Mzulft in Skyrim
In this case I'll take TESO design any day. Mzulft in Skyrim was one fucking long, dull corridor, one of the worst dungeon I have ever seen in any game (only some MM VI abominations gave me more trauma).
About that info about 70% repetitive dungeons, these Public dungeons are meant as fast run to the skyshard mini-boss fight. Things which every player visits once and forgets. So it's no that big tragedy but still ridiculus that for such an expensive game they did notpayed $100 to the intern'half promised the intern a minimum wage job in 3 years time, not with them of course, but you know, experience is good and someone else might hire him so it's a great opportunity' to make some alterations to the corridors...
Also yesterday , amongst a few nerfs , they double mobs xp in veteran levels, thats cool but they also doubled their damage output and hp. So the game was completely unplayable. They hotfixed it but its not good still.
Also yesterday , amongst a few nerfs , they double mobs xp in veteran levels, thats cool but they also doubled their damage output and hp. So the game was completely unplayable. They hotfixed it but its not good still.
Actually, the hotfix turned out to be badly bugged itself and will get another hotfix soon. You might want to give the game another chance then.
Five days ago, on May 19th, I was enjoying myself while running through some quests and exploring the Veteran Greenshade zone when suddenly my weapons started glitching, and my skill bars greyed out. I opened up my inventory to find all of my equipment and inventory had vanished. All that remained were a few stacks of crafting materials from my bank that had mysteriously teleported into my inventory.
I immediately opened up the customer support window and sent in a ticket. Shortly after, I came to find that I had also lost all of my spent skill points (none of my trees had any skills bought, and I had 0 points to spend), my two horses, and almost all of the items inside my bank - Somehow a few stacks of items were moved to my inventory, and a couple more remained inside my bank, but 90% of what was in there had vanished.
80% (or more) of WoW dungeons consist of a couple of corridors. Probably 100% if you exclude vanilla.
New bug: in PvP you can hire mercenary NPCs to attack enemy keeps. The rebalance patch has made some of these mercs invulnerable and impossible to target, so you can hire a single NPC to kill a full raid of players. PvP has never been more fun, though the amount of whining is getting very annoying.
Hexspawn: Resto/Resto DPS [Sorc]
Tripwyr Manawrath: Resto/Resto DPS [Sorc]
Niwilav: Resto/Destro DPS [Sorc]
Montiquilla Resto/Destro DPS [Sorc]
Ninjuka: Healer [Sorc]
Dyvith Manawrath: Healer [Sorc]
Metal Dimmu: Main Tank/multipurpose [Templar]
Permared: Destro DPS [DK]
Reese Withoutherspoon: Destro DPS [DK]
Luvboard: Destro DPS [DK]
Casuale: Destro DPS [DK]
Fire Shot: Destro DPS [DK]