Blaine
Cis-Het Oppressor
I'll take a Switch over a G-Spot monitor any day.
If you're primarily a console gamer, that might be true. I'm primarily a computer gamer, so for me the choice is obvious. The G-Sync monitor enables me to play potentially thousands of computer games (let's say a few hundred excellent ones across every genre) at up to 120-144 FPS with absolutely no screen tearing or v-sync oddness, whereas the Switch allows you to play a couple dozen games (three of which are actually good, and only one of which is semi-exclusive) at 30-60 FPS v-synced. The most demanding of these will run at sub-1080p resolutions. In 4-5 years, there'll be a few hundred Switch games. Of those, about a dozen or so will be excellent.
You might not even have laid eyes on a monitor with a very high refresh rate. I certainly never had, until I bought one a year and half or so ago. The incredible smoothness is very dramatic and it absolutely blew me away. Yes, going back to 30 FPS is painful.
I quite enjoy the cream of the console game crop, but it's neither revolutionary nor melodramatic to suggest that Nintendo should design their games' graphics to perform satisfactorily within the parameters of their console's specifications. The Switch has been out for three months, and its flagship launch title drops down to 20 FPS occasionally even after the 1.1.1 patch, running at sub-1080p no less.
I'm sure I'd be completely fine playing BotW on the Switch. Currently however I have a Wii U that I never use except when friends and family want to play Kart or Smash, and the game's performance on the Wii U is definitely janky and off-putting. It's not unreasonable to not want to pay $360 for one console game, especially in light of the fact that the version for the console I do own runs like shit.
Nintendo constantly makes bad decisions yet their shit still sells, they must have some black magic cast on the gaming community or something. That doesn't mean I hate them entirely, as they do make some great games every now n then, BotW being one of those great games.
Not releasing Splatoon on PC is a huge missed opportunity for Nintendo. My guess is they realize it would be a good investment but their teams just aren't talented enough to make it work.
Their flagship franchises remain consistently excellent to this day, despite Mario and Zelda being over three decades old. Kart is twenty-five years old, and Smash is eighteen years old, I think. They've truly achieved something special with those four franchises, because people of all ages can play and enjoy them, and play them together in the case of Kart and Smash. Kart and Smash also scale up in difficulty considerably, particularly Smash since it allows for pure skill vs. pure skill, which is why Smash is the most popular tournament fighting game (though not considered particularly prestigious).
I've been playing Zelda games since I was a little shit just like everyone else reading this thread, starting with the original gold cart in my cousin's original American Nintendo in the 1980s (although I was too young to "get it" at the time).