Sceptic
Arcane
- Joined
- Mar 2, 2010
- Messages
- 10,881
FixedUnkillable Cat said:Swords of Xeen is also worth a look, because of the hard difficulty and despite the bugs.
FixedUnkillable Cat said:Swords of Xeen is also worth a look, because of the hard difficulty and despite the bugs.
Clockwork Knight said:There's good hard difficulty and dumb hard difficulty, which one is it
A bit of both actually. It's been a very long time so I'm not sure but I remember the game being genuinely challenging with only some occasional dumb hard difficulty. Some areas will be too hard to go into until you built some levels but nothing impossibly difficult.Clockwork Knight said:There's good hard difficulty and dumb hard difficulty, which one is it
Paula Tormeson IV said:
Humanity has risen! said:That would be like trying to draw blood out of a stone. No thanks.
I did read about a very advanced fan Might & Magic game, and the people seemed pretty serious about it.
Paula Tormeson IV said:Needs mouse look (mm6 & mm7).
Didn't bother me before, but after Daggerfall (with the modern controls patch), I just can't enjoy the dungeons anymore.
Don't tell me it's an engine limitation. Somebody made a mouse-look mod for System Shock. Somebody needs to make one for mm6 & 7.
Sceptic said:If you can put up with the save system (only in inns)
Let me recall.ScottishMartialArts said:So is there any continuity between installments of Might and Magic? Or is it like the Final Fantasy series where there are some gameplay similarities between games, but the story and setting for each one is unique?
Wyrmlord said:Let me recall.ScottishMartialArts said:So is there any continuity between installments of Might and Magic? Or is it like the Final Fantasy series where there are some gameplay similarities between games, but the story and setting for each one is unique?
There is a dude called Sheltem, whom you defeat in II.
As a gift, Sheltem teleports you to a world of islands in III.
Another group of people are invaded in their dreams by a magician who tells you that a skeletal necromancer living in the clouds has taken over a kingdom, which happens IV.
This group of people thus confront Sheltem in V, who was the master of the skeletal necromancer.
The heroes teleported onto the islands in III become feudal warlords of Heroes of Might and Magic strategy game, and continue their conquests in this series.
When VI happens, the entire previous story arch is closed down, and a whole new one begins in a whole new world.
The rest of MMs continue from VI.