^^
Good choice there. That game was a travesty.
Good choice there. That game was a travesty.
Clunky controls, and the worst sin a game can perform: It's completely boring with an endless dungeon of always the same enemies.
What a shitty game to waste birthday money on.
I've got a Collector's Edition of that, worst D1P ever .
and it had the habit of nuking your hd upon uninstallation.
Good post. When I got Oblivion, I was disappointed because it wouldn't run on my computer. Now I know how lucky I was.Oblivion. You don't even understand. Morrowind was everything to me. I was obsessed with Morrowind even before I even saw how it looks or what is was. With no Internet and just the CDs from Romanian game magazines to keep me company, I ended up reading game guides on DLH. A walkthrough for Pirate of the Caribbean mentioned at some point a similarity with Morrowind. I started reading guides to the great houses and info on where to get glass armor, while having no idea what sort of game this was. When I finally managed to get my hands on it (a horribly ripped vanilla version) I played it for hundreds of hours. I spent half my high-school only having the icon for Morrowind (full version, after a while) and Winamp on my desktop. When I first read about Oblivion I was in Heaven. I spent months on the Bethesda forums, amassing hundreds of forum posts and debating people on lore minuscule details from Morrowind that I hoped will be expanded on in Oblivion. I wrote weekly updates on the Romanian PCGames Magazine forums in which I detailed to the ignorant masses the beauty that was about to be bestowed on them. I made motherfucking digests of Todd's posts from the official forums. I replayed Morrowind and looked for every detail in quests or books that could pertain to the land of Cyrodil, that I was soon to explore. I upgraded my PC.
And then the game came out, I played it, and with every identical Oblivion gate that I closed and every identical dungeon and every Guild quest that seemed to go nowhere, a part of me died. I became a broken man, incapable of love or empathy.
you can't be as disappointed in oblivion as somebody who preordered the collector's edition.
it's going to haunt me from that shelf forever.
I liked in the "making of documentary" where the whole Bethesda staff had orgasms over getting Patrick Stewart to read 10 lines for them. Really shows the mindset and priorities of developers.
What I've always wondered is: is the world in Ultima 8 drifting in space, or is just the worst designed water in the history of video games?
you can't be as disappointed in oblivion as somebody who preordered the collector's edition.
it's going to haunt me from that shelf forever.
I liked in the "making of documentary" where the whole Bethesda staff had orgasms over getting Patrick Stewart to read 10 lines for them. Really shows the mindset and priorities of developers.
There actually are parts of the world that are seemingly drifting in space (Mythran's house), the water is just really deep for some reason - so deep it immediately kills you the instant you set foot in it. :D
Haven't played the last one - what's so disappointing about it?Football Manager 2013
I hadn't played since the 2008 version and was looking forward to the shiny new 3D graphics. Which were fine (not great, but serviceable). But that only went to show how utterly fubar the match engine was.Haven't played the last one - what's so disappointing about it?Football Manager 2013
What I've always wondered is: is the world in Ultima 8 drifting in space, or is just the worst designed water in the history of video games?
There actually are parts of the world that are seemingly drifting in space (Mythran's house), the water is just really deep for some reason - so deep it immediately kills you the instant you set foot in it. :D
For me it was Lionheart, hands down. Setting had so much potential if used right, but instead we got banal shit boring game with incredibly sucky combat. Argh.