SumDrunkGuy
Guest
Hey smart guy, if I was truly a shill I wouldn't be endorsing people to pirate the fucking game now would I? Run that through your brain when you've calmed down a bit.
Lol, now you're throwing out words like "sub-human". You really are a mad little nerd.You have shit taste and thus a complete irrelevant opinion. You somehow think playing this derivative piece of shit will give me some revelation and show something than a 10 hour stream didn't.
Classic sub-human "you can't say shit tastes bad until you eat it".
Yeah, that's actually a natural mechanic that fits the gameplay well. Not as cool as bunny hopping (which needs perfect timing and isn't every effective in this game) or rocket jumping would have been, but it gets the job done and doesn't feel out of place at all, really.Do you naturally need/want to double jump and mantle as much in the arena fights as the better videos of it make it seem or is it just people doing it for no reason? If it's just for "secrets" that's kinda boring, but if it's legit useful that's cool.
It is without a doubt an improvement over sitting behind a box waiting to heal, but it still shares the same issue of all but eliminating resource management when it comes to health mechanics. It makes things easy if you're looking to make a checkpoint-based shooter, I guess, but it's hardly ideal if you want to make large, open-ended levels where scavenging for supplies is actually a thing. It's just another area where D44M pretty much ends up being a lukewarm compromise between the old and the new.Now the health piniata is not to everyone's taste. But people forget the obvious, it's not a cover based shooter. This is HUGE.
A new generation of chucklefucks will discover how awesome it is to not fucking hump a wall and have a true arsenal at their disposal. We might have a chance of progress in the FPS genre instead of the endless stagnation.
You'd be suprised how many people got their start thanks to 4chan, this guy is no exception.Good to see that his career in shitposting is working quite well for Notch.
At least with all those collectables you have a reason to not make levels complete shit. Even if its giving in to the progression bullshit.but it still shares the same issue of all but eliminating resource management when it comes to health mechanics.
You're either a shill or a cretin because this game uses Denuvo. By the time we can pirate it this thread will be buried and forgotten.
Same here. if someone thinks that a gameplay-driven game can be judged by watching someone else playing said game then I really doubt that person is part of Doom's target audience in the first place.I watched
Stopped reading there. Fuck off.
Those boss fights were just retardo. Looks like something out of devil may cry or something with the attack patterns and different phases.I finished the campaign yesterday and I have to say, meh ending. Obviously Bethesda couldn't go without setting up a cliffhanger.
Overall it's amazing that I could actually bring myself to finish it. Nowadays I tend to play shooters for an hour or two before losing all interest. With the exception of the spider boss at the end, some of the boss fights were actually not half bad. The hellguards fight(s) should have been the endgame boss. The first hellguard actually gave me a tough time at one point because it almost never drops health and when it does it's like 20 - 30HP max. I can imagine it getting quite frustrating on Nightmare mode.
Don't call me friend. Ever.
I'm not your buddy, mate.Don't call me friend. Ever.
lol, what a faggy post. Who talks like that?
I'm not your mate, pal.I'm not your buddy, mate.Don't call me friend. Ever.
lol, what a faggy post. Who talks like that?
I'm not your mate, pal.I'm not your buddy, mate.Don't call me friend. Ever.
lol, what a faggy post. Who talks like that?