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The great smiley reform act of 2013

Codex is an ok place, but Jim the Dinosaur is an extremely crappy poster, right?

  • Yes

    Votes: 105 34.3%
  • No

    Votes: 52 17.0%
  • KC

    Votes: 149 48.7%

  • Total voters
    306

Necroscope

Arcane
Joined
Jul 21, 2012
Messages
1,985
Location
Polska
Codex 2014
UQootQ5.png
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
it's a bit big, can you source from the original size (ie window mode)
 

Zep Zepo

Titties and Beer
Dumbfuck Repressed Homosexual
Joined
Mar 23, 2013
Messages
5,233
Small, it looks like a dinosaur head and neck standing in front of a mountain.

Zep--
 

AW8

Arcane
Joined
Mar 1, 2013
Messages
1,852
Location
North of Poland
Pillars of Eternity 2: Deadfire
As Laydie Errah said on the last page, this needs to become an official smiley:

j3uJvFv.png



You cannot argue with this fact. You cannot deny the truth in my words. It has to be added. It simply has to.

The continued existance of the forum depends on it. Do not fail us. Add the edgy-smiley ASAP. Lives are in the balance. Sentences are short. Comma signs are unheard of. Help me Obi-Wan Kenobi. You are my only hope.
 

A user named cat

Guest
People should really use pen tool in Photoshop to make clean cuts and selections. It's easy once you get the hang of it and will give you the best results. Avoid magic wand, feathering or any similar methods. Otherwise you get things like weird edges and stray garbage pixels. They can be easily seen by adding a stroke effect:



Here is a pen tool cut version.

4MiyPh0.png
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,364
Paint.net and GIMP do it for free, unless you want that "fook da polis" feeling of bringing the PS from the seven seas sail.
 

A user named cat

Guest
Both of those are vastly inferior to Photoshop in about every regard.

I also think about 3% of PS users you encounter online actually paid for it, especially with the retarded subscription service they introduced with CC.
 

Nikaido

Arcane
In My Safe Space
Joined
Sep 14, 2013
Messages
521
Location
9th Hell
Photoshop has non destructive image editing. That means at any point in time you can change the setting of a filter, or contrast you modified etc without having to backtrack and redo everything you did from that point. Gimp is still the stone age of image editing. Photoshop introduced the first element of non destructive editing in 4.0, 1996. The GIMP is still a worse, less productive tool than one of the oldest edition of toshop. They said they'd introduce things like these with GEGL but it's 2015 and the idea of a non-destructive workflow where everything you do can be changed and undone as a single element without touching the rest is still a pipedream for gimp.

By the way, even freewares like Picasa can handle a non-destructive workflow. Picasa is a toy, and doesn't have much in terms of feature set, but the base capability is there in the engine, something GIMP can't seem to grasp.
Krita can do it in the world of open source software, but it's focused on painting features (more like Corel Painter) rather than photo/generic image editing. If you hate the idea of using photoshop, I'd say try your luck with Krita instead. It's focused on painting tools but it still has editing tools too and you won't feel like you're using prehistoric 1980 level of workflow.
http://download.vikis.lt/doc/kde/HTML/en/krita/layers-adjustment.html
Krita actually has a competent development team and it's constantly evolving.

You can find more information on the features here:
http://www.photoshopessentials.com/photo-editing/adjustment-layers/
https://helpx.adobe.com/photoshop/using/adjustment-fill-layers.html
https://helpx.adobe.com/photoshop/using/layer-effects-styles.html

Basically, you changed the contrast, then made some other edits to your pic. You want to change the contrast again? no need to undo anything, because none of those things did permanent transformation to the picture, it's applied in real time and saved as metadata rather than transforming the actual image (that is, until you do export it as a final .png or whatever).

This kind of workflow exists since 1996. Working with anything else is like going back to the fucking stone age. Work smarter, not harder. Why waste your time on a pile of shit that takes 10x more time and effort to get things done? Sure, you can do anything with GIMP, as long as you don't give a fuck about the amount of wasted time.
 
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A user named cat

Guest
Both of those are vastly inferior to Photoshop in about every regard.

I heard someone say once GIMP was actually better than Photoshop. Can you elaborate? I'm just curious.
It's mostly interface issues and being extremely unintuitive. It's fine for basic stuff but I'd dump it in a heartbeat if you're looking to do anything more.

I can't imagine all the steps and workarounds required in order to make something like a seamless gif or cinemagraph in GIMP. Plus being able to apply plugin effects and filters via smart objects. All of which are easily done in PS:

kwSuN1N.gif


e8urGX5.gif


XKRQ2X3.gif
 

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