Serious_Business
Best Poster on the Codex
I'm pleased with the new stats system, the old one tended to favor a universal kind of build - ultimately it all didn't make that much of a difference... I do wonder about the resistance stat, is it going to be a dump stat again? Armor looks more important now ; maybe they're trying to make the "slow but tough" versus "quick but fragile" choice more viable this time. I feel like this is what they were trying to aim at since Demon's Souls, but ultimately the quick builds are almost always better - you can play a tank in the Souls games but I don't know man, when you're taking agaisnt huge fucking monsters it doesn't make that much of a difference, they're going to break your poise either way. That, or you tank to extremes and you can't walk for shit. I'm not even talking about PvP here, that's another beast