mediocrepoet
Philosoraptor in Residence
Thanks. Everyone but you was unaware of what a bastard sword is and it's completely irrelevant that as the unmodded game stood that you cannot use it two handed at all.
Yes, if you have a small or solo party, you'll level so quickly that 99% of the encounters in ID2 account for zero XP.It's also worth noticing how a DRAGON is worth 356 experience points.
A fairly good amount in 3.5. Firstly, I think it's based on CR vs. level, secondly, he also gains quest XP (where the amount isn't listed).
NWN1 is way too ugly and clunky for my tastes.
BG:DA actually still looks pretty good even for todays standards:
NWN1 is way too ugly and clunky for my tastes.
BG:DA actually still looks pretty good even for todays standards:
Dark Alliance, which not only looks like crap, is also single-handedly the bearer of the consolization of cRPGs.
No, he is exactly right.Shiki, taking extreme hyperbole seriously since 2011.
confused stuff
Yes, I went back a couple of posts, and I noticed the misunderstanding.confused stuff
You're rambling Wyrmlord. I was talking about Shiki taking my hyperbole seriously.
No. I mean the really shitty big ones like Tortured Souls. Ones that give a light touch like UB are good.No mayor mods that I know off...but hold on you mean you think Unfinished Business is bad?
Sorry I like to troll sometimes but it is fun in this site
Having a desire to drag this discussion back on-topic while at the same time being too lazy read everything before I would like to something.
Does Icewind Dale have major mods like BG and are they as bad?
Like big content adding mods. Something that adds new areas to the game as well as subplots. I want to see if they exist for IWD.Having a desire to drag this discussion back on-topic while at the same time being too lazy read everything before I would like to something.
Does Icewind Dale have major mods like BG and are they as bad?
Define major mods? There are like fixpacks and tweak packs on http://www.gibberlings3.net/#
Pretty much all you need (it does have a romance mod).
EDIT: The romance/npc mod is for IWD II
Having a desire to drag this discussion back on-topic while at the same time being too lazy read everything before I would like to something.
Does Icewind Dale have major mods like BG and are they as bad?
Dumah, don't be confrontational like...hiver.
Can't brofist through the normal means now.snip
Having a desire to drag this discussion back on-topic while at the same time being too lazy read everything before I would like to something.
Does Icewind Dale have major mods like BG and are they as bad?
Define major mods? There are like fixpacks and tweak packs on http://www.gibberlings3.net/#
Pretty much all you need (it does have a romance mod).
EDIT: The romance/npc mod is for IWD II
Thanks for the very informative post. Now plz continue this conversation on GameFAGS.Never could get into the Icewind Dale games. The first game is inferior to Baldur's Gate 2, and doesn't really offer anything new to the table. Baldur's Gate 2 had NPCs and kits to add some flavor, but IWD1 has very plain vanilla characters. And besides, why choose any warrior/rogue class when a fighter using bow and arrow is superior to anything. Just have a single 19 constitution dwarf tanking in the frontline, and have 2-4 fighters shooting arrows. IWD1 is very much like BG1 in that archery is the way to go. I never got into IWD2 because I never bothered to learn the D&D3ed rules. Anyway, I still prefer the BG series over the IWD series. I'd just like to say that there are some fucking faggots who play BG2 though, and I'm specifically talking about the faggots on the GameFAQs forum, especially this one motherfucker called Latronis. Yeah, they're fucking faggots who for some reason cannot stand the fact that the monk is a really good class. First of all, Latronis, you fucker, the monk does 1d20+4 damage eventually, so don't forget to add the +4 damage and to-hit in your calculations. Secondly, first of all, fuck the unofficial patches that supposedly "fix bugs" and shit, I'm specifically talking about the UNOFFICIAL patch that removes the monk's ability to use Wands of Cloudkill. Bioware had years to fix that if it were a bug, but they didn't. So I count it as legitimate. "Oh, but according to 2ed rules, monks cannot use wands." Well, there are a thousand things in the game that don't follow the 2ed rules. Anyway, the monk CAN use the wand of cloudkill, and it's extremely synergistic with the monk's natural immunity to poison, and also the monk's stealth abilities. Secondly, the monk does REALLY good damage. Yeah, you can use Improved Haste combined with Critical Strike, but you'll only get critical hits on weak enemies anyway that only take 1-2 hits to kill and also can probably be wasted by a single cloudkill. Third, in all your faggot ass damage calculations, you're using weapons that take time and effort to obtain, and are weapons that you'll use for maybe 1-2 battles before the game is fucking OVER. The monk is a fantastic class, so fucking deal with it.