Black Bart Charley
Scholar
- Joined
- Jun 13, 2010
- Messages
- 1,128
JA2 exploits are listed in the JA2 strategies thread. But they are not exploits on itself. The AI is just dumb. I, as a thinking individual, recognize the faults of the rulework and AI and use it to reach the objective of the game. I dont larp! Since there is no rule regarding time, the game becomes a tedious exercise in patience. That is broken design. See, the point of the AI is to replace a human and the AI is not doing a good job. Because the usual tricks like range abuse or nighttime attacks would never ever work with a human. A human would gang up on you and not just run 1 by 1 into your guns...Oh please, explain yourself with "JA2 and Xcom are completely broken". It's a hopeless exaggeration. They're fun games with good gameplay.
And now we come to balance which you dont understand. Mirrormatches are the ideal representation of good balance. But balance does not mean mirrormatches. It means balance in everything. There is a fucking philosophy about it, ying and yang. Your superior troops in JA are balanced out by the higher number of enemies. But this balance gets fucked up by the unable AI, in every game that has a decent complexity to it.
XCOM is so broken, I feel embarrassed to have to explain to you psi tech, the random moving AI, the no time limit on missions, the unlimited money through alien drops, the sniper method, the ... the ... the...
AI is the problem that destroys Balance. Always. And there only one cheap way to make it bearable and that is time limits. Or larping.
No they arent. They are exactly the same. They are games. You game them. Well, you dont. You play and larp. Gaming against humans is the whole purpose of their existence. The AI replaces the human for whatever reason.And it would matter because they're competitive games between human players. Strategy games like Total War or Paradox games or wargames, or RPGs, are a wholly different matter, though.
Yeah... I am not surprised.failure of understanding as predicted by roguelike example which he does not play
You have an own game design blog! Read something for a change.
http://en.wikipedia.org/wiki/Game
A game is there for you to compete. Building sandcastles is not gaming. Watching cutscenes ist not gaming. Reading dialog is not gaming. And yet people play those games and enjoy them. Hell, I do too. But lets not lose the true ideal out of sight. And lets not make thread about how everything was better back in the day without hard definitions of what is better, good or bad, without numbers and statistics, without style or substance. Leave the Youtube comments quality posts to Youtube.