Astral Rag
Arcane
- Joined
- Feb 1, 2012
- Messages
- 7,771
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I ¯\_(ツ)_/¯ lah
j/k, I'm 99.5% certain that you're 100% correct
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MAP01 MAP07 MAP08 MAP11
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Y/N?
Considering the negativity around MP Beta, it is no wonder that journos are now going all out with hyping SP.This isn’t Doom 4. This is actually Doom, straight up, from the beginning.”
Man shills this days arent even trying to be subtle.
Considering the negativity around MP Beta, it is no wonder that journos are now going all out with hyping SP.This isn’t Doom 4. This is actually Doom, straight up, from the beginning.”
Man shills this days arent even trying to be subtle.
It's so fast. Fucking RPS is such a shitty site filled with retards.
It's sad that a developer, demoing the PC version of their game cannot be arsed to use a fucking mouse in their game, instead of a controller.
Oh, my bad. Although they are double stupid in this case. If I want to promote my game, I show it in its best looking state, which is probably the PC version.It's sad that a developer, demoing the PC version of their game cannot be arsed to use a fucking mouse in their game, instead of a controller.
They were playing the PS4 version.
"PC is 100% in our DNA"
Oh, my bad. Although they are double stupid in this case. If I want to promote my game, I show it in its best looking state, which is probably the PC version.It's sad that a developer, demoing the PC version of their game cannot be arsed to use a fucking mouse in their game, instead of a controller.
They were playing the PS4 version.
"PC is 100% in our DNA"
Yeah, but they start their article with that quote and the rest of it keeps that tone.Considering the negativity around MP Beta, it is no wonder that journos are now going all out with hyping SP.This isn’t Doom 4. This is actually Doom, straight up, from the beginning.”
Man shills this days arent even trying to be subtle.
I think that's the developer talking?
And the constant barrage of prompts and shit. And the weapon wheel that pauses the fucking game and gives you infinite time to pick your next weapon. "Oh, I see a Cacodemon, let me pause the game and think about which gun I would like to use!".
Also, voice messages and complex story in Doom. It really is Doom: The cinematic experience. I bet it even runs at 24fps on consoles.
Drawing attention to your bad level design by featuring levels from Doom as easter eggs doesn't seem like the smartest idea.
Another nostalgia bait. And you could tell that it was hastily phoned in, they didn't even try to replicate original atmospheric lighting and they appear to be piss easy with new enemies.