The monks sure love to experiment.Equines are forbidden from entering the refectory.What do you mean? I'm always angry and hostile as fuck towards stupid assholes.
Become monastic.
Fun fact: this rule came about from the original rule that forbid equines from entering the rectum.
Well, no, they actually don't, you stupid fuck. They're actually quite retarded. First they forbid equines from fucking a guy up the ass and then, when that doesn't work because equines can't read signs dammit, they decide to ban equines from entering the place altogether but again, can't fucking read. They're the dumbest fucks on the planet. Their mother was a dane and their father ran away....nn. Ha, that rhymed.
Actually my understanding of the laws on animal morality was that it was less about deterrance (for the animal, anyway) and more about punishment.
If a guy fucked a horse in middle ages England, both the man and the horse would get put on trial. Of course the horse had certain language barriers to defending itself, so it would inevitably be convicted, and usually couldn't afford legal representation so the maximum penalty was also inevitable.
I'm not joking either - the horse would be tried and executed for sodomy and bestiality, full hearing and formalised sentencing process included.
Mass Effect lead writer Mac Walters explained at a panel that the team did not anticipate the ending controversy because they believed each player would have been satisfied with their ending and not have looked for different ones.
During a Writers Guild of America panel discussing writing in video games, Walters addresses the Mass Effect 3 ending controversy and how the writing team ended up creating the red, blue, and green endings. “We felt our energy was better spent creating one good ending rather than trying to make three separate endings,” Walters begins, “Our thinking was that people would be so awed by how they thought their choices changed the ending that it didn’t matter if the other endings weren’t actually different because they would not bother looking for them.”
Mass Effect lead writer Mac Walters explained at a panel that the team did not anticipate the ending controversy because they believed each player would have been satisfied with their ending and not have looked for different ones.
During a Writers Guild of America panel discussing writing in video games, Walters addresses the Mass Effect 3 ending controversy and how the writing team ended up creating the red, blue, and green endings. “We felt our energy was better spent creating one good ending rather than trying to make three separate endings,” Walters begins, “Our thinking was that people would be so awed by how they thought their choices changed the ending that it didn’t matter if the other endings weren’t actually different because they would not bother looking for them.”
http://www.p4rgaming.com/mass-effec...-expect-people-to-look-for-different-endings/
Fake edit - parody site
the comments on that site. People actually think its real?
the comments on that site. People actually think its real?
People have posted articles from p4gaming.com here believing they were genuine. It actually tells you a lot about the current state of the industry, because in a healthy environment such news would be quickly identified as obvious spoofs.
the comments on that site. People actually think its real?
People have posted articles from p4gaming.com here believing they were genuine. It actually tells you a lot about the current state of the industry, because in a healthy environment such news would be quickly identified as obvious spoofs.
That last idea with the Prothean guy really makes my skin crawl. Because you just fucking know with the current track record of Bioware hiring Z grade trash romance novelists for their writing staff it'll be the creepiest and most uncomfortable video game to come out once those romance scenes start hitting the tubes.BioWare talks possible Mass Effect spin-offs - Garrus, Illusive Man or Javik to star?
"There's so much that could be told in the Mass Effect universe."
BioWare may be done with Commander Shepard, but there are plenty of other candidates for the role of Mass Effect lead. Speaking to OXM in our new issue, on sale now, the developer's Casey Hudson, Mac Walters, Dusty Everman, Mike Gamble and Preston Watamaniuk have discussed a few of the spin-off games that might yet be.
You may want to skip this if you've yet to play the series through - there be mild spoilers ahead. Everybody clear? Right, on with the postulating.
The clear favourite for Shepard's replacement appears to be our old Turian chum Garrus, despite his insidious penchant for calibrating things. "There's so much that could be told in the Mass Effect universe," Hudson began. "It'd be cool to do something completely unrelated to the larger storyline, like a story about a private investigator on the Citadel. Or maybe something detailing Garrus' time in C-Sec."
Everman's also carrying a candle for the G-Man. "While being one of Shepard's most loyal friends, Garrus has also had some of the most driven personal goals. He's a hero in his own right, as Archangel and beyond. Who wouldn't want to see the further adventures of the bold, charming Garrus Valkarian (there's a lot of guns out there to calibrate)." Watamaniuk, however, reckons "a game centred on brutal Krogan combat with more of a melee focus could be pretty exciting". I'm sure Grunt would be up for it.
Walters can't make his mind up. "Aria. The Illusive Man. Kai Leng. Any henchman. The list goes on. I think most of them could have successful spin-offs of their own in some fashion." Aria, it's worth remembering, got storefront billing in Mass Effect 3's Omega DLC - on the strength of your adventures together, would you say she's got leading lady potential? And what about Mr Illusive? I reckon he'd do rather well out of a prequel set during the First Contact War.
Gamble, finally, thinks there's more to be told about Javik - the galaxy's sole surviving Prothean, introduced by the From Ashes DLC. "Following the story of Javik a little bit more would be pretty cool. As the last remaining member of a lost race, I think that we could tell a lot of stories about his adventures in the Milky Way, and coming to terms with his place in the new Galaxy."
Wow, either you hold the series in WAY less regard than I do, or you somehow managed to miss exactly everything up to the point of Kai Leng's intro (which I assume is the Citadel mission, and not the conversation with TIM on Mars where you see Kai's shadowy backside). I mean, come the fuck on.Up until the intro of Kai Leng ME 3 was actually the best of the three games.
Wow, either you hold the series in WAY less regard than I do, or you somehow managed to miss exactly everything up to the point of Kai Leng's intro (which I assume is the Citadel mission, and not the conversation with TIM on Mars where you see Kai's shadowy backside). I mean, come the fuck on.Up until the intro of Kai Leng ME 3 was actually the best of the three games.
Again, for reference, my ranking of the series goes like this:
Mass Effect 2 (good shit) > Mass Effect 3 (shit) > Mass Effect 1 (bad shit)
Apparently "a very shitty taste in video games" according to Rasputin. The series is all shit. ME2 is good for what it is.Wow, either you hold the series in WAY less regard than I do, or you somehow managed to miss exactly everything up to the point of Kai Leng's intro (which I assume is the Citadel mission, and not the conversation with TIM on Mars where you see Kai's shadowy backside). I mean, come the fuck on.Up until the intro of Kai Leng ME 3 was actually the best of the three games.
Again, for reference, my ranking of the series goes like this:
Mass Effect 2 (good shit) > Mass Effect 3 (shit) > Mass Effect 1 (bad shit)
WTF is wrong with you?
Apparently "a very shitty taste in video games" according to Rasputin. The series is all shit. ME2 is good for what it is.
Up to the the contrived moment when Reapers appear right at the moment when Shepard is meeting the Alliance council, ME3 was the best of the three games. Oh wait it wasn't because you realize even before that scene that you will have only two dialogue options through the entire game.
WTF is wrong with you?