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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Self-Ejected

Lichtbringer

Self-Ejected
Joined
Jun 12, 2019
Messages
100
Is there even a cash sink in this game? The only thing I have spent cash on was a quest item for 10.000 bits - that's it.

I still have 15.000 bits and a ton of unsold gear stowed away on Unreliable. Please don't tell me I was collecting all of this garbage for naught. :argh:
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Is there even a cash sink in this game? The only thing I have spent cash on was a quest item for 10.000 bits - that's it.

I still have 15.000 bits and a ton of unsold gear stowed away on Unreliable. Please don't tell me I was collecting all of this garbage for naught. :argh:
basically acid/n-ray mods.
 

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
Alright, I've finished it. In about three days, can't be arsed to count exactly how many hours but I've finished every quest I could except the one near the endgame. I can see both why Prime Junta is furious and Fluent is defensive. I've found a new word to describe this game - "stale". Borderline mediocre but not because most of the game is p. average, some things like companions are as good and polished as they are in Bioware games only with first person perspective. Fluent is fine with it but Prime Junta expected more and better from Obsidian, as I did too. Yes, the progress has ended for Cain and Boyarsky. I can be arsed to argue if Tim and Leonard have ambitions they haven't realized due to budget and time constraints anymore because the problem is core gameplay. RPGs still need to evolve but Obsidian refuses to - Dialogue+Stealth from advantage have become an exploit, a legal cheat and button_awesome and I don't support that for 3d action-rpgs. Danger hairs have ruined the setting precisely because it's so lolsofunny it becomes immersion breaking, corpos are so over the top edgy it become immersion breaking too. Combat is functional but barebones, I don't have anything to say for or against it. Just STALE. The creature variety is lacking, why do I keep meeting the same marauders, dogs and critters on several different planets? Survival of the fittest? I don't believe it, the game has nothing to back that up. Science weapons are very shitty, their unique effects only helped in last boss fight when I gave them to my companions even though they're supposed to be unique and very helpful on their own.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Is there even a cash sink in this game? The only thing I have spent cash on was a quest item for 10.000 bits - that's it.

I was actually low on money most of the game, but I did pay for all my repairs, tinkered all my weapons and also bought most of the unique weapons.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,347
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
as I did too
And as I did too. The game was stinking since at least July or whenever gameplay videos started becoming more frequent. It was obvious they are showing what they consider the best, not holding back, and it's not up to par, it's nothing noteworthy. Moral: names don't make games.
 

Xeon

Augur
Joined
Apr 9, 2013
Messages
1,858
I think the only thing I spent money on is heavy ammo, I found a lot of mods and other crap scavenging so didn't need to buy anything.

Had 100k at the end and I spent it on tinkering my guns tho just to see if they do anything, didn't do anything damage wise. You probably need to spent some money for food and drinks if you play on Supernova maybe.
 

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
And as I did too. The game was stinking since at least July or whenever gameplay videos started becoming more frequent. It was obvious they are showing what they consider the best, not holding back, and it's not up to par, it's nothing noteworthy. Moral: names don't make games.
Well TOW is not worth Cain's name for sure but it's not any worse than what Bioware could offer (can't be arsed to play Mass Effect 1-3 or Dragon age 1-3 so I'm just speculating here). More like a project carried by team of passionate interns who loved both ME1 and Obsidian games but lacks the experience and afraid of their ambitions. And lack imagination so they made a textbook Obsidian 3d action rpg. Kind of ironic since soulless corporations in this game are feeding its workers with stale saltuna.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,972
You know what else you were presented with? A fucking button which lowers that platform.

Maybe he wanted to get into the demarcated area behind the Stellar Bay houses. Any way to get there?
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,333
Most visually interesting part of the game, the part that looks so good is the docks area in Stellar Bay... which we can't access. Looks awesome from a distance tho :D
 

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
The Loot gets crazy in the late game I found containers with 3 stacks of 150 bullets for each type. Why even add so much ammo?

Sadly modding seems to be completly impossible for now, even simple file replacements don't seem to work.
 
Last edited:

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,558
I doubt they’ll do a balance patch that nerfs loot by 90%.

BTW, is the loot randomized in containers and maybe even outside? If so changing it should be very easy...

Containers that are harder to open generally have better stuff in them, so I don't think loot is purely randomized (ala Wasteland 2). You also seem to get all of the available weapon types fairly quickly so you can try them on. So there's probably some heavy scripting there involved.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Well TOW is not worth Cain's name for sure but it's not any worse than what Bioware could offer (can't be arsed to play Mass Effect 1-3 or Dragon age 1-3 so I'm just speculating here).

This game's aping Bethesda's stuff, not Bioware's. They're pretty different goals. If you want to compare it in that way, decide which you'd rather play: Fallout 4 or The Outer Worlds.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
Is there even a cash sink in this game? The only thing I have spent cash on was a quest item for 10.000 bits - that's it.

I still have 15.000 bits and a ton of unsold gear stowed away on Unreliable. Please don't tell me I was collecting all of this garbage for naught. :argh:
Upgrade weapon to a much higher level costs a lot. But there is no reason to do it unless you want to use a low level unique weapon you really like.
 

Efe

Magister
Joined
Dec 27, 2015
Messages
2,606
only really unique weapons in the game are science weapons... and they get a huge reduction and a limit on tinker cost max
 

Xeon

Augur
Joined
Apr 9, 2013
Messages
1,858
I didn't like Science weapons that much except for the one that launches enemies in the air for a couple of seconds. Tho I didn't use the melee weapons so I am not sure how good they are.
 

Moonrise

The Magnificent
Patron
Joined
Jul 7, 2017
Messages
432
Make the Codex Great Again!
Maybe Obsidian doesn't realize that nobody plays these games for the gameplay. They play for escapism, and Outer Worlds doesn't want you to escape into its universe, it wants you to chuckle at it. The game is lacking in the immersive qualities that excuse the mediocrity of Bethesda games. You never notice the little things till they're gone. I find myself wishing for half-assed features. The amount of blah is off the charts. Blah/10. The game's insistence on being funny means I'm being kept at arm's length. How am I supposed to roleplay in a world where everyone I meet is dying to be cheeky at me. Figuratively and literally you can't live in the world(s). You're stuck on a particular ship you can't customize. And there are exactly zero husbandos. ZERO. Why even adventure if there's no one to go home to. Then there's the C&C. Woo, comically oppressive corporatists vs comically stupid anarchists. They're both so obnoxious it makes you want to side with your gun. I'm almost pleading for the nuance of HATE NEWSPAPERS. Also the purple filter gives me a headache. The hair dye of your writers shouldn't seep into the art direction. Obsidian is lucky this game released during a drought.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
I hate this game so much I started a new playthrough already as a freedom loving pirate pistol focused gunslinger. The game is a LOT better this way. Not saying it's great or anything, but a lot better. The combat lends itself to fast paced from the hip blasting, and the dialogue lends itself to "fuck you corporate slave!" If anything this makes me see the game as MORE flawed though, since it should be J.E. Sawyer balanced for different playstyles.
 

conan_edw

Arbiter
Patron
Joined
Dec 3, 2017
Messages
859
Grab the Codex by the pussy Pathfinder: Wrath
Been kinda on a slow progress for a week on this but whenever I'm playing I'm finishinh a hub at least and I have about 20 very slow hours of snooping around and finishing every content I come across. After finishing roseway I think it's kinda growing old on me. Factions aren't that scarce, and mostly, I don't really feel engaged enough to care about the main story. I mean I think the game ticks many good stuff that I'd wish for a bigger RPG and hell I think structure wise this is similar to what I'd think a 3D remake of Fallout would be, but the content is so scarce, level design is denent but I don't really feel that my build is having any unique experience than any other.
I like some lines from here and there but I'm uninterested most of the time about what's happening in the game. Reactivity is pretty good and the game really kept track of some stuff I casually forgot about like having an NPC commenting on what I'm wearing or even listening to what they say when they visit their home hub again, or even when I'm using a certain skill. I still find the combat decent enough compared to any Obsidian game aiming for the wider audience but there are disappointing decisions like lumping the bullets in 3 categories which takes out a lot of the feel of character building and the inclusion of the party skills beside the continuation of the stupid loot system which magically grants you bonus skills if you magically wore it and the dumb perk system.
The writing, while competent enough in some aspects, still very boring and uninteresting except some missions and interactions.

I don't fault Leonard and Tim a lot regarding what's happening with the game and I think it's doing many right things but Obsidian really needs a new pack of good writers.
 

Riddler

Arcane
Patron
Joined
Jan 5, 2009
Messages
2,399
Bubbles In Memoria
Is there even a cash sink in this game? The only thing I have spent cash on was a quest item for 10.000 bits - that's it.

I still have 15.000 bits and a ton of unsold gear stowed away on Unreliable. Please don't tell me I was collecting all of this garbage for naught. :argh:

Tinker
 

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