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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Roguey

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She wasn't directing it in the first place. According to her LinkedIn Megan has been the Director on that project since November 2019 and created the story, setting & gameplay pitch for the DLC.
Carrie hasn't updated her project on LinkedIn in a while. It still has her as a project director on a secrect project (as of November 2019) which we know was the 1st DLC. Maybe she is writing for Avowed or Badler's project.

Doesn't really bode well for Megan's direction either if it's taking over a year to make a DLC. If it takes fewer than 18 months she'll beat Carrie though.
 

Flou

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Doesn't really bode well for Megan's direction either if it's taking over a year to make a DLC. If it takes fewer than 18 months she'll beat Carrie though.

Well, you are presuming that her project has been fully staffed. She might have had to wait for the 1st DLC to get finished before getting rest of the crew together. It's not like she has been only working on this, she also wrote for the 1st DLC.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth

Was not expecting that. Good news.



COMING SOON: THE OUTER WORLDS

Get ready to explore a distant space colony and to decide what kind of character you decide you want to become, as the engaging, player-driven story unfolds before you!

The Outer Worlds, an award-winning RPG, is coming soon DRM-free on GOG.COM! Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later, and become almost instantly entangled in a deep corporate conspiracy. The question remains - how will you deal with it?

https://af.gog.com/game/the_outer_worlds?as=1649904300
 
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Flying Dutchman

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Doesn't really bode well for Megan's direction either if it's taking over a year to make a DLC. If it takes fewer than 18 months she'll beat Carrie though.

This is third-hand (maybe more) but NeoGAF dude who lurks on the dev forums claimed Kate Dollarhyde was originally the one guiding DLC1 and ran it into the ground, so I don't know if Carrie should be blamed for it for coming in later, although she probably had to pick up the pieces.

When did Carrie start on it, or was she always on it?

This is just me, I got the impression like with the storywreck of Deadfire, Carrie got the "blessing" of inheriting a mess (first Sawyer, then Kate in this case) and trying to fix it.

Not that I'm a Carrie fan if she wrote Aloth, though, she sucks.

They could have also delayed the DLC because of (1) fights with Private Division and (2) wanting to have something to justify a full price for the Steam release, too, but (3) it's probably easier to assume they fucked up the production for it. It's a shame because the Deadfire DLCs seemed pretty great.
 

Flou

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Doesn't really bode well for Megan's direction either if it's taking over a year to make a DLC. If it takes fewer than 18 months she'll beat Carrie though.

This is third-hand (maybe more) but NeoGAF dude who lurks on the dev forums claimed Kate Dollarhyde was originally the one guiding DLC1 and ran it into the ground, so I don't know if Carrie should be blamed for it for coming in later, although she probably had to pick up the pieces.

When did Carrie start on it, or was she always on it?

I don't recall Dollarhyde having Game Director on LinkedIn. People would have gone mental here over that. However I think she had Lead Narrative Designer up at some point. Now she is listed as Narrative Co-Lead on the DLC.

Carrie started as the Game Director on November 2019. So she definitely did not work on the project for that long. Which means someone else was leading the project for some time.
 

Wunderbar

Arcane
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Nov 15, 2015
Messages
8,825
Doesn't really bode well for Megan's direction either if it's taking over a year to make a DLC. If it takes fewer than 18 months she'll beat Carrie though.

This is third-hand (maybe more) but NeoGAF dude who lurks on the dev forums claimed Kate Dollarhyde was originally the one guiding DLC1 and ran it into the ground, so I don't know if Carrie should be blamed for it for coming in later, although she probably had to pick up the pieces.

When did Carrie start on it, or was she always on it?

I don't recall Dollarhyde having Game Director on LinkedIn. People would have gone mental here over that. However I think she had Lead Narrative Designer up at some point. Now she is listed as Narrative Co-Lead on the DLC.

Carrie started as the Game Director on November 2019. So she definitely did not work on the project for that long. Which means someone else was leading the project for some time.
someone else explain yourself!
 

Gordian Nutt

Educated
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Aug 8, 2020
Messages
132
I don't recall Dollarhyde having Game Director on LinkedIn. People would have gone mental here over that. However I think she had Lead Narrative Designer up at some point. Now she is listed as Narrative Co-Lead on the DLC.

Carrie started as the Game Director on November 2019. So she definitely did not work on the project for that long. Which means someone else was leading the project for some time.

Whoever was in charge DLC story was poor so it does not matter?
 

Flying Dutchman

Learned
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Messages
475
Whoever was in charge DLC story was poor so it does not matter?

Of course it fucking matters, retard.

Not like Obsidian will fix it (the very case in point - they didn't fix it at all on the DLC, they just added a fuck-up dev to a fuck-up dev, combining two fuck-up devs to supposedly to prevent an already created dev fuck-up?), but at least we know what to avoid in the future when these mediocre wordhags brag about their amazing writing on a title... so we can avoid it.

Don't be dense.
 

Gordian Nutt

Educated
Joined
Aug 8, 2020
Messages
132
Of course it fucking matters, retard.

Not like Obsidian will fix it (the very case in point - they didn't fix it at all on the DLC, they just added a fuck-up dev to a fuck-up dev, combining two fuck-up devs to supposedly to prevent an already created dev fuck-up?), but at least we know what to avoid in the future when these mediocre wordhags brag about their amazing writing on a title... so we can avoid it.

Don't be dense.

Your words hurt me so much

:deathclaw:

But I see your point and Obsiidian could fix it by not using or advertising those writers on their games but now I want to know if they are there to avoid them
 

Gordian Nutt

Educated
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Aug 8, 2020
Messages
132
So when 50% is over they will sell for $60 - $60 does not seem like a good idea for the amount of content

Expansion pack for $30 also does not seem like a good idea for amount of content unless the second expansion is very big

Still they give the discount so that is something
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,777
As always in recent times: fukken lol @ that price. Competition is always good, hurr. Couple of years ago, in times of eveeeeel "monopoly", a game like this would have a base prace up to 50% (probably ~40%) lower and would already be discounted a nice, market standard -75%.
 

CyberModuled

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Joined
Mar 31, 2019
Messages
443
I see the Nusudian audience is already at work downplaying the two star reviews on GOG.

j8rbnw.PNG



"Reeeee, it's slightly less shit than the average Bethesda or AAA game so it must get its cock sucked."

The worst part is we're not even in the fucking 7th gen era anymore. WE HAVE ACTUAL INCLINE FOR ONCE IN RPGS.

(oh also, tangentially related, anyone has that post of Avellone discussing the majority of New Vegas' staff being gone from Obsidian, I'd like to have a screencap of it for future reference?)
 
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Flying Dutchman

Learned
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Messages
475
This gane is dogshit correct?

Well, it's not dogshit, but it definitely isn't the "old" Obsidian, which for me is a bad thing.

Mileage may vary, but it just felt like they were playing it safe and the companions were pretty forgettable, and the 1st DLC was a big nope, especially at the price they are selling it as.
 

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