Magical Diary was honestly a huge influence on my life in the past year, it's one of those games that you need to absorb in its entirety to actually empathize with the characters. I don't believe you can go into Magical Diary with the idea of "this game isn't going to be good" and still expect to come out enjoying it. Hard-on Hoagie, this isn't a game so much as it is a journey. A journey through the life of one misguided girl who has to come to terms with her introduction to the magical world, while also dealing with the trials and tribulations of a high school girl. If you truly understand the game world, you cry when Ellen cries, you laugh when Virginia laughs, and when Grabiner yells, you feel his rage. You must go into the game with an open mind and an open heart, ready to experience the all-so-familiar struggles that you'll deal with in your new life as a witch. When you start up Magical Diary, your first thought should be along the lines of, "How will I, Dong Sub, immerse myself into the world of Grabiner, Ellen, Virginia, and the rest of the cast today?" In making this (fantastic) game, Hanako Games truly took their time to hide intricate messages and references within the text, and skipping past all of the text ruins the novella that Hanako Games worked so painfully to create. You see, ♥♥♥♥ Hero, the world of Magical Diary is what you make it. You don't go into Magical Diary looking for "a laugh." You enter into the world looking for a journey unlike any other in modern videogaming. You come for a vacation from the tropes that plague 21st century writing. You come for an adventure far away from the FPS-dominated market that is videogames. You come for an experience. You come for a journey. You come for Magical Diary.