It's about compatibility with windows versions earlier than Windows 10. UWP apps won't run on Windows < 10. If anyone tries to install it on his windows 7 or 8, it seems the easiest way to check.
So, before release I was told by Obsidian that the Microsoft Store version of this game was a Win32 desktop app, not a UWP app. Is that really true? How do you even check?
If it's UWP it would be listed in AppxPackages. Try powershell cmdlet "Get-AppxPackage | Select Name".So, before release I was told by Obsidian that the Microsoft Store version of this game was a Win32 desktop app, not a UWP app. Is that really true? How do you even check?
If the game is installed to accessible folder where you can go normally and see the game files, it is Win32So, before release I was told by Obsidian that the Microsoft Store version of this game was a Win32 desktop app, not a UWP app. Is that really true? How do you even check?
If it is in WindowsApps folder that you cannot access without granting yourself special permissions, it is UWP
Power toIs there a way to get the latter to move?Edgewater or the Greenhouse/Botany Lab whatever?If you give power to Edgewater you can convince everyone to move back there and replace Reed with the leader from the deserters.
And just like with PoE, they will be wrong.I have a feeling the codex will reach consensus on this game much faster than what it took for PoE, and it won't be positive.Is there any consensus on the game yet?
Is it what it appears? A fairly mediocre game with an interesting concept but with dogbrained writing?
tbh same thing was in New Vegas, unless you ignored that INT was the only stat of any worth. with DLCs your level reached into 50s.Passing any skill check also gives you a shot of XP, which creates a weird feedback loop where the more you invest in these skills, the more skill points you end up getting. Between the bonuses I got from my companions and the fountains of XP shooting out of every locked door and secure computer, there was basically no skill check I couldn’t pass by the middle of the game. Rather than crafting a unique character with their own way of addressing Halcyon’s challenges, I wound up becoming a jack of all trades with more skills than I knew what to do with, and it felt more disappointing than empowering
as universally expected and true for any aaa RPG, game always comes with 200% more xp than needed and 400 to 1000% more loot than needed.
This is why I never steal in open world RPGs; their terrible economy destroys itself anyway.
The environments are fantastic looking.I've read some posts about the game not looking particularly good. Well, it seems it looks absolutely beautiful:
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And just like with PoE, they will be wrong.I have a feeling the codex will reach consensus on this game much faster than what it took for PoE, and it won't be positive.Is there any consensus on the game yet?
Is it what it appears? A fairly mediocre game with an interesting concept but with dogbrained writing?![]()
That's just a pretty skybox texture...The environments are fantastic looking.I've read some posts about the game not looking particularly good. Well, it seems it looks absolutely beautiful:
![]()
And just like with PoE, they will be wrong.I have a feeling the codex will reach consensus on this game much faster than what it took for PoE, and it won't be positive.Is there any consensus on the game yet?
Is it what it appears? A fairly mediocre game with an interesting concept but with dogbrained writing?![]()
also where are the drawbacks thing from character creation?
This means Windows 10 is required, see you in 2020 ToW.If it is in WindowsApps folder that you cannot access without granting yourself special permissions, it is UWP
Yup, just looked.
Codex version works fine on Linux.This means Windows 10 is required, see you in 2020 ToW.If it is in WindowsApps folder that you cannot access without granting yourself special permissions, it is UWP
Yup, just looked.