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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Deleted Member 16721

Guest
"I'm saying that objectively without bias - the game is quality in and out"

Fluent You don't know what "objective" or "bias" is, do you?

In fact, I don't mind that you enjoy TOW or Skyrim. It would be churlish, and rather pointless, for me to gripe about how you don't share our tastes and standards.

By the same token, though, enjoying every other release on the market doesn't make you a happier, more objective, unbiased wise man. (Though it probably does put you above people who say they hate Fallout 4/TOW/etc then spend 50 hours on it.) Your yardstick isn't one for everybody.

Never said it did. I am happy because I enjoy things and vice versa. The wisdom I do have has to do with knowledge I've been taught by the master Moojiji Baba. It really changed my life.

My advice is to always check vending machines because there may be just one proper vendor NPC with ammo in a given area but 5 machines, all of them with ammo as well. I've played using heavy weapons so light ammo for instance was, at first when my only heavy weapon was LMG and then when I've got LMG mk2, a problem, so that's the easy way out of it. Also all weapon classes have a weapon type for every kind of ammo which helps.

Thanks Sheep! :salute:
An autistic child.

I'm not autistic, but you might be. I think you're projecting because I've noticed autism from your posts. Nothing wrong with autism though, I am patient.
 

Prime Junta

Guest
Why are you speaking like you are the Ultimate Decision Maker of Quality when it comes to games?

You mean... I'm not? :(

Short-term popularity is not a very good indicator of quality. Lasting popularity is a much better one. And I'm prepared to bet you dollars for doughnuts that 10 years from now, Fallout: New Vegas will still be played and loved, whereas TOW will have fallen into ... Oblivion.

trashing a game is something I don't approve of

Clearly. And that explains why you're so uncomfortable on the Codex at times.

I think you're kind of sweet and very silly in the nearly completely indiscriminate way you wag your tail at any new game. However you do need to understand and accept that some of us really do see things differently without having any malice for the devs or ulterior motives. I'm not mad at Tim, Leonard, or Chris. I'm sad that they appear to have burned out creatively but seem to be stuck making games only because that's the only thing they know.

Moojiji Baba

Not a Shri Shri? :decline:

Edit: looked up Mooji Baba. He's apparently the 37th most spiritually influential person alive in 2019, just after Ruby Wax. :incline:
 

Deleted Member 16721

Guest
You mean... I'm not? :(

Short-term popularity is not a very good indicator of quality. Lasting popularity is a much better one. And I'm prepared to bet you dollars for doughnuts that 10 years from now, Fallout: New Vegas will still be played and loved, whereas TOW will have fallen into ... Oblivion.



Clearly. And that explains why you're so uncomfortable on the Codex at times.

I think you're kind of sweet and very silly in the nearly completely indiscriminate way you wag your tail at any new game. However you do need to understand and accept that some of us really do see things differently without having any malice for the devs or ulterior motives. I'm not mad at Tim, Leonard, or Chris. I'm sad that they appear to have burned out creatively but seem to be stuck making games only because that's the only thing they know.



Not a Shri Shri? :decline:

Edit: looked up Mooji Baba. He's apparently the 37th most spiritually influential person alive in 2019, just after Ruby Wax. :incline:

And I guarantee people will still be playing TOW. Even at that, NV was a triple A title. Even a 10 year old Mercedes Benz is going to be enjoyed and is still a nice car. TOW is a flashy 2019 Mustang, it will still be enjoyed in 10 years too.

The only thing that makes me uncomfortable is the constant bashing of games here. Look through this thread and I guarantee you could count the number of positive comments on one hand. Compare it to something like resetera which is almost all positive. Too many edgy people here who secretly hate games.

To say they are creatively burned out is crazy. Are we all playing the same game???

Fluent just use a lot of drugs because of his failed music career, this game is boring and souless.

I don't have a failed music career, in fact quite the opposite. I still have a following despite not giving it my all. I do drugs for fun, keep up bro. :)
 

Felix

Arcane
Joined
Sep 23, 2009
Messages
3,356
You talked otherwise on the shoutbox a month back.

Did Jinn unignore you yet?
 
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Prime Junta

Guest
And I guarantee people will still be playing TOW. Even at that, NV was a triple A title. Even a 10 year old Mercedes Benz is going to be enjoyed and is still a nice car. TOW is a flashy 2019 Mustang, it will still be enjoyed in 10 years too.

We'll see in 10 years, I guess.

The only thing that makes me uncomfortable is the constant bashing of games here. Look through this thread and I guarantee you could count the number of positive comments on one hand. Compare it to something like resetera which is almost all positive. Too many edgy people here who secretly hate games.

Sure, there's some edgetard bashing here too, but there is also a lot of intelligent criticism.

Strangely, you don't seem to be able to tell the difference between those two either. How could that be?

To say they are creatively burned out is crazy. Are we all playing the same game???

At this point I'm willing to entertain the possibility that we're not. Maybe you've been playing Fallout: New Vegas all along and are just too high to notice?

I do drugs for fun
 

Deleted Member 16721

Guest
You talked otherwise on the shoutbox a month back.

Did Jinn unignore you yet?

No, Jinn and I are too much alike that I get on his nerves. His loss. :)

We'll see in 10 years, I guess.



Sure, there's some edgetard bashing here too, but there is also a lot of intelligent criticism.

Strangely, you don't seem to be able to tell the difference between those two either. How could that be?



At this point I'm willing to entertain the possibility that we're not. Maybe you've been playing Fallout: New Vegas all along and are just too high to notice?

Intelligent criticism is fine but people also have to keep in mind this was a low budget AA game. How much can you really criticize it?

I enjoy NV as much as anyone but TOW is just as fun in other ways. It gives the feeling it's bigger than it really is and on Supernova difficulty it is like playing a very tough survival sim. I also haven't seen anyone mention its similarities to Bloodlines in the immersive sim department. I think it evokes feelings of both the original Fallout and Bloodlines.
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
2,003
Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
Compare it to something like resetera which is almost all positive. Too many edgy people here who secretly hate games.

Last time I checked Resetera's TOW thread I noticed a surprising amount of people telling that game loses most of its luster 5-10 hours in and leaving due to boredom. They are just lot less abrasive about it with a good old "it is nice game but such complicated WRPG is not for me".
 

Lambach

Arcane
Possibly Retarded
Joined
Feb 11, 2016
Messages
13,207
Location
Belgrade, Removekebabland
Intelligent criticism is fine but people also have to keep in mind this was a low budget AA game. How much can you really criticize it?

The things TOW fails at cannot be fixed by just throwing more money at it. Matter of fact, it might've turned out even worse with AAA money behind it, as the investors would've sought a high ROI, so you would've seen all the money-milking shite present in modern AAA monstrosities present here as well.

I also haven't seen anyone mention its similarities to Bloodlines in the immersive sim department.

:planetickets:

nigga imma stab u
 

Orma

Arcane
Patron
Joined
Aug 10, 2012
Messages
1,698
Location
Kraków
Torment: Tides of Numenera
I’m sure if I went melee and took all the TTD perks my MC could just walk around OHKO’ing people in the head (and getting TTD back per kill).


Thats exactly what started happening around monarch stage of the game for me, and melee gameplay is significantly more fun thanks to said perks (and an armor mod that increases your move speed in TTD even more)
 
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Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
I for one haven't criticised anything that would materially impact the budget.
Don't fall for this old as world classic obsidian excuse and whine. The budget is not that small since we actually got a first person 3d action rpg with lots of exposition and voice acting, first. And second, the budget question is a Private Division's headache.
 

Vorark

Erudite
Joined
Mar 2, 2017
Messages
1,471
I hate this game so much I started a new playthrough already as a freedom loving pirate pistol focused gunslinger. The game is a LOT better this way. Not saying it's great or anything, but a lot better. The combat lends itself to fast paced from the hip blasting, and the dialogue lends itself to "fuck you corporate slave!" If anything this makes me see the game as MORE flawed though, since it should be J.E. Sawyer balanced for different playstyles.

TOW keeps nudging you to take the side of the poor colonists against the evil corps instead of trying to mantain some sort of neutrality and let the player come to his/her own conclusions. Say, in NV you were shown the virtues and flaws of NCR, Legion (less so, unfortunately) and House and the player would be free to form his/her own opinions on the matter, even forgoing all three by the end. Here it begins with a manichaean view of colonists/corps that never goes further.

It's even more baffling when you compare it to Tyranny which played off of the order/chaos/loyalty/freedom spectrum in a much better way despite being almost a throw-away project.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,838
It's even more baffling when you compare it to Tyranny which played off of the order/chaos/loyalty/freedom spectrum in a much better way despite being almost a throw-away project.
This might just be my own bias, but besides the Disfavored and the Anarchist route, the other two were caricatures as far as I'm concerned - the Scarlet Chorus being a Mad Max gang on steroids and the Rebel route making you a white knight do-gooder for the natives with no option of playing them for your own gain.
 

Prime Junta

Guest
This might just be my own bias, but besides the Disfavored and the Anarchist route, the other two were caricatures as far as I'm concerned - the Scarlet Chorus being a Mad Max gang on steroids and the Rebel route making you a white knight do-gooder for the natives with no option of playing them for your own gain.

I thought the Scarlet Chorus was done rather well actually. Sure it was a Mad Max gang on steroids but it embraced it. Also Voices of Nerat is a pretty damn cool villain. I also give extra props to them for making it so that Bleden Mark just executes them if you make your case to Tunon well enough, instead of forcing a boss fight on you.

With you about the Rebel route though, that went very much against the entire premise of the game.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,838
This might just be my own bias, but besides the Disfavored and the Anarchist route, the other two were caricatures as far as I'm concerned - the Scarlet Chorus being a Mad Max gang on steroids and the Rebel route making you a white knight do-gooder for the natives with no option of playing them for your own gain.

I thought the Scarlet Chorus was done rather well actually. Sure it was a Mad Max gang on steroids but it embraced it. Also Voices of Nerat is a pretty damn cool villain. I also give extra props to them for making it so that Bleden Mark just executes them if you make your case to Tunon well enough, instead of forcing a boss fight on you.

With you about the Rebel route though, that went very much against the entire premise of the game.
I agree on the Voices of Nerat, but it simply felt OOC to go their way given your character's background as a Fatebinder and the extreme methods which the Scarlet Chorus employed. Then again, I am quite set in my ways when it comes to picking certain archetypes to roleplay.
 

Vorark

Erudite
Joined
Mar 2, 2017
Messages
1,471
At the very least these options still existed in Tyranny. TOW just lacks any kind of subtlety -- you know from the start what the game expects you to do. It never throws a twist in order to make the player question his/her alliances. There's no development when it comes down to the factions.
 

Orma

Arcane
Patron
Joined
Aug 10, 2012
Messages
1,698
Location
Kraków
Torment: Tides of Numenera
It's not that simple here, they are not just reciting a single slogan; they are trying to advertise various shit in between, like in the first convo, he says "all spacer's choice weapons are now 30& less likely to malfunction" then he recites the slogan. Ok I get why he's reciting the slogan but why try to sell shit when there is no buyer? And I don't believe they've been practicing their marketing skills for the unlikely event of a colonist from Hope dropping from the sky.

What do you mean there's no buyer? have you actually played the game?

Company sells them everything from their work tools and uniforms to their own graveyard spaces. Boss offers his employee 5% discount on branded booze when he has an acciddent at work etc.
 

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