Lyric Suite
I think Campster's video is really only applicable to immersive 3D photorealism, not photorealism in general.
This. 2D photorealism is easy.
So, after all, the industry *is* currently crashing against the photorealism barrier.
A bit differently, and earlier than I have envisioned it, but it still does.
Good.
I may finally see some suicidal execs splattered on the pavement.
I just found this thread so I'm going to bring up something ancient.
Gordon Freeman is not a Mary Sue. He is a player avatar. He has no personality of his own. His only thoughts and motivations are what the player is thinking at that time. He has no life and his entire backstory is "went to MIT, got job at Black Mesa". He doesn't have any flaws because there is nothing there.
Well, we do know his Ph.D thesis title as well and can assume hime knowing a lot about quantum physics unlike most of the players.
But other than that it's true - more so, Valve went to great lengths "hollowing out" this character. Not only he doesn't say anything, he is literally voiceless, doesn't even grunt when he gets shot in the ass, dipped in corrosive liquid or fractures a few bones after falling from a building.
It worked pretty well, actually.
I feel ya. "Art style" is the bastion of meager artists. It's a cover up for not having fundamental skills or a developed aesthetic sense. It's the cart before the horse. An artist doesn't have an "art style," they have an interpretation of nature, shaped by their personality, culture, region. Developed through years of work, but not something calculated. Sometimes, like say, a Looney Tunes cartoonist form the golden age, the art style is influenced by function, which is to make a funny drawing. But what is Torchlight saying? It's neither funny nor observant of nature. It's "art style."
'd for this.
Art style for the sake of art style is usually another way to say "trying too hard". Proper art style is a result of a purpose. It might be based on limitation (older games or games not focused that much on graphics), or attempt to focus on something, or the way artist sees the world, or his tools.
It isn't result of 'will make some squigglies to be cool and shit'.
Still, the author of the vid is right about photorealism despite the examples used. Trying to work around limitations may also create an artstyle, and it will still be better than another cowaduty.
Take as much resources as you need to show what you want to show, not more.