Aterdux Entertainment
Aterdux Entertainment
Check out our new diary entry: http://aterdux.com/developers-diaries-17-legends-of-eisenwald-indie-or-not-indie/ The response from Indiecade is rather interesting
Clueless shitheads said:I kind of don’t get it… When the game is defined as a “classic old school RPG with tactical turn-based battles, simple economic model” why would you enter it in indiecade?
It seems weird to me, with no hook, no novelty and no tutorial, the game feels… Well, like a 90s game. It’s a “classic, yes, but “old school” doesn’t have to mean “old”.
This game is an impressive technical achievement! Indiecade however looks for games that innovate in design or other categories, and Legends of Eisenwald is largely a worthy but loyal recreation of a well-trodden category.
it's spot on, though. here's a quote from the indicade site:The first one is what really grinds my gears.
"why would you enter it in indiecade?"
Yeah, really. Fucking why.
that's as hipster as you can get.Our mission is to encourage, promote and cultivate innovation and artistry in interactive media and to champion those efforts.
We tried really hard for October but by now this is unlikely. Translators (French, German) are struggling, 200k text is not a joke and it cannot be done fast and with good quality. Also, while new UI is nice and good looking, it introduced a certain amount of issues we didn't discover in testing in house. So, few more months of work for sure.Yeah, well I also found that weird in your update email. Since I heard about Indiecade the first time today, I guess nothing of value was lost
Any ETA on release now that your programmer is better? (I hope he has fully recovered?)
You think this is bad trying reading comment sections on 90s revival (for lack of a better term) shooters. Bunch of fucking idiots who cry "unoriginal" in response to any shooter that dare model itself after a dead genre whose fans have been waiting more than a decade for a single well-made title. Meanwhile, the games industry shits out generic Mass Uncharted Halocod Elder Effect clones like there's no tomorrow and 80% of indie developers scramble to produce the definitive version of FEZ 2: The Roguelike-like ChroniclesClueless shitheads said:I kind of don’t get it… When the game is defined as a “classic old school RPG with tactical turn-based battles, simple economic model” why would you enter it in indiecade?
It seems weird to me, with no hook, no novelty and no tutorial, the game feels… Well, like a 90s game. It’s a “classic, yes, but “old school” doesn’t have to mean “old”.
This game is an impressive technical achievement! Indiecade however looks for games that innovate in design or other categories, and Legends of Eisenwald is largely a worthy but loyal recreation of a well-trodden category.
Reading that made me sick to my fucking stomach.
IGF, 2 years ago or so. The experience is mostly negative and not because our game wasn't nominated. Never again.Vault Dweller have you ever submitted to any indie contest things and have any experiences to share?
IGF, 2 years ago or so. The experience is mostly negative and not because our game wasn't nominated. Never again.Vault Dweller have you ever submitted to any indie contest things and have any experiences to share?
IGF, 2 years ago or so. The experience is mostly negative and not because our game wasn't nominated.Vault Dweller have you ever submitted to any indie contest things and have any experiences to share?
100 bucks I paid for the IGF entry
Were they the people who thought you couldn't go outside the first town in the demo?Not much to tell.
It's kind of like that time when I emailed a prestigious magazine and was told that the editorial stuff is busy and if I want their attention I should order them pizza and given a phone number of a nearby pizza place. I kid you not. Technically it was a sound advice (and it was offered as an advice) as it would have cost me less than 100 bucks I paid for the IGF entry, but you have to draw the fucking line somewhere.
Entering the game and talking to the judges (one guy talked to two NPCs and thought it was the entire demo; don't ask) made me realize that it's the wrong place to promote the game and it's for a very different kind of indie games, to say the least.
It's kind of like that time when I emailed a prestigious magazine and was told that the editorial stuff is busy and if I want their attention I should order them pizza and given a phone number of a nearby pizza place. I kid you not.
At the same time it's still a very juvenile business where you can buy positive impressions with food.
Are we pretending that being a prosecutor isn't a juvenile career choice now?At the same time it's still a very juvenile business where you can buy positive impressions with food.
Isn't that every business? In criminal law you can definitely buy positive impressions with food.