- Joined
- Jan 28, 2011
- Messages
- 99,690
Conceptually the best shotgun to ever grace an FPS was Unreal's flakcannon.I kinda find that shotgun retarded when you already have automated shotguns with magazines. It's like they just left it in to say "look, we still have an oldschool shotgun like in old Doom ---> it's clearly Doom!" Hence even the supershotgun in Doom had 8 shells...
Why? It's not even really a shotgun.Conceptually the best shotgun to ever grace an FPS was Unreal's flakcannon.
next gen speshul fxWhy is the screen looking like someone has pissed all over it ?
Of course it's a shotgun.Why? It's not even really a shotgun.
I don't know what's with the obsession of applying some ugly color filter in modern movies and games. First popular mod is always to remove that shit.next gen speshul fx
Because understanding and implementing color harmony is more difficult than using cheap and easy approaches to color theory." This entire scene is blue because we want to express the coldness of the scene." Shit like that.I don't know what's with the obsession of applying some ugly color filter in modern movies and games. First popular mod is always to remove that shit.
The theatrical release of the first Matrix didn't have the green tint. It was added to the DVD after the sequel had come out.Because understanding and implementing color harmony is more difficult than using cheap and easy approaches to color theory." This entire scene is blue because we want to express the coldness of the scene." Shit like that.
Also, for low budget flicks it's a cheap and easy way to introduce some kind of cinematic/stylistic sheen to what would otherwise look like home video garbage; although prosumer cameras are getting better and better, so this should be less of an issue, yet they still do it. And we know video game developers love to copy movies, so...
Also, The Matrix.
trololololololo
"I've heard Doom referred to as our Star Wars"
So a franchise where its own creator(s) don't understand what made it work in the first place. So if Doom II was id's Empire Strikes Back, this would have to be their version of Phantom Menace.
That's interesting. I don't remember how it looked in the theater, but I think I did notice that something was different about the DVD version. Is there any way to see the original non tinted edit?The theatrical release of the first Matrix didn't have the green tint. It was added to the DVD after the sequel had come out.
I think its claim to fame was being the first or one of the first to use be entirely digital color graded. Traffic came out around the same time and was also influential in the use of single color dominance.Wasn't O Brother Where Art Thou the first major film with this new kind of tint? At least it was the first mainstream movie which used the contemporary sepia tones, and after that it has been mostly blue or brown or gray.
I know, but I didn't want to tarnish episode 7s name before its even out It also fits because Phantom Menace is the 4th installment in the series.Doom 3 is Phantom Menace.
This is The Force Awakens.
I know, but I didn't want to tarnish episode 7s name before its even out It also fits because Phantom Menace is the 4th installment in the series.
I'm having a hard time imagining how someone with at least casual experience in Doom Builder mapping can get excited over that CrapMap thing...that looked pretty neat. Who cares if their designers are shitty at mapping, we still have the WAD fanatics.