"casual gamers" should either stick to casual content or grow a pair.
It had to be 5 people with specific roles that they are competent at
This game is sinking past its one month honeymoon cruise. That's just way too fast.
So when it goes on sale for $10 is it worth playing for a month as a single player experience?
Competitive PVE is a thing now?
Enjoy your exploiters and butthurt casuals, dumbfucks.
Exactly. Sure, you can look at an MMO and note it's just a WoW clone or does nothing special and it'll putter on for half a year or so. With TESO, however, you could see the moronic and lazy design decisions right up front. Game was made to appeal to people who wanted co-op Skyrim. Almost no thought was put into how to make it a viable MMO.This is going to be dead in another month. Their MMO was nothing special to start with, but they're clearly incompetent as fuck.
http://www.darkfallonline.com/Theres no real gameplay innovation and eso while ok for a month doesnt bring anything new on the table, so no surprises it will sink even faster than warhammer online .I think i would only pay for sandbox MMO now, something closer than eve , whatever the setting.
Hehe here's a good one. So they put in a hotfix to undo the bug where all mobs were 100% stronger than they were supposed to be right? People go out and try again and still get annihilated if they are solo. Turns out the fix doesn't affect any of the mobs that have already spawned. You have to kill them first (which you can't do solo) and then only after they respawn will it be fixed. So the whole weekend if you were trying to quest you might meet mobs that were normal because a group killed them but then if you go off the beaten path you will meet mobs that are still buffed and die.
Can't they just ... reboot the servers....
Shutting them down would probably be a better idea at this point.
It's a new game and there are still places where your character can get stuck in the geometry right? So you have to use the /stuck command to kill yourself and go back to the nearest safe area.
Using /stuck now costs gold. If you get stuck in the geometry you have to pay for the privilege of killing yourself. Theory is the hordes of bots that the game is plagued with in low level zones (because they didn't bother to put in any systems to combat them) was using /stuck to bot faster.
you have to pay for the privilege of killing yourself.