quickly and aggressively, which makes them a lot more dangerous and harder to cheese. That goes especially for the special monsters with the Black Phantom glow guarding the paths to the bosses. I only managed to reach the Chariot Boss because it took me a good hour to get through them, as well as the ridiculously strong NPC Black Phantom guarding the fog gate. The actual boss fight was much easier, so I wonder if the extra monsters are there just to keep beta players in check. Afterwards, I didn't have enough time to explore the other path, so I pushed onward from the boss room, found an NPC, killed him and wore his stuff. :monocle:
Because the beta didn't really work as a "network test", there's apparently going to be an extra beta round of the beta in November. With any luck there'll be some PvP, but if not, I look forward to killing the other boss as well.
The single player was great fun, though, since they now have enemy monsters that pursue quickly and aggressively, which makes them a lot more dangerous and harder to cheese. That goes especially for the special monsters with the Black Phantom glow guarding the paths to the bosses. I only managed to reach the Chariot Boss because it took me a good hour to get through them, as well as the ridiculously strong NPC Black Phantom guarding the fog gate. The actual boss fight was much easier, so I wonder if the extra monsters are there just to keep beta players in check. Afterwards, I didn't have enough time to explore the other path, so I pushed onward from the boss room, found an NPC, killed him and wore his stuff. :monocle:
Because the beta didn't really work as a "network test", there's apparently going to be an extra beta round of the beta in November. With any luck there'll be some PvP, but if not, I look forward to killing the other boss as well.