Captain Shrek said:
Captain Shrek said:↑
That was really mighty good of you. Do you mind if I spread this around a bit? Like for autoloot games? They are also making a Turn based game which you may be familiar with.
Of course, I don't mind! I wrote it with intention of sharing our experience and with hope it might be helpful to others. I am still in process of learning how to spread information...
I saw autoloot's campaign. I hope they can do it the second time around. There is a group on Facebook called "Russians on Kickstarter". It's a great group to post information about crowdfunding projects or concepts and get feedback. I am not sure if there is a similar group in English. But I would recommend those guys to get some feedback before they launch their campaign again. I can give them some feedback too if they ask me, but they better get it from quite a few others...
First of all, thanks Captain Shrek for the alert, I sincerely appreciate your help a lot. I also want to thank the guys at Atenrdux, I read your postmortem many times, there were many insightful stuff, but it was a bit too late for us due to our ignorance and lack of knowledge of what it took to manage a KS campaign (I perfectly understand Larian Studios Swen's post about the tough it is!). We also rushed due to budget constraints, so it didn't help either. It would be awesome to have a chat with you guys so you can give us some hints on how to improve on our relaunch.
This time we will take 3 months before the next KS campaign. Next week we'll share a Vision Doc with the community to get some feedback as we changed the whole story an are improving some game systems... the Russians on Kickstarter can prove a very valuable source for it either! I do agree getting early and constant feedback is most benefitial for any project.
About our Greenlight page, we only have 43% votes to enter the Top100, we'll see how it goes when running some PR, Legends of Eisendwall being at the 12th position is an awesome milestone, congratz for that! =) We are in talk with GoG but they need a playabale build, and this means all systems must be into place, so I reckon 6 months for that. Also with Gamersgate, reaching an agreement with them will be easier as they already sent us the contract, so we will have a DRM-free no matter what.
Whoa, you were lucky with that Russian businessman, it's such a blessing! We face a similar situation, but no Sheikh from Abu Dabi has knocked our door yet! We are actively looking for ways to fund the development of TDT for if the KS campaign went wrong.This wouold be reckless on our side. There's too much done to throw the towel now. As DeepOcean said, nothing guarantees you to get the trust of people, specially being an unknown developer. Reaching the number of backers of Obsidian, inXile, Lord British or Larian is out of place. We are very aware of where we are. BUT, at the same time, we are very confident we can delilver something good, and the next KS campaign must prove that to a great extent.
Sorry for the long post, the alert was a bit of like drinking water on the desert, many thanks again and best luck to Legends of Eisendwald, a lot of respect to you guys for doing what you like! =)