Minttunator
Arcane
Ultima 8 is by far the best example I know of, where the manual and in-game lore try to cover up the fact that the game is not only inferior to its predecessor, but unfinished as well. They couldn't fit daylight cycles into the game, so they came up with Pagan being in a perpetual state of twlight, and added tons of mushrooms to the flora to add to the illusion.
That's a very good point - I even remember finding the eternal twilight thing pretty cool.