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Might and Magic The Might and Magic Discussion Thread

Discussion in 'General RPG Discussion' started by Humanity has risen!, Apr 6, 2010.

?

What is the best Might & Magic game in the series?

  1. Might and Magic: Book I

    15 vote(s)
    2.3%
  2. Might and Magic II: Gates to Another World

    24 vote(s)
    3.6%
  3. Might and Magic III: Isles of Terra

    54 vote(s)
    8.1%
  4. Might and Magic: World of Xeen

    166 vote(s)
    24.9%
  5. Might and Magic: Swords of Xeen

    5 vote(s)
    0.8%
  6. Might and Magic VI: The Mandate of Heaven

    187 vote(s)
    28.1%
  7. Might and Magic VII: For Blood and Honor

    119 vote(s)
    17.9%
  8. Might and Magic VIII: Day of the Destroyer

    23 vote(s)
    3.5%
  9. Might and Magic IX

    9 vote(s)
    1.4%
  10. Might and Magic X

    64 vote(s)
    9.6%
  1. Gaznak Novice

    Gaznak
    Joined:
    Oct 6, 2021
    Messages:
    42
    Location:
    The Fortress Unvanquishable
    Misspent skill points?

    I don't talk about items, I talk about default preselected skills for classes (when you create a party/edit the default one). For example, guides mention Sorcerer should have Staff skill already by default while in game he has Dagger skill (and you can't unlearn these preselected skills either). And Greyface patch log is silent about it, so where this came from?
     
    • it is a mystery it is a mystery x 1
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  2. Darth Canoli Arcane

    Darth Canoli
    Joined:
    Jun 8, 2018
    Messages:
    4,418
    Location:
    Perched on a tree
    Rings and equipment gives you bonus skill points (only the best one count for a given skill), horseshoes respawn every x month ( 6 month?), challenges gives you free skill points and you'll never reach the level cap if you're not Japanese.

    Also, get a GM in water magic for transportation purposes and to make a living out of enchanting everything (alongside with the merchant skill), not only you make money but you'll eventually get enchantments you'll use.
     
    • Brofist Brofist x 1
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  3. KeighnMcDeath RPG Codex Boomer

    KeighnMcDeath
    Joined:
    Nov 23, 2016
    Messages:
    5,296
    Japanese? Why?
     
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  4. jackofshadows Magister

    jackofshadows
    Joined:
    Oct 21, 2019
    Messages:
    2,720
    Location:
    Space
    Not entirely true. Some bonuses are stack. Fortunately, it's easy to check right away the current bonus (right click on a skill).
    12 I beleive, like everything else.
    Korean.
     
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  5. lukaszek the determinator Patron

    lukaszek
    Joined:
    Jan 15, 2015
    Messages:
    9,390
    respawn time is map dependant, each have different timer
     
    • Agree Agree x 1
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  6. jackofshadows Magister

    jackofshadows
    Joined:
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    2,720
    Location:
    Space
    I think it's 12 on every one but the timer starts only when you visit it for the first time.
     
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  7. lukaszek the determinator Patron

    lukaszek
    Joined:
    Jan 15, 2015
    Messages:
    9,390
    • Prestigious Prestigious x 1
    • Informative Informative x 1
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  8. jackofshadows Magister

    jackofshadows
    Joined:
    Oct 21, 2019
    Messages:
    2,720
    Location:
    Space
    Yeah, my bad. I've mixed up 12 with 24 to begin with which is the number for majority of locations in mm7 but for many locations that's not even correct.
     
    Last edited: Oct 17, 2021
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  9. Luzur Prestigious Gentleman Good Sir

    Luzur
    Joined:
    Feb 12, 2009
    Messages:
    37,788
    Location:
    Swedish Empire
    That boxed one is the VIP box we got from the devs for our help, i still have mine on the Might and Magic shelf.
     
    • Brofist Brofist x 1
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  10. KeighnMcDeath RPG Codex Boomer

    KeighnMcDeath
    Joined:
    Nov 23, 2016
    Messages:
    5,296
    Wasn't there a reset in MM3-5? I seem to recall if I failed to do something mobs came back.
     
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  11. Luzur Prestigious Gentleman Good Sir

    Luzur
    Joined:
    Feb 12, 2009
    Messages:
    37,788
    Location:
    Swedish Empire
    if you failed to destroy their nests they would respawn every 5 days or so
     
    • Prestigious Prestigious x 1
    • When words are not enough When words are not enough x 1
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  12. Hag Savant

    Hag
    Joined:
    Nov 25, 2020
    Messages:
    285
    Location:
    Breizh
    First of all, thank you all for your input on what M&M play. Finally found the time to get started, happened to find the first six nicely bundled so I decided to give the third one a try, and to move to World of Xeen if I am not pleased.

    So played a couple hours Isles of Terra. Cleared Fountain Head dungeon, leveled up my way to 7, and did a bit of venturing around. So far so good. Overall the game's slick, interface with dual mouse/keyboard control is surprisingly good, art is colorful and ranges from "yeah, ok" to "nicely done". A bit rough around some edges, and game's manual useless. It took me some time to get how to level up for example. And I can't find how to get items stats without having to go to the shop identifying them each fucking time. But otherwise the game plays nicely and lets you blob around at your pace. First encounters with those moose rats were challenging but the M&M power curve I heard about is real and smoothed fights a lot. I really feel my party strengthening, which is always pleasant.

    I won't say that's the best game beginning ever but I'm having fun.
     
    • Brofist Brofist x 4
    • incline incline x 2
    • nice nice x 1
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  13. KeighnMcDeath RPG Codex Boomer

    KeighnMcDeath
    Joined:
    Nov 23, 2016
    Messages:
    5,296
    It is far more survivable than the first two games at the beginning unless you know the games. You'll probably love xeen.
     
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  14. Gaznak Novice

    Gaznak
    Joined:
    Oct 6, 2021
    Messages:
    42
    Location:
    The Fortress Unvanquishable
    IIRC the GOG bundle includes MM3 hintbook, and you can consult GameFAQs that has very good guides by A. Schultz and Stephen Lee.
     
    • Cheers!! Cheers!! x 1
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  15. KeighnMcDeath RPG Codex Boomer

    KeighnMcDeath
    Joined:
    Nov 23, 2016
    Messages:
    5,296
    Might & Magic III RPG Classics

    RPG Classics MM Main ain't bad.

    DJ oldgames has some nifty maps
    MM1 A1 section
    MM1 Entire world

    Flying Omelette
    My maps look better than these imho (but I used the mm grids so.. eh)

    XEEN Let's Play (and other let's play archives)

    Oldgames has nice links and some maps:
    [​IMG]

    [​IMG]
    This GameFAQs maps is nice but too much blue imho. You could change it to white i suppose.
    A translated german site (i like it when original assets are used.)
    [​IMG]
    MM1 VARN MAP
    Blogging Games MM1 Map is ok.

    [​IMG]
    MM2 - CRON MAP

    [​IMG]
    MM3 - TERRA MAP

    [​IMG]
    MM4 - CLOUDS OF XEEN MAP

    [​IMG]
    MM5 - DARKSIDE OF XEEN MAP


    Archived german site

    A link to the only Avlee map this guy had.
    [​IMG]
    Avlee

    [​IMG]
    MM7 - Smorgasbord

    Japanese MM4 site
    Some translation (switch between both to navigate) interesting maps.

    RUSSIAN MM site
    Translated sorta

    You could spend a long time looking at different sites.

    I never used the Wherearewe on MM3 (PCgamesN outlook)
    [​IMG]

    A few Celestial Heavens maps (not as clear as I'd like)
    [​IMG]
    Enroth

    [​IMG]

    thespoiler mm6
    Spoiler mm lists. Can't say I care for spoiler these days with ads and shit.

    Jp MM6 map directory
    Er.. I guess pottsland.com

    Mike's RPG Center for MMVII and stuff

    Spoiler MM8 looks messed up on phone

    This site ain't too bad translated for english
    Ok done for now as this would lead me to Ultima, Wizardry, Bard's Tale and other old undead rabbit holes.
     
    Last edited: Oct 19, 2021
    • Brofist x 5
    • Cheers!! x 1
    • Yes x 1
    • Salute x 1
    • Friendly x 1
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  16. Gaznak Novice

    Gaznak
    Joined:
    Oct 6, 2021
    Messages:
    42
    Location:
    The Fortress Unvanquishable
    • Yes Yes x 2
    • Participation Award Participation Award x 1
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  17. Sinatar Arbiter

    Sinatar
    Joined:
    Jan 25, 2014
    Messages:
    557


    Ubisoft actually fixed MMX. Didn't think they'd bother.
     
    • incline x 4
    • Brofist x 2
    • WTF am I reading x 2
    • Thanks! x 1
    • Makes you think... x 1
    • Informative x 1
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  18. lukaszek the determinator Patron

    lukaszek
    Joined:
    Jan 15, 2015
    Messages:
    9,390
    :what:
     
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  19. Hag Savant

    Hag
    Joined:
    Nov 25, 2020
    Messages:
    285
    Location:
    Breizh
    *Asking an intern to code an half-baked php server that always returns "ok" to game's queries.
     
    • Funny Funny x 3
    • Informative Informative x 1
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  20. Narushima Savant

    Narushima
    Joined:
    Jun 14, 2019
    Messages:
    626
    That one looks great, thanks!
     
    • Yes Yes x 1
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  21. lukaszek the determinator Patron

    lukaszek
    Joined:
    Jan 15, 2015
    Messages:
    9,390
    I guess there will be people able to tell whether there were any changes. Can one somehow check version history in steam?
     
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  22. mediocrepoet First disciple of Mediocrites Patron

    mediocrepoet
    Joined:
    Sep 30, 2009
    Messages:
    2,838
    Location:
    The Socialist Republic of Kekistan
    Codex 2012 MCA Project: Eternity Divinity: Original Sin 2
    I don't know what it did, but there was a small update that downloaded to mine earlier.
     
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  23. Hag Savant

    Hag
    Joined:
    Nov 25, 2020
    Messages:
    285
    Location:
    Breizh
    Con't my adventures in the Isles of Terra.
    This game is starting to grow on me. I like how it does not care about its own main plot. "For more information, go seek my next brother". Spent quite some time exploring around, fully coloring the map, reaping all the chance findings this brings. So much stuff everywhere. I've traveled here and there on the first continent, briefly stepping on Gargoyles' land and then cleaning out Wildabar. For a level 9 I think this is all manageable, I'm starting to have some good punch and my three magic users are getting efficient at blowing up enemies or buffing my team. Biggest issue is my ninja having trouble with some locks, which stopped me from clearing Slithercult castle.

    I've turned off music and effects. The former was too repetitive, the latter was sometimes painful (Zombies sound in particular is awful). Game has a certain... naivety that is actually quite charming. There is no pressure, no grimdark, no blood and gore, it's like a good stroll in the country, inviting you to explore and take risks that are often rewarded. Printing the game's map was a great idea.

    Inventory is still shit but I do like how reactive the game is (at least with a 8000 cycles Dosbox). Any business is dealt in few keystrokes. It is dawning on me that this shit got out in 1991. I'm no oldchool player, but I think I am starting to get why some of you are talking so much of RPG's decline. Curious to see if the game is going to keep its magic or if it is going to become repetitive with time. Right now I'll keep playing this shit.
     
    • Brofist Brofist x 5
    • Prestigious Prestigious x 1
    • Bad Spelling Bad Spelling x 1
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  24. MotherMachinae Arcane

    MotherMachinae
    Joined:
    Jul 23, 2013
    Messages:
    1,868,147
    Location:
    Kitchen sink
    M&M X on GOG when bitch
    I want to gather complete M&M package in one place
     
    • Agree Agree x 2
    • Yes Yes x 1
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