Deleted Member 16721
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time for a well deserved ignore for fluent. you could have been a fun village idiot, you turned out annoying as hemorroids and as much useful.
Pussy. :D
time for a well deserved ignore for fluent. you could have been a fun village idiot, you turned out annoying as hemorroids and as much useful.
Why are you ignoring aweigh tho?time for a well deserved ignore for fluent. you could have been a fun village idiot, you turned out annoying as hemorroids and as much useful.
Pussy. :D
Why are you ignoring aweigh tho?
Everyone I know loves the guy.
I'd believe so if you were not jumping from game to game with such behaviour.Could it be an extremely rare medical condition ? Could Fluent be turned on by writing over-enthusiastic posts on the codex about games he KNOWS are considered banal shit boring ? Does he get off by watching people rate & reply, baffled at his posts ?
Or is this some personal quest you've set for yourself Fluent ? Trying to prove the world it's technically possible to defend the qualities of any random game out there ?
There is so much to unveil.
Or maybe I just like/love the game, numbnuts.
Why are you ignoring aweigh tho?
this would be enough already. he must have said or done something retarded, on top of that.Male, 36, from Puerto Rico
I'd believe so if you were not jumping from game to game with such behaviour.
Are you already done playing the awesome Elder Scrolls Online ? The way you talked about it felt like you'd never quit, considering it's a mmo and all.
The only observable truth here is that you enjoy doing so, whatever the game you're talking about.
I thought it was obvious that Fluent is just shitposting. If he really were enjoying the game that much, he'd be busy actually playing the game, not replying to any post directed towards him.
I thought it was obvious that Fluent is just shitposting. If he really were enjoying the game that much, he'd be busy actually playing the game, not replying to any post directed towards him.
Yeah, great conclusion you've reached there. I can't possibly have time to post, I should be playing 24/7. Did your mother drop you on your head as a child? I just woke up and am taking some time before getting into my daily TOW binge. Trust me, I'm playing a lot.
Never said that, just seems like playing a game you enjoy so much is time better spent than replying to people who don't share your views on the game.
I already had the book on me when I met him, and I didn't really know which generic building did I loot it from. So, no, not even that.Only memorable part for me was retrieving the book for Max.The problem with TOW is not in it's mediocrity but with it being almost purposefully so. It's consistently and constantly the same throughout the entire game. There's not a single memorable quest, character or location. It has no redeeming value. It's a nothing burger. It's better than boredom, so one can dump time into it, but you get nothing in return in the end.
I already had the book on me when I met him, and I didn't really know which generic building did I loot it from. So, no, not even that.Only memorable part for me was retrieving the book for Max.The problem with TOW is not in it's mediocrity but with it being almost purposefully so. It's consistently and constantly the same throughout the entire game. There's not a single memorable quest, character or location. It has no redeeming value. It's a nothing burger. It's better than boredom, so one can dump time into it, but you get nothing in return in the end.
time for a well deserved ignore for fluent. you could have been a fun village idiot, you turned out annoying as hemorroids and as much useful.
I already had the book on me when I met him, and I didn't really know which generic building did I loot it from. So, no, not even that.Only memorable part for me was retrieving the book for Max.The problem with TOW is not in it's mediocrity but with it being almost purposefully so. It's consistently and constantly the same throughout the entire game. There's not a single memorable quest, character or location. It has no redeeming value. It's a nothing burger. It's better than boredom, so one can dump time into it, but you get nothing in return in the end.
What killed that for me was when I was supposed to find the secret cave hideout where the book was being hidden and a way point was put directly on my HUD and on the compass showing me exactly where to walk. The note about the book's location even included descriptions of landmarks, but I didn't need to use any of that information or explore at all. Just follow the quest marker. That seemed very un-Cain and Boyarsky to me.
You didn’t need to, but you could have instead of following the quest compass. Take some personal responsibility for your own fun. It’s like saying BG2 has bad encounter design because 95% of the time a sorcerer or wizard can time stop - alacrity - cast literally every spell they have except wishes - wish for more spells - repeat.I already had the book on me when I met him, and I didn't really know which generic building did I loot it from. So, no, not even that.Only memorable part for me was retrieving the book for Max.The problem with TOW is not in it's mediocrity but with it being almost purposefully so. It's consistently and constantly the same throughout the entire game. There's not a single memorable quest, character or location. It has no redeeming value. It's a nothing burger. It's better than boredom, so one can dump time into it, but you get nothing in return in the end.
What killed that for me was when I was supposed to find the secret cave hideout where the book was being hidden and a way point was put directly on my HUD and on the compass showing me exactly where to walk. The note about the book's location even included descriptions of landmarks, but I didn't need to use any of that information or explore at all. Just follow the quest marker. That seemed very un-Cain and Boyarsky to me.
I kinda find this line of conversation funnytime for a well deserved ignore for fluent. you could have been a fun village idiot, you turned out annoying as hemorroids and as much useful.
You didn’t need to, but you could have instead of following the quest compass. Take some personal responsibility for your own fun. It’s like saying BG2 has bad encounter design because 95% of the time a sorcerer or wizard can time stop - alacrity - cast literally every spell they have except wishes - wish for more spells - repeat.I already had the book on me when I met him, and I didn't really know which generic building did I loot it from. So, no, not even that.Only memorable part for me was retrieving the book for Max.The problem with TOW is not in it's mediocrity but with it being almost purposefully so. It's consistently and constantly the same throughout the entire game. There's not a single memorable quest, character or location. It has no redeeming value. It's a nothing burger. It's better than boredom, so one can dump time into it, but you get nothing in return in the end.
What killed that for me was when I was supposed to find the secret cave hideout where the book was being hidden and a way point was put directly on my HUD and on the compass showing me exactly where to walk. The note about the book's location even included descriptions of landmarks, but I didn't need to use any of that information or explore at all. Just follow the quest marker. That seemed very un-Cain and Boyarsky to me.
I mean think for a second, what you said boils down to: “what killed it for me was choosing to do something a boring way when I could have chosen to do it a fun way.” This isn’t even “play with only a wooden sword so it’s challenging.” It’s just a little baffling to me that someone would kill their own fun because they have the option to do so. Do you hit yourself in the head with the bat when you play baseball? “What killed that game for me was when I knocked myself unconscious instead of having to gauge the trajectory of the ball and time my swing...”
KCD sold extremely well, about half of their sales were on console.
I haven't played it, I thought it was more realistic and not really of that style. If it is though, fair enough. Either way it got no traction on console and ignored by the media for perceived political grievances, so I think the desperation still applies.