roll-a-die
Magister
- Joined
- Sep 27, 2009
- Messages
- 3,131
Hey Vaarna, we get it you like Cryptic enough you'd personally suck the cock and lick the boot of every dev on staff. As much as I hate to say this, they've managed to make around 3 semidecent MMO's, if by semidecent I mean tedious, boring cashgrabs with no real value, no real adherence to the systems they allege to be based upon, unless you've invested 200 dollars base into each of them. Champions, sells power(You have archetype and non-archetype pvp), and beyond that gates you from the most interesting features, the ones intrinsic to the whole "Freeform Superhero" concept, unless you have a sub. It takes eons to level, unless you do repeatable events, that are so ungodly boring and repetitive they make me want to tear my eyes out.The gist is that in GW2 you just don't feel like you've got anything going for you, or any kind of sense of speciality. Their method of ditching the Holy Trinity was just by making every class bland. Another effect is that you stop feeling like you're increasing in power at the half-way point.
And of course, there's the fact the combat is nothing new to MMOs, and doesn't do anything better than the ones with same style that came before.
GW2 was a steaming turd with glitter sprinkled on it. It might look pretty at times, but it still smells and tastes like shit.
Star Trek, awesome combat, if by awesome I meant to say swirly repetitive combat, with no real sense of balance, individuality, or weight behind your ship. Beyond a certain level(2nd ship upgrade) require you to grind for absurd amounts of time, or just pay outright to progress. A duty officer system that explicitly requires grinding, and logging in at certain times of the day to maximize your use.
Neverwinter, a half complete game that still manages to be better than the other two, even as it completely betrays it's own setting, has equally bastardly class balance issues to the other two. However I will admit it's combat is alright, if it didn't amount to, spam attacks, drink potions, and mindless dps races in dungeons.
I could honestly go on, however, it's boring doing this, because the Cryptic games are entirely easy to tear apart, they are grindy, half complete, and utterly worthless in comparison to the things they were supposed to be competing with. NCSoft had to shut down CoV for champions to have a chance, and even then, when I log on, I still see mostly, bots, and furrys having ERP. Star Trek, good playerbase, if by good you mean stagnant and ultimately growing in disinterest, but ultimately has a substandard quality of everything(Even the stagnancy and growing disinterest portion, at least EVE gets new players on occasion though, you know ones that stay around) when compared to EVE. Neverwinter I haven't played in months, but I'm fairly certain it's probably just as bad with it being mostly abandoned outside of the capital city.
Also the fact that i had to click through 3 adverts to get to any of the sites, is not too strong of a message to me. "Hey this is STAR TREK ONLINE, WOULD YOU LIKE TO BUY OUR SHIP, HEY THIS IS OUR XPAK, WOULD YOU LIKE TO BUY A SHIP, HEY, HERE'S THE MAIN PAGE, WOULD YOU LIKE TO BUY A SHIP?"