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The Outer Worlds Pre-Release Thread [GO TO NEW THREAD]

Roguey

Codex Staff
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Sawyerite
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"1950s whispers"
:hmmm:
Remove about 50 years, nameless journo.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
How does everyone feel about this being RPG goty 2019 by default?

Are there any other rpgs this year?

Paranoia: Happiness is Mandatory. Stygian: Reign of the Old Ones. Queen's Wish. Maybe Disco Elysium? :fabulouslyoptimistic: And maybe other indies as well.

The Outer Worlds could beat those if it's enough like New Vegas, I guess...
 
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InD_ImaginE

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Pathfinder: Wrath
Paranoia: Happiness is Mandatory. Stygian: Reign of the Old Ones. Queen's Wish. Maybe Disco Elysium? :fabulouslyoptimistic: And maybe other indies as well.

The only competition is Stygian, even then only in the Codex. There is the Sinking City I guess, Adventure/RPG hybrid?

Then watch Fallout 76 wins anyway.
 

Daedalos

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It's gonna be either Underrail Expansion or Outer Worlds GOTY for me, probably underrail expo.

Very optismistic to think Disco E will come out, but maybe we will get a nice surprise, eh?
 

Black Angel

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An expansion can be an expansion of the year, but not rpg of the year, as far as I'm aware.

If an expansion has enough new and good shit, it should be able to get the GOTY award moniker imo.
This makes it a great, "best-case", expansion but can we call it a new game?
Well...
Styg said:
There's about 200 new areas, as well as lots of new dialog and lore. It's not quite as big as the base game, but I can't think of any modern DLC that comes close to the size of Expedition.
To that I asked him if Blood and Wine isn't included in 'any modern DLC', and that one was touted by the mass as 'an entirely new game being sold as a DLC'. Haven't played Witcher 3 though, so I wouldn't know how true is that. And Styg hasn't replied.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Nothing *really* new, just confirmed that gonna be smaller FNV so instead of 4 Major Endings , it's 3 ( Rick Phineas , Corporations or Lone wolf) with Smaller Slides for NPCs, Locations , Quests and Minor Factions..

https://www.videogameschronicle.com...w-different-endings-work-in-the-outer-worlds/

Obsidian explains how different endings work in The Outer Worlds
TWO MAJOR PATHS WITH SMALLER DIVERSIONS WITHIN THEM, CO-DIRECTOR CONFIRMS

Obsidian has explained how The Outer Worlds‘ “drastically different” endings work.

The sci-fi RPG, which recently won the Game Critics E3 2019 award for Best Original Game, is being co-directed by original Fallout creators Tim Cain and Leonard Boyarsky.

The Fallout influence is clear in Outer Worlds’ multitude of player choices, which its developer says will affect the way the story develops, as well as players’ character progression, companion stories and endgame scenarios.

Obsidian has previously claimed Outer Worlds will feature “drastically different” endings. In a recent interview with VGC, Boyarsky said that these story variants will be based on two core path choices.

“At the end of the game there are slides to show how you affected different things,” he explained. “There are two basic paths at the end: whether you sided with Phineas or The Board. That’s kind of the first beat of the end: how that played out and what that choice was.

“After that you get a whole series of slides that talk about the results of your actions and the consequences of the choices you made throughout the whole game,” he added.

“They talk about the different people that you encountered, the different areas that you entered, how you solved certain quests and what that means for the future of the colony.

“So there are quite a few different endings. I haven’t added up all the different permutations, but there are quite a lot of variations.”

Asked if it was correct that there are two major paths with smaller diversions within them, Boyarsky said: “Yes. You side with Phineas or you side with The Board, then after that you see that choice coupled with all the other things you decided to do in the game and how that plays out for the colony as a whole.”

The Outer Worlds release date is October 25, 2019 on Xbox One, PlayStation 4and PC.

The game is set to be released by Take-Two publishing label Private Division, which was established in 2017 to work with independent developers.

Private Division signed The Outer Worlds prior to Microsoft’s acquisition of Obsidian, which was announced at E3 2018.
 

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