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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Infinitron

I post news
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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Combat in this game can be quite lethal. After shutting down the deserters' power, they all congregate in a circle at the botanical garden. I decided on a lark to open fire on them at close range, wearing the heaviest armor available at that stage in the game. Big mistake! Generic civilian NPCs who can actually defend themselves, how about that.

BTW this scene is interesting because it proves that the game can show more NPCs on screen at the same time than it usually does. If you shoot at them from a distance they come at you like the horde of Bolivian assassins at the end of Scarface, lol.
 
Joined
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Messages
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Codex Year of the Donut
I first thought Mega enemies are a one time thing, like special bosses of each world or something. They turned out to be just a high tier monsters.
There are special bosses.
They're not very hard and should be much harder.
Most of you guys probably missed the one in Emerald Vale
Go check underneath the landing pad area.
 
Unwanted

a Goat

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Dumbfuck Edgy Vatnik
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Combat in this game can be quite lethal. After shutting down the deserters' power, they all congregate in a circle at the botanical garden. I decided on a lark to open fire on them at close range, wearing the heaviest armor available at that stage in the game. Big mistake! Generic civilian NPCs who can actually defend themselves, how about that.

Stop reading Trump's twitter, his posting style seeps into you.
 

IHaveHugeNick

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I first thought Mega enemies are a one time thing, like special bosses of each world or something. They turned out to be just a high tier monsters.
There are special bosses.
They're not very hard and should be much harder.
Most of you guys probably missed the one in Emerald Vale
Go check underneath the landing pad area.

That one is just mega sprout, isn't it? I've hunted most of them, they're only really worth hunting for xp since loot is generic.
 

IHaveHugeNick

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Companions don't block you in doors or on ladders, they (try) jumping, they don't pop you out of stealth, they comment on your actions, they observe the environment and overall they're very interactive and alive, until you start reading their dialogue and stare into the abyss. It's a real fucking shame how mechanically it works so nicely but gets let down by the shitty writing.
 
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Codex Year of the Donut
"Uhm, yeah. I named you Cuck"

As mentioned before in the thread, the cuckoo is the one that does the cuckolding.
It's not even something an American would associate with the word — the three cuckoos native to America aren't brood parasites and phonetically it doesn't sound the same.("coo-coo")
Americans would likely associate it with the bird itself, the clock, and it being slang for crazy.

Companions don't block you in doors or on ladders, they (try) jumping, they don't pop you out of stealth, they comment on your actions, they observe the environment and overall they're very interactive and alive, until you start reading their dialogue and stare into the abyss. It's a real fucking shame how mechanically it works so nicely but gets let down by the shitty writing.
You forgot to add that they don't just tickle enemies and can do serious damage, especially if you upgrade your skills related to it. Companions barely doing any damage is a pretty common thing.
Mechanics-wise, this game's companions are 100% Rusty-approved.
Shame about the actual companions besides Max and SAM though.
 
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Prime Junta

Guest
Everybody gets into making games because they want to. At some point they stay in because that’s the trade they know. Tim stops writing, Josh starts to drink, Chris hires himself out as a stretch goal, Todd snorts a mountain of coke and starts an Aston Martin collection.

Tim has never been a writer; he’s a programmer and system designer. The intro to Fallout is the only decent thing he’s ever written. They quickly decided he wouldn’t do any writing again after that. He only wrote for TOEE because Leonard and most of the narrative guys were working on Bloodlines.

Stop ruining my joke.
 

Fedora Master

STOP POSTING
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Like MCA said, Bethesda really helped them out. If 76 didn't happen, there wouldn't be a lot of praise for TOW as it is now.

I wouldn't go that far. TOW is an okay game, there's nothing badly wrong with it, and there aren't many games of this type out, certainly not from big-name Kwa studios. It might have gotten somewhat less attention but I don't think the review scores would've been any different.

Perhaps not as high meta/open critic but yeah. People wanted something like this game for a long time and it certainly not a bad game... Even people that disliked in review gave it a 6-7.

Btw Zero Brew incoming? :M:M


American piss water as the model for dystopian future beer. Perfect.
 
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Glass Fields, Ruins of Old Iran
Playing as a retard is p. funny

"I should have seen you for the snake that you are. This is all your fault. Cutting my electricity, killing my garden. Without refrigeration, the food will spoil and my people will die of hunger. Tell me: why?"

"I dunno. I just like pressing buttons."

:shitposting:

people say it because its in the contract and theres a fine if they get ratted out...
what i dont understand is why would any corporation mandate this when every single person here is already a corporate serf. they arent even allowed to buy competitors products.

Being an authoritarian government body is no fun if you don't get to demand increasingly inane proofs of loyalty.
 

Reinar

Scholar
Joined
Oct 20, 2015
Messages
145
To describe the game, you can actually use a slogan from the game itself: It's not the best choice - It's Spacer's* Choice!
Or another: You've tried the best, now try the rest.

* Insert your favourite word (like casual, SJW, normie, ...)
 

IHaveHugeNick

Arcane
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Vorark

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Mar 2, 2017
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MrBTongue weighs in: https://www.shamusyoung.com/twentysidedtale/?p=48441

In any case, the game has been critically successful, will probably be commercially successful, and, without giving anything specific away, has a cracking sequel hook. Expansions and a sequel are probably both in the future.

What sequel hook? Earth? :lol:

Anyway, took me around 25h to finish the game. Monarch was the best part since it had a nice balance between the fighting and talking bits, you could take different approaches to the MSI vs. Iconoclasts conflict and hints were dropped that not all was sunshine and flowers within the Board. Unfortunately it's all downhill from there, Byzantium was a goddamn slog with loading screens everywhere and at the end you find out the villains are so comically inept they feel neither satisfying to ally with or to take down.

Didn't expect much to begin so I managed to have my share of fun. It's just a shame the potential showcased by the Monarch segment was never realized. By the end, I was feeling just like Vicar here:

tow1.jpg
 

Dodo1610

Arcane
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May 3, 2018
Messages
2,172
Location
Germany
Just finished took me exactly 30h+ the 20h of my first playthrough that I scrapped. I still love it, though I doubt I will start another playthrough soon.
I hate that you are forced to work with the maniac Sophia and that you are forced to destroy Edgewater which doesn't seem to benefit the board at all. I played both sides until Tartarus which was quite fun and ended up as the true ruler of the colony with the director as a front.

Outer Worlds has some fresh ideas like the holographic device, though it could be improved by liking it's effectiveness to a skill. I like that you can get through almost every quest without killing friendly NCPs and that your skills really mattered in dialogue.

Outer World is a 8/10 for me, Not nearly as good as Fallout New Vegas but probably the best FNV clone they could do with the limited budget.
 

Prime Junta

Guest
I think they will eventually be moving to streaming games like Google Stadia so I don't think it will matter if you buy from an XBOX or PC as long as you are subscribed to their service. Phil Spencer mentioned in his interview with Giant Bomb that eventually things will move to streaming but it feels too soon for now or something.

Streaming has one major hurdle: latency. How are you going to give, say, a shooter crisp responsiveness with a 100 ms ping?
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Theres something so strange about how, with an entirely different engine and their own IP, with the freedom to do anything, they made... another gamebryo style game??? I mean... it was SIXTY dollars.

You realize that kind of game is extremely popular, right?
Codex posters seem to have trouble understanding what is/isn't popular here usually means nothing with regards to overall popularity.
 

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