Luzur
Good Sir
That fucking desert in MM1...it turns out characters devour 1 Food for every step you take.
And the game doesn't notify you when characters die from starvation/thirst.
It doesnt scale down to your level, thats for sure hahaha
That fucking desert in MM1...it turns out characters devour 1 Food for every step you take.
And the game doesn't notify you when characters die from starvation/thirst.
So I'm a little confused now. The PC version has a lot of stuff that was cut from the PS version but the PC version is also missing most of what would connect the game to the original series? It seems like a very bizarre decision by the devs. Has anyone here played either or both versions?
I would recommend playing X Legacy.
It have nothing in common with the old gems,it is linier piece of shit. It is far worst than MM9,at least that was MM game even if it was a beta.I would recommend playing X Legacy.
It's much closer in feeling to the traditional Might & Magic games then these weird fps hybrids.
It does have its problems, the main being small world scope.
But it's much more interesting tactics and ability-wise. Although some hold it against it, saying that it's "too slow".
Strongly disagree with this one. For me, traditional Might & Magics were about the exploration of a gigantic world step by step until you're capable of slaughtering through 255 trashmobs within the blink of an eye. MM IV carried those concepts over to the 3rd dimension perfectly with its huge maps and genocide spells like Meteor Shower and Armageddon.I would recommend playing X Legacy.
It's much closer in feeling to the traditional Might & Magic games then these weird fps hybrids.
It does have its problems, the main being small world scope.
Fuck off you little cunt,any games in the sequel is a far superior game than MMX,It have nothing in common with the old gems,it is linier piece of shit. It is far worst than MM9,at least that was MM game even if it was a beta.I would recommend playing X Legacy.
It's much closer in feeling to the traditional Might & Magic games then these weird fps hybrids.
It does have its problems, the main being small world scope.
But it's much more interesting tactics and ability-wise. Although some hold it against it, saying that it's "too slow".
It does have its problems, the main being small world scope.
The main being fucking uPlay. I won't install this crap on my PC, EVER.
Interesting...if you run from fixed encounters in MM1 you'll have to fight the same battle twice when you return.
So I had to fight the Black Knight and his entourage of Assassins at B2, 0 15 twice. Surely a couple of Black Knights would drop something nice? If not a Black Box, then at least a Gold Chest? But no, a bleeping Cloth Sack with 128 gold in it!
And I'm noticing things which further makes me think MM1 inferior to MM2:
Special attacks were removed from most monsters before the game game was published. Even though Identify Monsters says they have "Bonus on Touch", Thieves don't steal gold, Gremlins don't steal Food, Assassins don't crit you etc, etc. But even when Drain Life has been kept, it still doesn't do anything. No loss of level, XP or stats, and the Cleric Spell "Restore Energy" just goes "Spell Failed" even though the combat messages clearly said the spell target was life drained.
So high level enemies like Assassins are virtually harmless, while slightly lower level enemies like Basilisks are deadly since their Stoning Breath works.
You imported gates to another world's party or remade each character ?