Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The Outer Worlds 2

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,614
I was kinda hoping it would encourage people to try new games, but I don't have any actual data for that. I don't know if video streaming encourages people to try new shows, for example, unless it's the pandemic and people are desperate to watch whatever
Think of it as TV for videogames and you'll easily map out what the future holds. A lethargic, subscription-captive audience will widely deprecate the struggle of a competitive market in favour of "might as well, there's nothing better on" fodder. Which, yes, is a very topical discussion for this here thread.
 
Last edited:
Joined
Feb 28, 2011
Messages
4,159
Location
Chicago, IL, Kwa
Bioshock has decent shooting mechanics, a cohesive environment that doesn't look like it was drawn on an LSD binge and at least tries to do this "storyline" thing. It even has a plot twist or 2.

Bioshock's shooting mechanics and gunfeel are every bit as terrible as TOW's. It does have beautiful environments though (character models look even worse than TOW though). The storyline is stupid, and Armin Shimerman's performance as Ryan is the only thing that makes it work at all. Not to mention the awful hacking mini-game, the bullet-sponge enemies, the complete lack of any sort of meaningful character/weapon upgrades, the stupidly useless plasmids and the stupidly OP plasmids, or the fact that the last 1/3rd of the game is an absolute slog that culminates in one of the worst boss-fights ever seen in a shooter.

I'm not saying TOW is good, it's mediocre at best, and it was a big disappointment coming from Tim and Leonard, but it's definitely better than Bioshock.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,385
And someone will exploit speedrun the whole thing in about 5 minutes. Game over before it even starts.


Are those blue crystals flipping me off?

FUCK YOU YA MOTHAFUCKIN' CRYSTALS!!
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
From the studio made that cinematic trailer:


video game trailers are fucking garbage
at least movie trailers use -- you know -- actual footage from the fucking movie. Video game trailers pay a VFX company to make their own interpretation of what might be happening in the game using their own models/environments.
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,421
Idk if it's old news but this Haley Stone joined Obsidian as associate narrative designer on The Outer Worlds 2. She wrote a novel called Make Me no Grave: A Weird West.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,926
I think having people who only write write for games is a mistake. It flattens the experience of the author, and gives you overwritten drivel.

Look at the credits for Fallout, CTL-F "writer". No hits.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Brilliant example of libtard diversity they always brag about: employing nothing but AWFLs.
Reminds me of that hufpo image.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,678
Seeing Sawyer in her replies, his break from twitter didn't last long. What an addict. :lol:

Her book covers look like the kind of thing Feargus would like. I didn't think much of the short story of hers I read.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,757
I'm super sad that all the good RPG writers retired or otherwise fucked off, and that the new generation just sees gamedev as a more prestigious format for their social media activism.
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,421

:smug:

don't send this tweet to Obsidian, we wouldn't want her to get fired now, would we? GO, my personal army!


DA2 is not a very good game, but it's certainly more interesting , imo , than DAO and DAI '' We need to fight the big obvious bad guy that's bad while being on nose as fuck copy of LoTR ''. At least the setting , how the narative is told and how the characters position change thought out the story is at least cool. The characters don't rely 100% on the player character to progress with their personal stuff.

Sadly the rest of the stuff in the game is really just ... rushed and incomplete.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom