Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 15,272
Finding Jinnai in HM as Ranger + Paragon with a set of heroes was impossible, and believe me when I said we tried everything, including "top rated pve builds", and loads of incredibly crazy theorycrafting that almost worked. But the constantly spawning rapetrain of 92874698 space marines of all classes that refuse to die and keep shadow-stepping to your heroes is just a bit too much.
Was that the 4 person one? Cause that was the only one that caused me any trouble, and yeah, a Ranger + Paragon wouldn't leave you much room to experiment with. I did that with myself as Ranger + MM necromancer + Spirit rit + Healer.
I'm not whining or complaining about Hard Mode. Also, the original Thunderhead Keep was generally hard only because you didn't have access to heroes, which is actually true for all missions in Prophecies/Factions. ESPECIALLY Factions, which were crazy-difficult at times on release. Good times.
The original original thunderhead keep was hard even as a full-human party (you actually couldn't use henchmen in the early days of prophecies since they were uninfused against the mursaat).
I have fond memories of doing Factions with henchmen on my Ranger going for the legendary survivor title. Good times indeed. Took a lot of knowledge about the missions (and good interrupt/spike skills) to safely corral mindless AI drone around and keep them alive.
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