I like the UI that guy posted a lot, but also thought it was too obtrusive, so I made it a bit smaller.
I cba asking for permission, hopefully he doesn't mind.
That is the first version I made. Since then I made another revised version based on Adam Brennecke feedback:
"Just for fun, I want to point out some of the hell we have to go through when designing UI. Thanks for being a good sport! I encourage people to keep making mock ups because it might show something that we haven't thought of yet. If Kaz showed me this I would give him these notes to work on:
1. Combat log wouldn't resize properly in that position. It would quickly overlap the camp and stronghold buttons, and it would be even more problematic if you made the backing solid - probably not ideal. It might work better if you made the log look and work like BG2 and it expanded the entire length of the middle and could be resized up and down.
2. There's many more abilities that can be displayed that what you have room for (remember you also need to account for quick items and items that grant abilities). There's no room on the right to expand it. I'm not sure of the ability count that you need account for. First level priests have nine spells.
3. Our general policy is any mock up needs to display status effects, chants, focus, wounds, animal companions, etc. These are pretty important to display on the HUD. You have the room for it, so it's not that big of a deal, but I thought I would mention it.
4. You are missing the formation and stealth buttons. Again not that big of a deal since you have the space.
I suggest making the portraits larger, just to see how it looks since you have the room for it, and move all of the middle elements to the left side and make them smaller.
Kaz would have to show mock ups for varied resolutions include high and low res 16:9, 16:10, and 4:3 to see how things fit together. This can be a pain in the ass, but it will save hours of time down the line if he finds things don't fit in a particular resolution or aspect ratio.
I really like the look of it. It's a great start, and thanks for sharing!
-Adam"