Outer Worlds completed Obshitian's trifecta of shit after pillows 1 and 2.
This company is now officially dead to me.
I think this also goes to show the danger of adding too many solutions to any one problem.A fetch quest in Stellar Bay: https://nightlygamingbinge.com/the-outer-worlds-the-grimm-tomorrow/
Get Grimm’s Tossball Poster
To get the poster, you have several options:
1. You can bribe Velma with bits.
2. If your Intimidate is high enough, you can force her to give it to you.
3. You can choose the Persuade option, and she will want you to finish The Secret People side quest first. Once you finish the quest, return to Velma and show her the item from the quest as proof. Use the Persuade option again, and she will give you the poster.
4. If your Lockpick is high enough, sneak into her office and steal it from her container.
5. Kill her and take the container key from her corpse. Use the key to open the container.
6. Pickpocket the container key off her if your Sneak is high enough. Use the key to open the container.
7. Talk to Nell at Left Field Bar. If your Lie is high enough, you can get her to give up the poster for Grimm.
8. The other option here would be to ask her if she would trade for the poster. She says she only wanted the poster because her shipment of tossball jerseys got lost near Amber Heights. If you find the jerseys, she will let Grimm have the poster. If you choose to look for the jerseys, head out the Stellar Bay Ruins (South) gate and follow the objective south to arrive at a crash site up in the hills near the Amber Heights Crossroads. Take out the marauders camped there then enter one of the storage containers to find the jersey in a bin. Grab it and return to Nell to hand it over. Return to Velma and tell her that Nell no longer needs the poster to receive it.
9. Return to Grimm and tell him that Nell is buying the poster and there is nothing he can do about it (you monster!).
The breadth of options available for this simple task is cool and worthy of our respect. (I like to think the area designer who created it had some free time and decided to show off)
It's absolutely superior to KOTOR in terms of gameplay and generally superior in terms of quest/area design of course.
Mate,to get good at everything char in skyrim you need to put like 500 hours lol. The more you play the harder the levelling becomes. ToW is a lot worst because you don't even need to invest skills in to weapon skill,i had perfect accuracy and steamrolled everything with 15 points in the weapon skill,i never invested after the character creation. Skyrim is a lot better game than this one.At the end of the game my char felt as an avatar of the Skyrim good-at-everything meme.
It's more like a Borderlands/STALKER style shooter with weak RPG elements. The character building/system feels more bland than Bethsada stuff, especially due to all checks being super low everyone can do everything.
IMO a lot of criticisms of The Outer Worlds are true, but I don't get where this is coming from. I think the people who say stuff like this aren't noticing the breadth of options that many of the game's quests provides, the non-linearity and reactivity it affords.
Those ridiculously low skill checks are only at the beginning of the game and clearly meant to be tutorialization. They become normal later on. In fact I'm pretty sure that there are more 100 skill checks in TOW than in New Vegas because the game can rely on you having companions who can boost you up to that level.
Mate,take your pills and go replay kotor. It is a lot better game than TOW. People became fans of obsidian because of their top tier writing,something that their games from the last decade lack. Also kotor1 was Biowaste,kotor2 was from obsidian.It's absolutely superior to KOTOR in terms of gameplay and generally superior in terms of quest/area design of course.
Infinitron said:The Outer Worlds has the tone of a BioWare RPG.
The Outer Worlds has all the flaws of mainstream AAA RPGs.
The Outer Worlds is an introductory RPG, it has nothing for genre veterans.
Infinitron said:The Outer Worlds has the tone of a BioWare RPG AND IT'S SHIT.
The Outer Worlds has all the flaws of mainstream AAA RPGs AND IT'S SHIT.
The Outer Worlds is an introductory RPG, it has nothing for genre veterans AND IT'S SHIT.
Disagree,both kotor games have solid and good writing. They ended up as the best star wars lore i have seen in my life. Managed to make an interesting galaxy and living world from that ridged story that lucas made. If you talk about mechanics and level design,well sure,but to be honest nobody really praised them about those parts of the game. Both Bioware and Obsidian became well known for their good writing and the ability to make a good rpg system,which both game are batter at than tow. Also being new doesn't matter really,it is proven time and time again that retelling old stories by good writers is accepted possitivelly by the public. Tow just have extremely mediocre writers,it grey,drab and boring,it is as if a machine wrote it.KOTOR got a lot of mileage just for being one of the first games of its kind. A cinematic-looking third-person RPG with fun planet-hopping space adventures and talkative companions, available on consoles. I think you can justifiably argue that the The Outer Worlds is a game that has nothing new or essential for genre veterans, but maybe there's an 18 year old out there for whom Parvati is his Mission Vao and Felix his Carth. It feels like that sort of introductory game - a solid, appealingly packaged compilation of genre beats and greatest hits.
For example, that cannibal family quest outside Stellar Bay. Fallout 3 did that back in 2008 - the Andale cannibals. But 2008 was a long time ago! It's too cool a sidequest concept not to reuse eventually. Or how about Vicar Max's vision quest. He talks to the spirit of his mother, and then to himself. Total cliche, right? But if you haven't seen anything like that before...hey, maybe it's actually kind of moving. (The way all of his dialogue in the game changes after that is genuinely impressive btw)
It's like the game was made by some sort of AI instead of humans. From a purely mechanical point of view is perfect but playing it puts you to sleep because it's unbelievable bland and boring.
Disagree,both kotor games solid and good writing. They ended up as the best star wars lore i have seen in my life. Managed to make an interesting galaxy and living world from that ridged story that lucas made. If you talk about mechanics and level design,well sure,but to be honest nobody really praised them about those parts of the game. Both Bioware and Obsidian became well known for their good writing and the ability to make a good rpg system,which both game are batter at than tow. Also being new doesn't matter really,it is proven time and time again that retelling old stories by good writers is accepted possitivelly by the public. Tow just have extremely mediocre writers,it grey,drab and boring,it is as if a machine wrote it.
Retard. They wrote well enough that even a guy that dislike SW could enjoy the games,like me. Clearly you haven't played the games,since they have nothing to do with SW lore outside of laser swords and the ship. Anyway,keep on hating shit you haven't played,it makes you look really smart.Disagree,both kotor games solid and good writing. They ended up as the best star wars lore i have seen in my life. Managed to make an interesting galaxy and living world from that ridged story that lucas made. If you talk about mechanics and level design,well sure,but to be honest nobody really praised them about those parts of the game. Both Bioware and Obsidian became well known for their good writing and the ability to make a good rpg system,which both game are batter at than tow. Also being new doesn't matter really,it is proven time and time again that retelling old stories by good writers is accepted possitivelly by the public. Tow just have extremely mediocre writers,it grey,drab and boring,it is as if a machine wrote it.
"They're kind of cool lore dumps for Star Wars fanboys" isn't the stellar defense you think it is.
Tonally, it's Obsidian's KOTOR1. You have to have a heart of stone to hate it.
(It's absolutely superior to KOTOR in terms of gameplay and generally superior in terms of quest/area design of course.)
Shilling so much he has started contradicting his own words.Tonally, it's Obsidian's KOTOR1. You have to have a heart of stone to hate it.
(It's absolutely superior to KOTOR in terms of gameplay and generally superior in terms of quest/area design of course.)
Oct 27, 2019 at 7:29 PM - Roguey: TOW, Knights of the Old Republic if it had first person action combat
Oct 27, 2019 at 7:30 PM - Infinitron: Roguey: It's really not like KOTOR
I remember these things.
More like played it more and realized that it's actually a lot like kotor after all.Shilling so much he has started contradicting his own words.