The GW 2 Rotten Carrot
After messing around with WvW over the weekend and giving up. I decided to return to PvE. Messed around with an alt, and got a guild chat invite to Heart of the Waves again. Changed to my healing spec Guardian and cleared all three wings again. Just one party wipe in all three paths.
I had fun not because of the content, but because of how we just commentate on how awful the design of the dungeon overall (It was my second run and I wasn't seeing anything new.)
1. Glitch
The second path had a boss that knocks people off platform. They can climb back up to the fight, but the boss would glitch and reset its HP. Imagine taking him down to 20% HP after 10 mins of just dpsing him over and over - only to get it reset. TWICE. Party chat is full of rage. I was just laughing when I taunted 'Hey he's 5% now. Good time for reset.' and one of the party popped his Elite just to burn it down faster.
2. Obvious pace breaker
Let's put a totem here. It'll fuck over any stupid party who didn't snipe it down before engaging the mobs, that'll show them.
3. Underwater combat~!
Where half of skill bar changed and most of your exotic weapons count for shit, cause nobody spent gold on exotic aquatic weapon. And I loled when I realize I'm still wearing my level 0 aquatic rebreather at 8 DEF cause no mobs ever drop them. Way to go, Arenanet.
Also, Guardian only has one Elite Skill working while underwater. Good fucking game. And no more party heal skill - just because.
4. Warrior made out of tissues
Saw this Norn Warrior drop to 20% HP when hit by an attack. Painful. And kept telling us to hurry up so he can get back to WvW. I bet they love his Rifle shooting when fighting trash mobs, and pathetic attempt of dps with grea-wait, Glass-sword build. The other warrior with mace & shield was tanking - quite worthy of the heals and shouts I'm throwing and just laughed whenever the GS dude drops again and again.
5. There is no trinity - but that doesn't mean people should melee
When I hear the promise 'there's no trinity' I'd expect
'anything goes, as long as your build is a solid role'. Bullshit. Everyone needs to heal themselves - don't expect to live long without self survival utility. And some boss is just not designed to fight at melee. Exotic greatswords don't stop you from being feared out of melee. So pull out your bow or rifle and suck it up.
After all that bullshit - are the rewards worth it?
Honestly, no.
Just pull out your wallet and spend gold or spend $50 if you really care so much and purchase Exotics off Trading Post.
It's less painful that way. I'm a heal spec and I don't really care about the 'World v World'. The reward of 13% increment from rare to exotic may seem much, but the amount of fun is criminally poor.
And for the record, I never managed to find a party to do it for the 'story' of these dungeons.
I end up watching all of their cinematics on youtube while munching on a bag of chips over a slow Sunday noon.
All cinematics are meant to be skipped, cause everyone just wants to get it over with.
When will Arenanet actually understand the fun behind the dungeons?
Probably never since people are too busy buying gems to create
The Legendary Greatsword of Rainbow Dash
So yeah, I'm just gonna try for the 100% explore before moving on to another single player game (if there is even any out there)