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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

The Dutch Ghost

Arbiter
Joined
May 26, 2016
Messages
685
This reminds me of you walking on a path made of neurons seeing the memories of the dude who killed your wife on Fallout 4.

Yeah, Obsidian is on Fallout 4 levels of retardation but people are coping hard thinking Microsoft money will solve their problems of being filled with has beens that just wanna retirement and danger hair millenial women.

* points and laughs *

Boy are they in for a rude awakening.

Ah the optimism of your common average gamer. Really keeps proving how wrong they are and yet they continue to refuse to accept it.
 
Last edited:

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,554
Location
Bulgaria
Reposting (with edits):

Mar 17, 2021 at 1:16 PM - @Infinitron: TOW is mediocre but the people saying the reason is that the setting and theme are inherently boring are getting it wrong imo, the problem is there's just not enough there besides that
Mar 17, 2021 at 1:18 PM - @Infinitron: I think for example, that when people on this forum compare TOW and New Vegas, their analysis usually doesn't go much further than "FONV writing gud, TOW writing bad"
Mar 17, 2021 at 1:18 PM - @Infinitron: When there's so much more to it
Mar 17, 2021 at 1:19 PM - @Infinitron: The world design, the way factions and quests are laid out in the world
Mar 17, 2021 at 1:20 PM - @Infinitron: The main plot progression, item progression
Mar 17, 2021 at 1:20 PM - @Infinitron: and the kinds of sidequests you actually get to do
Mar 17, 2021 at 1:21 PM - @Infinitron: New Vegas - Elaborate set-piece scenarios where the world state is changed (NCR recapturing prison etc) within the first few hours of the game
Mar 17, 2021 at 1:21 PM - @Infinitron: TOW - bog-standard dungeon crawls and fetch quests, simplistic faction design
Mar 17, 2021 at 1:24 PM - @Infinitron: If you look just at the writing, I think most characters in New Vegas could actually easily have been written by the TOW writers (though it has a few standouts that TOW lacks)
Comparing games that are not direct sequels is pretty retarded. If anything,tow should be compared to Arcanum since it was made pretty much by the same guys/leads.

The things you say are all true,but they are also all summed under "writing". They are valid points for a lengthy discussion about the game,but writing is more practical when people are just writing a few sentences to shitpost. The main problem of it was that they decided to turn the world of the game in to a joke.A world where capitalism is evil could be done a lot better if it have a serious tone.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Humm... this is a massive pile of shit.

Fanboy expectation: But... but... if they invest more money in it, it wont be a massive pile of shit this time.

Happens all the time: Hey guise, you gave us more money for our previous pile of shit, so, of course, you wanna MORE of the pile of shit.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Mar 17, 2021 at 1:18 PM - @Infinitron: I think for example, that when people on this forum compare TOW and New Vegas, their analysis usually doesn't go much further than "FONV writing gud, TOW writing bad"
Mar 17, 2021 at 1:18 PM - @Infinitron: When there's so much more to it
Mar 17, 2021 at 1:19 PM - @Infinitron: The world design, the way factions and quests are laid out in the world
Mar 17, 2021 at 1:20 PM - @Infinitron: The main plot progression, item progression
Mar 17, 2021 at 1:20 PM - @Infinitron: and the kinds of sidequests you actually get to do
other than item progression, all of this boils down to 'TOW writing bad, FONV writing gud' you tard
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
652
if you see a white male with blond hair and blue eyes, he's the killer
Well you were almost right.
administrator_ludovico_npcs_the_outerworlds_wiki_guide.jpg
it was this guy. however there's another murderer on the lose and it ends up being none other than:
4V10ARN.png

That was... pretty bad. Even disregarding the super played out cliché, I was completely unengaged through the whole story, mostly I could've done all of it literally without even reading, just following the pointer and propping up the stupid tool - but not only they're still trying to hit the same beats as last time, with a "big twist", people talking to you through screens and getting cut off, etc, they're STILL repeating the same mistakes from the base game and the last dlc. Why in the hell would I join
a crazy lunatic that's obviously been brainwashed by a fucking bug?
There's no reason to, neither for me nor the character, other than me wanting to see what happens. Which hey, you can choose as an option, problem is it highlights the same issue as the last dlc did, confrontation and all!
XClWr5X.png

Again, it's like they writers only put the choice there because they HAD to since it's an obsidian RPG, but couldn't be arsed to even think as to why would you ever do so. You don't even get money out of this like in the last dlc, you get
feed to a fucking worm.

This isn't even a budget issue. You CAN write a good, engaging detective story even if it's mostly on tracks and all your leads are dead ends. Disco Elysium did it, what's Obsidian's excuse?
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,682
Midwit Starks does it again. Including an evil option simply because she feels obligated to, but has no interest in giving any kind of non-"lol-so-random" motivation sounds about right.
 

The Dutch Ghost

Arbiter
Joined
May 26, 2016
Messages
685
Well you were almost right...

I decided to spoil the ending for myself as I am not going to play TOW or this DLC any time soon, but when I saw the twist/revelation I immediately thought "I could have seen this one coming from miles away. They couldn't come up with anything better?"

Or the big reveal at the end.

This is basically a scheme by the Umbrella Company or any sci fi thriller that involves a plot involving parasites or symbiotes that can influence their hosts. A villain who wants to create a better or happier world by infecting everyone with a parasite to make them "better" people. (isn't this the plot of Resident Evil 4?)
They'll probably starve to death but they will at least die with a grin on their faces.
I was kind of surprised that the reveal did not include that he himself was also infected by a parasite that put him under control of the big bug. But him worshiping it is pretty much the next thing, treating it as royalty and even having the delusion that it can understand him and agrees with his plans.

Yeez, even Ulysses from Lonesome Road had more of a philosophy, wanting to break nations because he thought they were corrupt or flawed. And because the player believes in them.
Sure it barely holds up but it is still a bit above the plot of this stinker. Or perhaps equal.

Watching the villain being eaten by the bug instead does not even count as irony, as like the rest of this DLC is it not cleverly written.
I honestly feel that the makers of this DLC just took the plot from some other games, or books, comics, etc, and transplanted it in this DLC without doing any effort on it to do some kind of plot development idea of their own.

This and the previous DLC are so incredibly weak in what they offer, I feel people who may have bought a season pass have been conned.
This is as pathetic as I felt that the Mass Effect 3 DLCs were, and those of ME2 honestly were not any better.

Hell, if the budgets of these DLCs could have been spend on post game content instead. What is the point of expanding the world with these places and side stories if they are not interesting?
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,193
Just close the thread and let it die in peace.
When I think of how Tim & Co are going to embarrass themselves with their next game... Well, it is not the most pleasant thought

Does any of the oldtimers works on that Skyshit clone?
Embarrassed?
Tim found his pension plan in the form of the Microsoft buyout .
Leonard is gleeful at the reception of outer worlds.It is i probably his most beloved game he ever worked on.
Sawyer doesn't give a fuck and is more interested in bikes then games currently.

They are living the dream.Using somebody else money to make mediocrity to be sold for free on game pass.
 

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
YT within 1 week

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Outer worlds - Peril on Gorgon, Murder on Eridanos lore - 0
 

purupuru

Learned
Joined
Nov 2, 2019
Messages
415
Is there any kind of sales data for the dlcs or did anyone at Obsidian say anything? My impression is that the initial hype of the game being "the FNV clone made by Obsidian" has completely died down, and no one really cares about it at this point, not even the crowd of less initiated. If they do make a TOW2 (which I think they will, it's not like they are thriving with better ideas), it could flop harder than deadfire.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Leonard is gleeful at the reception of outer worlds.It is i probably his most beloved game he ever worked on.
I think Leonard is practicing stoicism, always have extremely low expectations, this way, even the most inane things will appear wonderful.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,555
Humm... this is a massive pile of shit.

Fanboy expectation: But... but... if they invest more money in it, it wont be a massive pile of shit this time.

Happens all the time: Hey guise, you gave us more money for our previous pile of shit, so, of course, you wanna MORE of the pile of shit.

There's is that interview where they get asked about 100 questions, Leonard gives an answer "we didn't have money for this feature" at least 50 times. And this was pre-launch interview by the way. So that far-fetched to assume they could do more with a bigger budget.
 
Joined
Oct 25, 2012
Messages
232
So that far-fetched to assume they could do more with a bigger budget.

I don't think the whole corporations-and-all-men-are-stupid writing would be different with a bigger budget. Or even prettier facial animations and hair...

Honestly, they seem to have forgotten who their base is (white western males)... The premise had some promise, at least as far as spoofing corporatism run amuck. But as you say, the all/most men stupid and/or evil and womyn smart and/or good was a bit much - bordering bewteen cuck simulator and post modern feminist fanfic.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,682
Honestly, they seem to have forgotten who their base is (white western males)... The premise had some promise, at least as far as spoofing corporatism run amuck. But as you say, the all/most men stupid and/or evil and womyn smart and/or good was a bit much - bordering bewteen cuck simulator and post modern feminist fanfic.

Given what a huge success Horizon Zero Dawn was, most folks will put up with this stuff if they like the game.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Honestly, they seem to have forgotten who their base is (white western males)... The premise had some promise, at least as far as spoofing corporatism run amuck. But as you say, the all/most men stupid and/or evil and womyn smart and/or good was a bit much - bordering bewteen cuck simulator and post modern feminist fanfic.

Given what a huge success Horizon Zero Dawn was, most folks will put up with this stuff if they like the game.
someone link the hzd quest making fun of aloy
 

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