vonAchdorf
Arcane
- Joined
- Sep 20, 2014
- Messages
- 13,465
That's a bullshit pastebin. We already know that Sony is targeting an end of 2020 PS5 release.
Source : Sony.
It's also ancient ("i'd say Q2 2019 small reveal").
That's a bullshit pastebin. We already know that Sony is targeting an end of 2020 PS5 release.
Source : Sony.
4K gaming: “It’s useless,” says Playdead founder
By Matt Martin, Wednesday, 6 November 2019 14:02 GMT
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4K gaming doesn’t interest game developers and is just another tech upgrade being flogged by manufacturers to sell consoles and hardware.
That’s according to Dino Patti, co-founder of Limbo and Inside developer Playdead, who warned an audience at Reboot Develop in Canada last week that development studios that follow hardware trends will only stumble into failure.
“I think it’s useless,” he said. “It’s something that’s being pushed by tech vendors to push the next console.
“I want to select a path by myself and not be drawn in by money from tech vendors. There’s a lot of people that see something shiny and follow that. You can definitely see all the herd walking one way and falling,” he said.
Patti, who has recently founded Coherence and Jumpship after leaving Playdead, sees 4K as just another gimmick in a long line of technology being pushed on the development community.
“[Manufacturers] don’t respect the natural evolution of games and you force technology. Microsoft with Kinect, they paid studios to make a lot of shitty games,” he said.
Klang Games co-founder, Guðmundur Hallgrímsson, who was also on the Reboot Develop panel, said that his next game, Seed, has eschewed hi-fidelity visuals and is happy for other studios to tussle over the graphics problem.
“We went for a super-simplistic art style because the battle for higher fidelity graphics is something for a handful of really big studios to fight over,” said Hallgrímsson.
“When it comes to graphics, if you’re really dedicated to a game, normally you lower all settings in order to get the maximum performance. So I don’t really care about graphics. At the end of the day the gameplay is always key.
Chet Faliszek, former Valve writer on Portal, Left4Dead and Half-Life 2, added that it’s not tech that influences games development so much as new business models.
“Fidelity, that way, it’s an uninteresting thing to chase. It doesn’t change the game in a meaningful way.
“Tech doesn’t influence gameplay so much as business models. Apple Arcade allows you to make single-player mobile games where you couldn’t before. Those sort of influences are more impactful,” he said.
I play in 3840x2160
I play in 3840x2160
On a PS4 Pro? No you're not. You're upscaling to that resolution.
I play in 3840x2160
On a PS4 Pro? No you're not. You're upscaling to that resolution.
on pc
I play in 3840x2160
On a PS4 Pro? No you're not. You're upscaling to that resolution.
on pc
Now you're talking, good job.
I play in 3840x2160
On a PS4 Pro? No you're not. You're upscaling to that resolution.
on pc
Now you're talking, good job.
ps5 will also have native 4k
“When it comes to graphics, if you’re really dedicated to a game, normally you lower all settings in order to get the maximum performance. So I don’t really care about graphics.
There's no way the PS5 or XboxWhatever will have a card that powerful, let alone much MORE powerful
I play with 120/144Hz too, but sometimes going back to 60 fps (with frame limiter) only takes me a couple minutes to re-adjust. For most slower-paced games it's very adequate. Your sensibility may vary.
Controllers need buttons on their back.Yeah that kind of hardware has to be $500 or more, or sold at an extreme loss. Guess the idea of a $400 console is over.
4 teraflops for the base model seems low, the Xbox One X has a faster GPU (or two? I recall it has the base model APU and a Polaris GPU which can work together.)
The primary thing I hope for is some sort of advancement in controllers and giving consoles rebinding. Dual analogue sticks are just flat out boring and weak these days, they need to include gyroscope aiming in more games.
No sane person would expect a general TFLOPS number to be FP16 but that's probably what they're doing with these numbers. So the GPU by that metric is probably a 5500 or 5600 budget solution. All the folks expecting 2080 tier performance are gonna be really ball-busted.FP16 (half) performance
19.51 TFLOPS (2:1)
FP32 (float) performance
9.754 TFLOPS
FP64 (double) performance
609.6 GFLOPS (1:16)
lol 4k is not pointless, it's like arguing that 1920x1080 is pointless or 800x600 is pointless because hey, you can also play in 320x200 like in early 90's, some time ago 1080p was 'pointless'.
I play in 3840x2160 and the textures and image is much more sharper..... just what you would expect out of a resolution bump, nothing more, nothing less.
A higher resolution is always preferred to a lesser one for image quality.
Or they reverse it and everything is based around the high-performance version, and if you use the cheaper one they just say, "That's intended. Upgrade if you want the real experience."