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From Software The Dark Souls II Megathread™

DramaticPopcorn

Guest
Gotta ask though: what's the best way to use the Puzzle Sword?
If you're on PC, you can also just make an AHK for guard break/jump attack.
Yeah that's pretty much what all advices I got boil down to: bind a keyboard key to guardbreak but that's not viable for my setup, is it possible to AHK something to a controller?
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
I want to say yes, I've done autofire on a controller before so I imagine other versions work too. It may require some weird ass workarounds depending on the button you want to use.

I know some guy on the subreddit had made an AHK for when you press the left thumbstick it'd guard break (jumping still worked.)
 

sullynathan

Arcane
Joined
Dec 22, 2015
Messages
6,473
Location
Not Europe
I'm really annoyed by this and I expected it to happen but my save files from 2 months ago in SOTFS will not sync with my current game on this new computer. I redownloaded the game and put my save files back in the correct folder but the game doesn't recognize it.
 

Rolk's Drifter

Scholar
Joined
Jul 27, 2009
Messages
125
I'll install it once i start my playthrough SotFS, thanks mane

If this doesn't works (have to try it myself, thanks Perkel) then one thing that helped is adjusting the way you sit/hold the controller. Straightening up. For me the problem lies with the direction rather than the timing. The weird thing is, I find it easier to kick/guradbreak while facing left/right rather than straight forward. Even into the camera is easier. It might have something to do the way thumbs are angled when they hold the joystick. If you watch your thumb do an up motion it can easily go slightly diagonal because that's the forward direction for the thumb. I wonder if DS1/3 have some sort of adjustment for that. It's definitely much easier than DS2. Which is one thing that really does piss me off about DS2.
 

vdweller

Arcane
Developer
Joined
Feb 5, 2016
Messages
625
Pwned the Fume Knight yesterday. Had only defeated the 4 Old Ones, not even got to Drangleic castle or further. Just said "eh, let's go to Brume tower, let some ashen warriors have some fun on poor Peter's* hollowed body".

So I had a Drangleic Mail +5, Drangleic Boots +3, Jester's gloves +6 and a virgin Vengarl's helm (I usually wear a merchant's hat when fooling around). 2handing a +10 blacksteel katana or rapier. Soul level around 90 or something.

Naturally I got canned for about ten times before OMG VICTORY ACHIEVED. Damn, I really love fighting Raime. The dodges you have to pull, it's like dancing.

Best boss fight of the game, period.


*Look, this guy dies a lot. He gets stabbed, chewed, crushed, burned, slashed and pierced. He falls from cliffs, chasms and suspiciously high ledges. He gets cursed, poisoned, fried, drained of blood, gangbanged by bloodthirsty pigs. Pigs! How the fuck am I supposed to be calling him? Grognak the Destroyer?
 

Mozg

Arcane
Joined
Oct 20, 2015
Messages
2,033
It's a good fight because it really forces you to do endurance management, which DS2 does very well. It has fairly slow base end regen, no real endurance regen slam dunk items (the Chloranthy ring +2 and a green blossom are the only things that do anything immediately noticeable, and it's very subtle), very end-expensive rolls, very end-expensive attacks. Since the fight leads to a fair amount of camera movement and it's a medium size arena, plus Fume has some weird positional attacks like his backhand swipe, it doesn't feel like a punch-out boss where you dodge through the telegraphed attack and take your free punish, then regen to full while he goes back to medium range and winds up for the next one with a perfectly framed locked-on camera. Plus he's generally got the AI to punish slow DS2 chugging unless you sacrifice an opportunity to do damage to him.

If you watch someone else trying to learn it you can see all the extraneous rolls and shielding that they've gotten habituated to doing get pressed out of their gameplay by the time they win.
 

vdweller

Arcane
Developer
Joined
Feb 5, 2016
Messages
625
Forgot to mention that two ashen idols were still online when fighing Fumey. Naturally, lulz ensued.
 
Joined
Apr 27, 2015
Messages
878
Location
Isometric realm
I'm at Duke's Archives in DS1 but decided to take a little break and play DS2 SOTFS since I got it while it was at 50% recently. Love how everything is running right out of the box with no mods needed. I was surprised to see so many changes in mobs is the expansion ( I played the vanilla pirated version until I reached the place with the big ship ). Really liking what I have seen so far , the framerate, the physics applied to clothes, lightning (some areas are a lot darker now ).
I don't understand all the hate towards DS2 because it's different, I know it's not directed by the same guy but at least it does not uses the same places as the 3 does.
 
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Villagkouras

Arcane
Joined
Jul 3, 2014
Messages
1,025
Location
Greece
I don't understand all the hate towards DS2 because it's different, I know it's not directed by the same guy but at least it does not uses the same places as the 3 does.

It has worse level design and bosses. Also, it lacked the wow factor after DS1, obviously. It's a very good game nonetheless, they improved gameplay a lot since DS1. I like its variety in places (though it could have more natural transitions) and of course it has the more content than every other Soulsborne game. Also its path is more branched than DS3. So it has weaknesses but it has strengths that no other game has surpassed. I don't care for Souls multiplayer so I can't comment on that aspect, from what I've seen it is the worst of all but I can't comment.
 
Joined
Feb 13, 2011
Messages
2,234
I don't care for Souls multiplayer so I can't comment on that aspect, from what I've seen it is the worst of all but I can't comment.
its actually the best out of all 5 Souls titles. Both PvP and Co-op;)

I don't understand all the hate towards DS2 because it's different, I know it's not directed by the same guy but at least it does not uses the same places as the 3 does.

its not hate its just sony niggers and Miyazaki fanboys being small but vocal minority
 
Joined
Apr 27, 2015
Messages
878
Location
Isometric realm
I don't care for Souls multiplayer so I can't comment on that aspect, from what I've seen it is the worst of all but I can't comment.
its actually the best out of all 5 Souls titles. Both PvP and Co-op;)

I don't understand all the hate towards DS2 because it's different, I know it's not directed by the same guy but at least it does not uses the same places as the 3 does.

its not hate its just sony niggers and Miyazaki fanboys being small but vocal minority

So what's the Codex stand on this? Is DS3 inferior to DS2?
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
IMO, ds 2+expansions is best experience I've had with all 3 installments in no small part because of the multiplayer and relative versatility of different play styles and how viable they are.

I can't judge DS 3 in the same way until its DLC comes out, but.... it'd have to be REALLY FUCKING GOOD DLC to elevate it from my current view of "looks great, plays pretty good but not as good as 1 or 2."
 

vdweller

Arcane
Developer
Joined
Feb 5, 2016
Messages
625
The enemy tracking is the worst point of DS2 in my opinion. This could be offset by wider swings in enemy movesets but it's ridiculous to see an enemy magically spinning 360 degrees while you circle around him.
 

janior

Arcane
Patron
Joined
Nov 9, 2015
Messages
3,734
Location
Ashenvale
ds2 is too bland for me, lacks in atmosphere, art direction, level design and those thing are huge deal in souls games for me. Also too many dudes with swords as bosses(and fucking ornestein, rly...).
inb4 stfu noob muhyazaki fanboy
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,810
I don't care for Souls multiplayer so I can't comment on that aspect, from what I've seen it is the worst of all but I can't comment.
its actually the best out of all 5 Souls titles. Both PvP and Co-op;)

I don't understand all the hate towards DS2 because it's different, I know it's not directed by the same guy but at least it does not uses the same places as the 3 does.

its not hate its just sony niggers and Miyazaki fanboys being small but vocal minority

So what's the Codex stand on this? Is DS3 inferior to DS2?
I just picked up SotFS(never played any of the DS2 DLC, so I figured I would replay the entire thing after I finished with DS3) and while I actually thought DS3 was better than base DS2 a while back, I have to change my mind on that even just after the first few so-so base areas of DS2. Combat is just better in DS2. DS3 feels more like some generic hectic action game than a Souls game in comparison. It's more responsive, but pretty much everything about the combat is just worse.

So(IMO goes without saying), DS3 is the worst Souls game which isn't really that big of a deal since it's still a good game, but still the worst one.
 
Joined
Mar 18, 2009
Messages
7,790
I'm still enjoying DSII SoTFS so much I can't even get into DSIII. No doubt I will eventually but for now I strongly prefer gameplay of DSII.
 
Joined
Apr 27, 2015
Messages
878
Location
Isometric realm
I just picked up SotFS(never played any of the DS2 DLC, so I figured I would replay the entire thing after I finished with DS3) and while I actually thought DS3 was better than base DS2 a while back, I have to change my mind on that even just after the first few so-so base areas of DS2. Combat is just better in DS2. DS3 feels more like some generic hectic action game than a Souls game in comparison. It's more responsive, but pretty much everything about the combat is just worse.

So(IMO goes without saying), DS3 is the worst Souls game which isn't really that big of a deal since it's still a good game, but still the worst one.
that is what I was searching for. To me DS2 was magical right from the start. DS1 is great but it does lack some options plus the mandatory mods. But with 3 I can't say because I don't have the necessary hardware. I am sure that is over hyped however. Plus the price is too high...
 
Joined
Mar 18, 2009
Messages
7,790
ds2 is too bland for me, lacks in atmosphere, art direction, level design and those thing are huge deal in souls games for me. Also too many dudes with swords as bosses(and fucking ornestein, rly...).
inb4 stfu noob muhyazaki fanboy

Seems like a checklist of popular things to complain about in DSII rather than actual opinion.
 

janior

Arcane
Patron
Joined
Nov 9, 2015
Messages
3,734
Location
Ashenvale
ds2 is too bland for me, lacks in atmosphere, art direction, level design and those thing are huge deal in souls games for me. Also too many dudes with swords as bosses(and fucking ornestein, rly...).
inb4 stfu noob muhyazaki fanboy

Seems like a checklist of popular things to complain about in DSII rather than actual opinion.
Well that's my pov, don't care if it's 'popular' or not. I tried really hard to enjoy DS2 but it's not my piece of cake.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
15,172
bonus:
triple AAA division from ubi never reached DS3 daily number of people despite being popamole jesus.
http://steamcharts.com/app/365590#All

Dark Souls 3 shipped approximately 3 million units which is not reflecting the actual number of sales. The real number of DaS3 sales is somewhere between 2 millions and that upper limit.

The Division has 9.5 million registered users which is equivalent to the total number of sales.

There is no concrete information about the Steam/Uplay ratio however is not far-fetched to realize that the majority of The Division's player base is using Uplay. Just a hint: Steamspy reports 800.000 units sold on Steam therefore the rest of them should be somewhere else (the game requires Uplay anyway).

In other words, the steamchart information is not representative for the entire game and is not far-fetched to realize that the real daily number of players for The Division is way higher than whatever is Dark Souls 3 on Steam.

If you cannot add 2 numbers then shut the fuck up.
 
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Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
ds2 is too bland for me, lacks in atmosphere, art direction, level design and those thing are huge deal in souls games for me. Also too many dudes with swords as bosses(and fucking ornestein, rly...).
inb4 stfu noob muhyazaki fanboy

Seems like a checklist of popular things to complain about in DSII rather than actual opinion.
Well that's my pov, don't care if it's 'popular' or not. I tried really hard to enjoy DS2 but it's not my piece of cake.

Out of curiosity, can you give some examples of good level design from each Souls game? Surely even DS2 has at least one.
 

janior

Arcane
Patron
Joined
Nov 9, 2015
Messages
3,734
Location
Ashenvale
ds2 is too bland for me, lacks in atmosphere, art direction, level design and those thing are huge deal in souls games for me. Also too many dudes with swords as bosses(and fucking ornestein, rly...).
inb4 stfu noob muhyazaki fanboy

Seems like a checklist of popular things to complain about in DSII rather than actual opinion.
Well that's my pov, don't care if it's 'popular' or not. I tried really hard to enjoy DS2 but it's not my piece of cake.

Out of curiosity, can you give some examples of good level design from each Souls game? Surely even DS2 has at least one.
Well that's probably true, but didn't manage to finish DS2 so i'm not 100% positive on that.
From DS1 it's probably whole first half of the game.
 

Leechmonger

Cipher
Joined
Jan 30, 2016
Messages
756
Location
Valley of Defilement
Seems like a checklist of popular things to complain about in DSII rather than actual opinion.

"Man expresses popular opinion, how suspicious!"

Out of curiosity, can you give some examples of good level design from each Souls game? Surely even DS2 has at least one.

Memorable levels with non-horribad design:

DeS: Every world except Shrine of Storms.

DS1: Everything except Anor Londo, Demon Ruins, Great Hollow, Ash Lake, and DLC.

DS2: Huntsman's Copse, Earthen Peak, The Gutter, Dragon Aerie, most of the DLC

DS3: Everything except Irithryll, if you ignore the poor combat mechanics making everything blend together in a forgettable blur. They would be memorable if they used the combat from any of the prior games.

In other Souls games most of the levels are memorable with a few unfortunate exceptions. In DS2 memorable levels are the exception.
 

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