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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Murder on Eridanos

Is that the second DLC? They better give it to Kate D & co too! Otherwise she'd go and throw up on other gamez they are working on! :D If they are actually doing anything worth playing that is.

Isn't she heavily involved with Sawyer's project? She's his go to girl IIRC.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Didn't I read that Outer Worlds had no DLC in the pipeline at launch like a lot of games do? I thought I did. If they started from nothing then 6 months makes sense. I'm sure they were also doing the second expansion beside it and that will come out quicker.

Also I played New Vegas right at release and don't remember it having more issues than a typical Bethesda style game. Console version was reportedly broken as hell though.

Nope, they were working on this as far back as June 2019. https://rpgcodex.net/forums/threads...go-to-new-thread.119594/page-232#post-6195582

Development. Hell.

Meanwhile, Murder on Eridanos is scheduled for "the first half of 2021" which doesn't bode well for it either if that ends up being June.
Took nearly as long to develop one DLC as it took them to develop new vegas
At least they (probably) didn't crunch the devs while working on it
Why are you posting that like it's a good thing?
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,325
Isn't she heavily involved with Sawyer's project? She's his go to girl IIRC.

She can't be co-lead of the DLC and writer for another title at the same time I think. Unless Josh -too many hats- Sawyer told her otherwise.

Also Josh said there were 5 devs on his game and only 1 writer, then tweeted stuff about his writing on the project so the only writer could be him :P
 

Flying Dutchman

Learned
Joined
Aug 19, 2020
Messages
475
Didn't I read that Outer Worlds had no DLC in the pipeline at launch like a lot of games do? I thought I did. If they started from nothing then 6 months makes sense. I'm sure they were also doing the second expansion beside it and that will come out quicker.

Also I played New Vegas right at release and don't remember it having more issues than a typical Bethesda style game. Console version was reportedly broken as hell though.

DLC: Apparently, Kate Dollarhyde was heading up the DLC at first, it looks like it switched to Carrie Patel, which might support development hell. Maybe Carrie was brought in because Kate sucks ass as leading a project or leading a story.

Private Division being told Tim and Leonard were on it when they weren't (if true) might also be a factor when that what discovered and corrected. Again, that's second or third hand news.

New Vegas: My PC version was pretty shit on release, I don't recall Xbox issues (didn't look into it), but the PS3 version has bad issues to this day (I booted it up and you can see orange cones for missing assets pretty frequently). Even Sawyer thought the PS3 version was shit but he blamed it on Bethesda's shitty engine, which I think anyone would agree with except Bethesda because they can't admit it.

I don't think Obsidian is known for having great programming talent even if you blame the engine, so that's a double dose of technical birthing pains for any of their game releases.
 
The Real Fanboy
Joined
Oct 8, 2018
Messages
1,121
I finally finished Peril on Gorgon btw and it was such a glow up and also like way sombre compared to the main game. It took me like 15 or 20 hours to complete it soo I don't know how people finished it in 4 or 6 hours unless they didn't pay attention to the dialogue and not reading the notes and stuff which adds so much to the story (even the final confrontation totally rewards you for exploring and finding out stuff because you then get to say that stuff to the final boss which unlocks an entirely different ending and you don't even need any persuade). Also Nyoka had like an entire character arc on Gorgon so I would totally recommend bringing her with you! The only really dumb thing is that once you complete the game there's no epilogue where you get to find out what happens in the future you have to complete the main game again to find out. It was definitely the best story in The Outer Worlds so I would totally recommend playing it!
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
(even the final confrontation totally rewards you for exploring and finding out stuff because you then get to say that stuff to the final boss which unlocks an entirely different ending and you don't even need any persuade).!

Interesting. I assumed the 150 persuade ending was impossible for me since I started at the level cap and could only get 30 points, but this sounds cool. I ended up with a "bad ending."
 

Flying Dutchman

Learned
Joined
Aug 19, 2020
Messages
475
I finally finished Peril on Gorgon btw and it was such a glow up and also like way sombre compared to the main game. It took me like 15 or 20 hours to complete it soo I don't know how people finished it in 4 or 6 hours unless they didn't pay attention to the dialogue and not reading the notes and stuff which adds so much to the story (even the final confrontation totally rewards you for exploring and finding out stuff because you then get to say that stuff to the final boss which unlocks an entirely different ending and you don't even need any persuade). Also Nyoka had like an entire character arc on Gorgon so I would totally recommend bringing her with you! The only really dumb thing is that once you complete the game there's no epilogue where you get to find out what happens in the future you have to complete the main game again to find out. It was definitely the best story in The Outer Worlds so I would totally recommend playing it!

Was Nyoka the only companion with a character arc?

One thing I can't stand about DLCs (if they don't warn you - if they warn you, it's slightly more bearable) is when they favor a companion that has more content and ignore the others.
 
The Real Fanboy
Joined
Oct 8, 2018
Messages
1,121
Was Nyoka the only companion with a character arc?

One thing I can't stand about DLCs (if they don't warn you - if they warn you, it's slightly more bearable) is when they favor a companion that has more content and ignore the others.
Nyoka is the only companion that actually likes the corps so
seeing the stuff on Gorgon has her realise that they totally suck
But I think every companion has a lot of stuff in the dlc, you can visit them in the ship after every big moment in the story and some of them will have new stuff to say about it! Whoever you bring with you tho will actually react and talk to you more about the main story after you complete parts of it. There's also a voice recording you can find about Edgewater that you can talk to Parvati about!
 
The Real Fanboy
Joined
Oct 8, 2018
Messages
1,121
(even the final confrontation totally rewards you for exploring and finding out stuff because you then get to say that stuff to the final boss which unlocks an entirely different ending and you don't even need any persuade).!

Interesting. I assumed the 150 persuade ending was impossible for me since I started at the level cap and could only get 30 points, but this sounds cool. I ended up with a "bad ending."
If you talk to Minnie first I think you only need to have the painting that's in her mom's office in Manufacturing to convince her to work with Olivia (tho you might also have to read on the computer in Ambrose Manor that she likes to paint and have talked to her about it before). Minnie then tells you what to say to Olivia to convince her!
 
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Flying Dutchman

Learned
Joined
Aug 19, 2020
Messages
475
Nyoka is the only companion that actually likes the corps so
seeing the stuff on Gorgon has her realise that they totally suck
But I think every companion has a lot of stuff in the dlc, you can visit them in the ship after every big moment in the story and some of them will have new stuff to say about it! Whoever you bring with you tho will actually react and talk to you more about the main story after you complete parts of it. There's also a voice recording you can find about Edgewater that you can talk to Parvati about!

I feel like I'm interacting with a Kate Dollarhide account when I read a post like this. The Parvarti (hey, it's the author's story, not the player's!) hook really clinches it. And the exclamations! The exclamations! Is it enthusiasm?!! Or something more insane?!!!
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
662
I finally finished Peril on Gorgon btw and it was such a glow up and also like way sombre compared to the main game. It took me like 15 or 20 hours to complete it soo I don't know how people finished it in 4 or 6 hours unless they didn't pay attention to the dialogue and not reading the notes and stuff which adds so much to the story (even the final confrontation totally rewards you for exploring and finding out stuff because you then get to say that stuff to the final boss which unlocks an entirely different ending and you don't even need any persuade). Also Nyoka had like an entire character arc on Gorgon so I would totally recommend bringing her with you! The only really dumb thing is that once you complete the game there's no epilogue where you get to find out what happens in the future you have to complete the main game again to find out. It was definitely the best story in The Outer Worlds so I would totally recommend playing it!
Maybe you're not the best person to ask this but is her character arc any good? Nyoka was easily the most boring companion in the game, at least Felix was annoying. From the spoiler you posted it doesn't seem like anything new to this game, since you know it's just
oh look aren't the corps fucking awful guys???
 
The Real Fanboy
Joined
Oct 8, 2018
Messages
1,121
Maybe you're not the best person to ask this but is her character arc any good? Nyoka was easily the most boring companion in the game, at least Felix was annoying. From the spoiler you posted it doesn't seem like anything new to this game, since you know it's just
oh look aren't the corps fucking awful guys???
Like, if you don't like Nyoka then you don't need to bring her. Her arc still exists because you can still ask her about some stuff on the ship it will just be way less (I guess) because there are some conversations that only happen with the companions you bring after you complete stuff on Gorgon. My companions were Nyoka and Parvati so I only really know the stuff that happens with them but I heard Felix is really good to bring to Gorgon! But I thought it was really fierce that Nyoka
goes from thinking the corps are ok to wanting to kill every member on the board
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Why are you posting that like it's a good thing?

Don't support crunch, but maybe the extended time period was to try and get it right without crunch even if it doesn't look like it worked.
Crunch, for lack of a better word, is good.
Most games that are considered to be good wouldn't exist without crunch. Without crunch, we get crappy DLC for mediocre games created by soypeople who don't actually care about the product they've created.
How many great artists(of all fields) do you think worked only 40 hours a week on their masterpieces?
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
662
Why are you posting that like it's a good thing?

Don't support crunch, but maybe the extended time period was to try and get it right without crunch even if it doesn't look like it worked.
Crunch, for lack of a better word, is good.
Most games that are considered to be good wouldn't exist without crunch. Without crunch, we get crappy DLC for mediocre games created by soypeople who don't actually care about the product they've created.
How many great artists(of all fields) do you think worked only 40 hours a week on their masterpieces?
Not for the people actually making the games and more often than not not for the end product (and therefore the consumers) neither. Sometimes it even makes already declining companies just implode into themselves because of it, like Bioware once they fully embraced it with Anthem and Andromeda.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
662
How many great artists(of all fields) do you think worked only 40 hours a week on their masterpieces?
Self-imposed overworking and overworking forced by the management are two different things.
Nobody is forcing them to do it, they can quit when they want.
You can't be serious. Maybe with companies outside of America, but within it, in this industry? You'll be jobless within a week if you try to just work what you're legally required to, and don't even think about getting compensation for all your extra work, you get good boy points only.
Een0tX1WAAYrOPv.jpg
 

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