His Majesty
Augur
- Joined
- Aug 31, 2013
- Messages
- 199
Gave GW2 a 10/10 so what does he know.
Free to play was just announced, press release after the break:Bought this during a moment of weakness today, basically just to see its effect on the series. I am retarded.
Fixed it for you.Given enough time, the probability that a Codexer buys a gamethatbecause it's bashed on the Codex, approaches 1.
Omnia Merdae Sunt.So which MMOs are or have ever been good, in your opinion?
i never understand you fuckers buying a mmorpg to play it solo. and to pay a fucking subscription in 2014
i never understand you fuckers buying a mmorpg to play it solo. and to pay a fucking subscription in 2014
don't get me wrong. i'm brofisting the "retarded" part.Bought this during a moment of weakness today, basically just to see its effect on the series. I am retarded.
don't get me wrong. i'm brofisting the "retarded" part.Bought this during a moment of weakness today, basically just to see its effect on the series. I am retarded.
What kind of weakness was that? Sounds serious if it makes people buy into scrollocausts.Bought this during a moment of weakness today, basically just to see its effect on the series. I am retarded.
Can DU implement a lifetime ban on everyone who posted in this thread saying 'this doesn't meet the standards I expect from TES', and then goes and tries to get KKK by saying how shit Oblivion/Skyrim/Bethesda are?
I'm getting sick of the whole 'pretend that this is somehow worse than what you expected' that goes on in relation to games that everyone here already knows are shite.
The first pieces of Daedric heavy armor have started to show up in the end game. It's easily the most awesome looking suit in the game:
Worst thing with TESO are players. Players complaing that they have to "grind quests" and "have to put too much time to level-up"? Complaining that there are too many zones packed with quests, you have to read dialogs instead of collecting x items/kill y mobs, complaining about too many pre-end game dungeons, game is too long before end-game? They skip quests and exploration (so miss a lots of skillpoints) and than complain that veteran content is too hard. WTF! Putting aside bugs and bots, game is really cool as for MMORPG. But if they listen to carebears, all the initial idea will be screwed - already some bosses in quests were dumbed down. Why? Cause people could not understand very simple mechanics. For example, you could kill one of the bosses just by spamming damage on her, from time to time ball floating towards the boss appeared, if ball reaches boss it heals him - but if you destroy the ball, boss does not get a heal. And that was too hard for the TESO crowd to understand, FFS!
If anything kills this game it's the carebears crowd screaming for dumbing down the difficulty level, stripping down unique boss mechanics and getting every skill point from grinded level ups removing the need of exploration.