Siveon
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- Joined
- Jul 13, 2013
- Messages
- 4,510
![I supported HBS actually doing INCLINE. Shadorwun: Hong Kong](/forums/smiles/campaign_tags/campaign_shadowrun_hongkong.jpg)
Well, not anymore. You are on the 122nd page of the thread, after all.We don't know because it's TESO, so it's shit we don't play.
Well, not anymore. You are on the 122nd page of the thread, after all.We don't know because it's TESO, so it's shit we don't play.
So Thieves Guild is out now and it apparently got everyone singing praises about the game. What's the word from Codex?
Probably getting alerts and can't be bothered to turn it off, because it's TESO.Well, not anymore. You are on the 122nd page of the thread, after all.We don't know because it's TESO, so it's shit we don't play.
So Thieves Guild is out now and it apparently got everyone singing praises about the game. What's the word from Codex?
Singing its praises? Did you not hear about the avalanche of bugs that just got patched in?
It has an aesthetic appeal of a dank cardboard sheet.Thoughts on strengths and weaknesses?
I liked the character system but couldn't endure the questing - it's just such a bore. I'd rather have quick and easy "Kill 12 pigs" quests than watered down Skyrimlike questing. I enjoyed SWTOR way more, especially since now you only have to do storyline quests to level up and the stories aren't as dull. From what I've seen it's people that haven't played a lot of MMOs before and/or REALLY like nu-TES games that also like TESO.
I guess in addition I would ask, are there any MMOs with complex and interesting systems which you would recommend? Ie where building a character involves thought, planning, and effort.
"Find proof of murder" and quest compass pointing to the specific drawer in a specific desk in a specific room in a specific house.I liked the character system but couldn't endure the questing - it's just such a bore. I'd rather have quick and easy "Kill 12 pigs" quests than watered down Skyrimlike questing. I enjoyed SWTOR way more, especially since now you only have to do storyline quests to level up and the stories aren't as dull. From what I've seen it's people that haven't played a lot of MMOs before and/or REALLY like nu-TES games that also like TESO.
For example, how do the quests differ from a typical MMO "kill 12 boars" format? Is it just that there is voice acting setting up the premise?
Go play anarchy online with your wife. Plenty of fun to be had, plenty of planning to do with your char development.I guess in addition I would ask, are there any MMOs with complex and interesting systems which you would recommend? Ie where building a character involves thought, planning, and effort.